open-story-teller/story-editor-v2/src/emulator_window.cpp
2023-11-03 00:11:47 +01:00

38 lines
765 B
C++

#include "emulator_window.h"
#include "gui.h"
EmulatorWindow::EmulatorWindow()
{
}
void EmulatorWindow::Initialize() {
int my_image_width = 0;
int my_image_height = 0;
}
void EmulatorWindow::Draw(const char *title, bool *p_open)
{
if (!IsVisible())
{
return;
}
ImGui::SetNextWindowSize(ImVec2(626, 744), ImGuiCond_FirstUseEver);
if (!ImGui::Begin(title, p_open))
{
ImGui::End();
return;
}
// ImGui::Image((void*)(intptr_t)my_image_texture, ImVec2(313, 367));
float sz = ImGui::GetTextLineHeight();
ImVec2 p = ImGui::GetCursorScreenPos();
ImGui::GetWindowDrawList()->AddRectFilled(p, ImVec2(p.x + sz, p.y + sz), ImGui::GetColorU32(ImVec4(1.0, 1.0, 1.0, 1.0)));
ImGui::End();
}