open-story-teller/story-editor
2024-04-24 17:33:25 +02:00
..
assets New properties window (moved node parameters to this window) 2023-12-16 23:48:50 +01:00
cmake Add Dockerfile + add cross build for WIn32 + Add create node 2023-12-26 17:13:53 +01:00
fonts renamed directory 2023-12-13 13:47:40 +01:00
libs (wip) Studio format import, (wip) ogg decoder files, (ipgrade) imguifiledialog 2024-04-22 12:07:34 +02:00
scripts renamed directory 2023-12-13 13:47:40 +01:00
src Add OGG converter 2024-04-24 16:38:53 +02:00
tools cpack update + github workflow (linux) 2024-01-20 14:41:20 +01:00
build_win32.sh fix ci2 2024-03-10 23:53:44 +01:00
bundle.plist.in Add MacOS bundle generation (WIP) + Macos build fixes 2024-01-22 16:56:14 +01:00
CMakeLists.txt tentative: fix SDL link 2024-04-24 17:33:25 +02:00
Dockerfile fix windows build, new build script for win32 setup executable generation 2024-03-10 14:56:41 +01:00
icon.rc Build binary, code display, errors management 2023-12-21 22:08:09 +01:00
LICENSE Add Dockerfile + add cross build for WIn32 + Add create node 2023-12-26 17:13:53 +01:00
nsis-installer.nsi Build binary, code display, errors management 2023-12-21 22:08:09 +01:00
README.md fix windows build, new build script for win32 setup executable generation 2024-03-10 14:56:41 +01:00
story-editor-logo.ico Build binary, code display, errors management 2023-12-21 22:08:09 +01:00
story-editor-logo.png Build binary, code display, errors management 2023-12-21 22:08:09 +01:00
story-editor.desktop Build binary, code display, errors management 2023-12-21 22:08:09 +01:00

Story Editor

How to generate a Windows executable and setup executable on Ubuntu

The build system uses a Docker environment image for reproductible builds.

Run build_win32.sh script.

Output file is located here: story-editor/build-win32/Open-Story-Editor-1.0.0-win64.exe

Linux build

cd story-editor
mkdir build
cd build
cmake ..
make -j4
make package