open-story-teller/story-player/lib/main.dart

318 lines
10 KiB
Dart

import 'package:flutter/material.dart' hide Router;
import 'dart:io';
import 'dart:convert';
import 'dart:async';
import 'package:shelf/shelf.dart';
import 'package:shelf/shelf_io.dart' as io;
import 'package:shelf_router/shelf_router.dart';
import 'package:mime/mime.dart';
import 'package:path/path.dart' as p;
import 'package:http_parser/http_parser.dart';
import 'package:saf/saf.dart';
import 'package:path_provider/path_provider.dart';
import 'package:file_picker/file_picker.dart';
import 'package:flutter_launcher/storyvm.dart';
import 'package:logger/logger.dart';
var logger = Logger(printer: PrettyPrinter(methodCount: 0));
void httpServer() async {
final router = Router();
// Route pour uploader des fichiers
router.post('/upload', (Request request) async {
var contentType = MediaType.parse(request.headers['content-type']!);
var boundary = contentType.parameters['boundary']!;
var transformer = MimeMultipartTransformer(boundary);
var bodyStream = request.read();
var parts = await transformer.bind(bodyStream).toList();
for (var part in parts) {
var contentDisp = part.headers['content-disposition']!;
var filename = _extractFilename(contentDisp);
if (filename != null) {
var filePath = p.join('uploads', filename);
await _saveFile(part, filePath);
logger.d('File uploaded: $filePath');
}
}
return Response.ok('File uploaded successfully');
});
// Route pour lister les fichiers
router.get('/files', (Request request) async {
final directory = Directory('uploads');
final files =
directory.listSync().map((file) => p.basename(file.path)).toList();
final json = {'files': files};
return Response.ok(jsonEncode(json),
headers: {'Content-Type': 'application/json'});
});
// Démarrer le serveur
io.serve(router, 'localhost', 8080).then((server) {
logger.d('Serving at http://${server.address.host}:${server.port}');
});
}
String? _extractFilename(String contentDisposition) {
return RegExp('filename="([^"]*)"').firstMatch(contentDisposition)?.group(1);
}
Future<void> _saveFile(MimeMultipart part, String filename) async {
var file = File(filename);
await file.create(recursive: true);
await part.pipe(file.openWrite());
}
void udpServer() async {
// Créer un socket UDP
var port = 8080; // Vous pouvez spécifier le port de votre choix
var address =
InternetAddress.anyIPv4; // Écouter sur toutes les interfaces IPv4
RawDatagramSocket socket = await RawDatagramSocket.bind(address, port);
logger.d('Serveur UDP écoutant sur ${address.address}:$port');
// Gérer les événements du socket
socket.listen((RawSocketEvent event) {
if (event == RawSocketEvent.read) {
Datagram? datagram = socket.receive();
if (datagram != null) {
var message = utf8.decode(datagram.data);
logger.d(
'Message reçu de ${datagram.address.address}:${datagram.port}: $message');
// Envoyer une réponse
String response = 'Reçu: $message';
List<int> data = utf8.encode(response);
socket.send(data, datagram.address, datagram.port);
logger.d(
'Réponse envoyée à ${datagram.address.address}:${datagram.port}');
}
}
});
}
Future printIps() async {
for (var interface in await NetworkInterface.list()) {
logger.d('== Interface: ${interface.name} ==');
for (var addr in interface.addresses) {
logger.d(
'${addr.address} ${addr.host} ${addr.isLoopback} ${addr.rawAddress} ${addr.type.name}');
}
}
}
void main() {
StoryVm.loadLibrary();
StoryVm.initialize();
StoryVm.start();
udpServer();
httpServer();
printIps();
runApp(const MyApp());
}
class MyApp extends StatelessWidget {
const MyApp({super.key});
// This widget is the root of your application.
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
// This is the theme of your application.
//
// TRY THIS: Try running your application with "flutter run". You'll see
// the application has a blue toolbar. Then, without quitting the app,
// try changing the seedColor in the colorScheme below to Colors.green
// and then invoke "hot reload" (save your changes or press the "hot
// reload" button in a Flutter-supported IDE, or press "r" if you used
// the command line to start the app).
//
// Notice that the counter didn't reset back to zero; the application
// state is not lost during the reload. To reset the state, use hot
// restart instead.
//
// This works for code too, not just values: Most code changes can be
// tested with just a hot reload.
scaffoldBackgroundColor: const Color(0xFF9ab4a4),
useMaterial3: true,
),
home: const MyHomePage(title: 'Flutter Demo Home Page'),
);
}
}
class MyHomePage extends StatefulWidget {
const MyHomePage({super.key, required this.title});
// This widget is the home page of your application. It is stateful, meaning
// that it has a State object (defined below) that contains fields that affect
// how it looks.
// This class is the configuration for the state. It holds the values (in this
// case the title) provided by the parent (in this case the App widget) and
// used by the build method of the State. Fields in a Widget subclass are
// always marked "final".
final String title;
@override
State<MyHomePage> createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
int _counter = 0;
String myPath = 'fffff';
void initPaths() async {
Directory? dir;
if (Platform.isAndroid) {
dir = await getExternalStorageDirectory();
} else {
dir = await getApplicationDocumentsDirectory();
}
setState(() {
myPath = dir.toString();
});
logger.d("===============+> $myPath");
}
_MyHomePageState() {
initPaths();
}
void _incrementCounter() {
setState(() {
// This call to setState tells the Flutter framework that something has
// changed in this State, which causes it to rerun the build method below
// so that the display can reflect the updated values. If we changed
// _counter without calling setState(), then the build method would not be
// called again, and so nothing would appear to happen.
_counter++;
});
}
@override
Widget build(BuildContext context) {
// This method is rerun every time setState is called, for instance as done
// by the _incrementCounter method above.
//
// The Flutter framework has been optimized to make rerunning build methods
// fast, so that you can just rebuild anything that needs updating rather
// than having to individually change instances of widgets.
return Scaffold(
body: Center(
// Center is a layout widget. It takes a single child and positions it
// in the middle of the parent.
child: Column(
// Column is also a layout widget. It takes a list of children and
// arranges them vertically. By default, it sizes itself to fit its
// children horizontally, and tries to be as tall as its parent.
//
// Column has various properties to control how it sizes itself and
// how it positions its children. Here we use mainAxisAlignment to
// center the children vertically; the main axis here is the vertical
// axis because Columns are vertical (the cross axis would be
// horizontal).
//
// TRY THIS: Invoke "debug painting" (choose the "Toggle Debug Paint"
// action in the IDE, or press "p" in the console), to see the
// wireframe for each widget.
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
const Text(
'You have pushed the button this many times:',
),
Text(
'$_counter',
style: Theme.of(context).textTheme.headlineMedium,
),
Text(
myPath,
style: Theme.of(context).textTheme.headlineMedium,
),
const Image(image: AssetImage('assets/320x240.png')),
],
),
),
bottomNavigationBar: BottomAppBar(
color: const Color(0xFF9ab4a4),
child: Row(
children: <Widget>[
IconButton(
tooltip: 'Open navigation menu',
icon: const Icon(
Icons.folder,
size: 40,
),
onPressed: () async {
String? selectedDirectory =
await FilePicker.platform.getDirectoryPath();
if (selectedDirectory == null) {
// User canceled the picker
} else {
bool? isGranted = true;
logger.d(selectedDirectory);
if (Platform.isAndroid) {
Saf saf = Saf(selectedDirectory);
isGranted =
await saf.getDirectoryPermission(isDynamic: false);
if (isGranted != null && isGranted) {
// Perform some file operations
logger.d('Granted!');
} else {
// failed to get the permission
}
}
if (isGranted == true) {
StoryVm.loadIndexFile('$selectedDirectory/index.ost');
}
}
},
color: const Color(0xFFb05728),
),
IconButton(
tooltip: 'Search',
icon: const Icon(Icons.arrow_circle_left, size: 40),
onPressed: () {},
color: const Color(0xFFb05728),
),
IconButton(
tooltip: 'Favorite',
icon: const Icon(Icons.arrow_circle_right, size: 40),
onPressed: () {},
color: const Color(0xFFb05728),
),
],
),
),
floatingActionButton: FloatingActionButton(
onPressed: _incrementCounter,
tooltip: 'Ok',
backgroundColor: const Color(0xFF0092c8),
foregroundColor: Colors.white,
child: const Text('O K'),
),
floatingActionButtonLocation: FloatingActionButtonLocation.endContained,
);
}
}