mirror of
https://github.com/arabine/open-story-teller.git
synced 2025-12-06 17:09:06 +01:00
585 lines
14 KiB
C++
585 lines
14 KiB
C++
#include "story_project.h"
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#include <fstream>
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#include <iostream>
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#include <filesystem>
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#include <regex>
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#include "json.hpp"
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#include "media_node.h"
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StoryProject::StoryProject()
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{
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registerNode<MediaNode>("media-node");
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}
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StoryProject::~StoryProject()
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{
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}
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void StoryProject::SetPaths(const std::string &uuid, const std::string &library_path)
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{
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m_uuid = uuid;
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m_project_file_path = std::filesystem::path(library_path) / uuid / std::filesystem::path("project.json");
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m_working_dir = m_project_file_path.parent_path().generic_string();
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m_assetsPath = m_working_dir / std::filesystem::path("assets");
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std::cout << "Working dir is: " << m_working_dir << std::endl;
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}
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void StoryProject::CopyToDevice(const std::string &outputDir)
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{
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ResourceManager manager;
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Load(manager);
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}
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void StoryProject::New(const std::string &uuid, const std::string &library_path)
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{
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SetPaths(uuid, library_path);
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// First try to create the working directory
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if (!std::filesystem::is_directory(m_working_dir))
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{
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std::filesystem::create_directories(m_working_dir);
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}
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std::filesystem::create_directories(m_assetsPath);
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m_initialized = true;
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}
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void StoryProject::SaveBinary(const std::vector<uint8_t> &m_program)
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{
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std::ofstream o(m_working_dir / "story.c32", std::ios::out | std::ios::binary);
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o.write(reinterpret_cast<const char*>(m_program.data()), m_program.size());
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o.close();
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}
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bool StoryProject::ParseStoryInformation(nlohmann::json &j)
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{
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bool success = false;
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if (j.contains("project"))
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{
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nlohmann::json projectData = j["project"];
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m_name = projectData["name"].get<std::string>();
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m_uuid = projectData["uuid"].get<std::string>();
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m_titleImage = projectData.value("title_image", "");
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m_titleSound = projectData.value("title_sound", "");
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success = true;
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}
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return success;
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}
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void StoryProject::ModelToJson(nlohmann::json &model)
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{
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nlohmann::json nodes = nlohmann::json::array();
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for (const auto & n : m_nodes)
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{
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nodes.push_back(n->ToJson());
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}
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model["nodes"] = nodes;
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// Save links
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nlohmann::json connections = nlohmann::json::array();
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for (const auto& cnx : m_links)
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{
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nlohmann::json c(*cnx);
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connections.push_back(c);
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// Connection cnx = LinkToModel(linkInfo->ed_link->InputId, linkInfo->ed_link->OutputId);
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}
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model["connections"] = connections;
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}
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std::shared_ptr<BaseNode> StoryProject::CreateNode(const std::string &type)
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{
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typename Registry::const_iterator i = m_registry.find(type);
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if (i == m_registry.end()) {
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throw std::invalid_argument(std::string(__PRETTY_FUNCTION__) +
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": key not registered");
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}
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else
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{
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return i->second(type);
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}
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}
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void StoryProject::AddConnection(std::shared_ptr<Connection> c)
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{
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m_links.push_back(c);
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}
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void StoryProject::DeleteNode(const std::string &id)
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{
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auto it = std::find_if(m_nodes.begin(),
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m_nodes.end(),
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[&id](std::shared_ptr<BaseNode> const &n) { return n->GetId() == id; });
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if ( it != m_nodes.end() )
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{
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it->reset();
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m_nodes.erase(it);
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}
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}
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void StoryProject::DeleteLink(std::shared_ptr<Connection> c)
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{
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auto it = std::find_if(m_links.begin(),
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m_links.end(),
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[&c](std::shared_ptr<Connection> const &cnx) {
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return *cnx == *c;
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});
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if ( it != m_links.end() )
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{
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it->reset();
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m_links.erase(it);
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}
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}
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bool StoryProject::ModelFromJson(const nlohmann::json &model)
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{
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bool success = false;
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try {
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nlohmann::json nodesJsonArray = model["nodes"];
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m_nodes.clear();
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m_links.clear();
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for (auto& element : nodesJsonArray) {
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std::string type = element["type"].get<std::string>();
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auto n = CreateNode(type);
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if (n)
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{
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n->FromJson(element);
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m_nodes.push_back(n);
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}
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else
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{
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throw std::logic_error(std::string("No registered model with name ") + type);
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}
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}
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// std::cout << model.dump(4) << std::endl;
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// Ici on reste flexible sur les connexions, cela permet de créer éventuellement des
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// projets sans fils (bon, l'élément devrait quand même exister dans le JSON)
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if (model.contains("connections"))
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{
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nlohmann::json connectionJsonArray = model["connections"];
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// key: node UUID, value: output counts
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std::map<std::string, int> outputCounts;
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for (auto& connection : connectionJsonArray)
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{
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m_links.push_back(std::make_shared<Connection>(connection.get<Connection>()));
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}
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}
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success = true;
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}
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catch(std::exception &e)
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{
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std::cout << "(NodeEditorWindow::Load) " << e.what() << std::endl;
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}
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return success;
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}
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int StoryProject::OutputsCount(const std::string &nodeId)
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{
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int count = 0;
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for (const auto & l : m_links)
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{
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if (l->outNodeId == nodeId)
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{
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count++;
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}
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}
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return count;
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}
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std::list<std::shared_ptr<Connection>> StoryProject::GetNodeConnections(const std::string &nodeId)
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{
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std::list<std::shared_ptr<Connection>> c;
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for (const auto & l : m_links)
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{
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if (l->outNodeId == nodeId)
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{
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c.push_back(l);
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}
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}
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return c;
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}
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std::string StoryProject::FindFirstNode() const
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{
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std::string id;
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// First node is the one without connection on its input port
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for (const auto & n : m_nodes)
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{
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bool foundConnection = false;
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for (const auto& l : m_links)
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{
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if (l->inNodeId == n->GetId())
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{
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foundConnection = true;
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}
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}
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if (!foundConnection)
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{
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id = n->GetId();
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std::cout << "First node is: " + id << std::endl;
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break;
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}
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}
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return id;
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}
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bool StoryProject::Build(std::string &codeStr)
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{
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std::stringstream code;
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std::stringstream chip32;
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std::string firstNode = FindFirstNode();
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if (firstNode == "")
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{
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std::cout << "First node not found, there must be only one node with a free input." << std::endl;
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return false;
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}
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code << "\tjump " << BaseNode::GetEntryLabel(firstNode) << "\r\n";
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// First generate all constants
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for (const auto & n : m_nodes)
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{
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code << n->GenerateConstants(*this, OutputsCount(n->GetId())) << "\n";
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}
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for (const auto & n : m_nodes)
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{
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code << n->Build(*this, OutputsCount(n->GetId())) << "\n";
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}
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codeStr = code.str();
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return true;
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}
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bool StoryProject::Load(ResourceManager &manager)
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{
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try {
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std::ifstream f(m_project_file_path);
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nlohmann::json j = nlohmann::json::parse(f);
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manager.Clear();
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if (ParseStoryInformation(j))
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{
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if (j.contains("resources"))
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{
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nlohmann::json resourcesData = j["resources"];
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for (const auto &obj : resourcesData)
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{
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auto rData = std::make_shared<Resource>();
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rData->type = obj["type"].get<std::string>();
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rData->format = obj["format"].get<std::string>();
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rData->description = obj["description"].get<std::string>();
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rData->file = obj["file"].get<std::string>();
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manager.Add(rData);
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}
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if (j.contains("nodegraph"))
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{
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ModelFromJson(j["nodegraph"]);
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m_initialized = true;
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}
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}
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}
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/*
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if (j.contains("nodes"))
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{
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for (auto& element : j["nodes"])
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{
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StoryNode n;
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n.auto_jump = element["auto_jump"];
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for (auto& jump : element["jumps"])
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{
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n.jumps.push_back(jump.get<int>());
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}
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n.id = element["id"];
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n.image = element["image"];
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n.sound = element["sound"];
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m_nodes.push_back(n);
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}
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}
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m_images.clear();
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if (j.contains("images"))
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{
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for (auto& element : j["images"])
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{
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Resource r;
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r.file = element["file"];
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r.description = element["description"];
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r.format = element["format"];
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m_images.push_back(r);
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}
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}
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m_sounds.clear();
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if (j.contains("sounds"))
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{
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for (auto& element : j["sounds"])
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{
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Resource r;
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r.file = element["file"];
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r.description = element["description"];
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r.format = element["format"];
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m_sounds.push_back(r);
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}
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}
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m_type = j["type"];
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m_code = j["code"];
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m_name = j["name"];
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success = true;
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*/
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}
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catch(std::exception &e)
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{
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std::cout << e.what() << std::endl;
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}
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return m_initialized;
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}
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void StoryProject::Save(ResourceManager &manager)
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{
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nlohmann::json j;
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j["project"] = { {"name", m_name}, {"uuid", m_uuid}, { "title_image", m_titleImage }, { "title_sound", m_titleSound } };
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{
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nlohmann::json resourcesData;
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auto [b, e] = manager.Items();
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for (auto it = b; it != e; ++it)
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{
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nlohmann::json obj = {{"type", (*it)->type},
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{"format", (*it)->format},
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{"description", (*it)->description},
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{"file", (*it)->file}};
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resourcesData.push_back(obj);
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}
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j["resources"] = resourcesData;
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}
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nlohmann::json model;
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ModelToJson(model);
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j["nodegraph"] = model;
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std::ofstream o(m_project_file_path);
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o << std::setw(4) << j << std::endl;
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}
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/*
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void StoryProject::CreateTree()
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{
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// Algorithm: level order traversal of N-ary tree
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std::queue<StoryNode *> nlist;
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m_tree = &m_nodes[0];
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nlist.push(m_tree);
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while (!nlist.empty())
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{
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StoryNode *p = nlist.front();
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std::cout << "Node: " << p->id << std::endl;
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for (size_t i = 0; i < p->jumps.size(); i++)
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{
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size_t jump = p->jumps[i];
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if (jump < m_nodes.size())
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{
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StoryNode *child = &m_nodes[jump];
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nlist.push(child);
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p->children.push_back(child);
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}
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else
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{
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std::cout << "End node" << std::endl;
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}
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}
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nlist.pop();
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}
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}
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*/
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void StoryProject::Clear()
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{
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m_uuid = "";
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m_working_dir = "";
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m_project_file_path = "";
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m_initialized = false;
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m_nodes.clear();
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m_links.clear();
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}
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void StoryProject::EraseString(std::string &theString, const std::string &toErase)
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{
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std::size_t found;
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found = theString.find(toErase);
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if (found != std::string::npos)
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{
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theString.erase(found, toErase.size());
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}
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}
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std::string StoryProject::ToUpper(const std::string &input)
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{
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std::string str = input;
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std::transform(str.begin(), str.end(), str.begin(), ::toupper);
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return str;
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}
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std::string StoryProject::GetFileName(const std::string &path)
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{
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auto found = path.find_last_of("/\\");
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return path.substr(found+1);
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}
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void StoryProject::ReplaceCharacter(std::string &theString, const std::string &toFind, const std::string &toReplace)
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{
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std::size_t found;
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do
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{
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found = theString.find(toFind);
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if (found != std::string::npos)
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{
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theString.replace(found, 1, toReplace);
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}
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}
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while (found != std::string::npos);
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}
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std::string StoryProject::RemoveFileExtension(const std::string &FileName)
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{
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std::string f = GetFileName(FileName);
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std::string ext = GetFileExtension(f);
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EraseString(f, "." + ext);
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return f;
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}
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std::string StoryProject::FileToConstant(const std::string &FileName, const std::string &extension)
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{
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std::string f = RemoveFileExtension(FileName);
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return "$" + f + " DC8 \"" + f + extension + "\", 8\r\n";
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}
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std::string StoryProject::Normalize(const std::string &input)
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{
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std::string valid_file = input;
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std::replace(valid_file.begin(), valid_file.end(), '\\', '_');
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std::replace(valid_file.begin(), valid_file.end(), '/', '_');
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std::replace(valid_file.begin(), valid_file.end(), ':', '_');
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std::replace(valid_file.begin(), valid_file.end(), '?', '_');
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std::replace(valid_file.begin(), valid_file.end(), '\"', '_');
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std::replace(valid_file.begin(), valid_file.end(), '<', '_');
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std::replace(valid_file.begin(), valid_file.end(), '>', '_');
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std::replace(valid_file.begin(), valid_file.end(), '|', '_');
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std::replace(valid_file.begin(), valid_file.end(), ' ', '_');
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return valid_file;
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}
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void StoryProject::SetTitleImage(const std::string &titleImage)
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{
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m_titleImage = titleImage;
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}
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void StoryProject::SetTitleSound(const std::string &titleSound)
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{
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m_titleSound = titleSound;
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}
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std::string StoryProject::GetFileExtension(const std::string &fileName)
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{
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if(fileName.find_last_of(".") != std::string::npos)
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return fileName.substr(fileName.find_last_of(".")+1);
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return "";
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}
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void StoryProject::SetImageFormat(ImageFormat format)
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{
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m_imageFormat = format;
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}
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void StoryProject::SetSoundFormat(SoundFormat format)
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{
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m_soundFormat = format;
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}
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void StoryProject::SetDisplayFormat(int w, int h)
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{
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m_display_w = w;
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m_display_h = h;
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}
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std::string StoryProject::GetProjectFilePath() const
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{
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return m_project_file_path.generic_string();
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}
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std::string StoryProject::GetWorkingDir() const
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{
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return m_working_dir.string();
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}
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std::string StoryProject::BuildFullAssetsPath(const std::string &fileName) const
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{
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return (AssetsPath() / fileName).generic_string();
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}
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