open-story-teller/story-editor/src/windows/properties_window.cpp
anthony@rabine.fr 157c5a5a01 usage of submodules instead of git fetch
multiple fixes/file moves
2025-01-28 22:31:05 +01:00

49 lines
1.1 KiB
C++

#include "properties_window.h"
PropertiesWindow::PropertiesWindow()
: WindowBase("Properties")
{
}
void PropertiesWindow::Initialize() {
int my_image_width = 0;
int my_image_height = 0;
}
void PropertiesWindow::Draw()
{
WindowBase::BeginDraw();
ImGui::SetWindowSize(ImVec2(626, 744), ImGuiCond_FirstUseEver);
ImGui::SeparatorText("Selected node");
static std::shared_ptr<BaseNodeWidget> prev;
if (m_selectedNode)
{
static char buf1[100] = "";
if (prev != m_selectedNode)
{
prev = m_selectedNode;
// auto t = m_selectedNode->Base()->GetTitle();
strncpy (buf1, m_selectedNode->Base()->GetTitle().data(), sizeof(buf1)) ;
}
ImGui::InputText("Title", buf1, 32);
m_selectedNode->Base()->SetTitle(buf1);
ImGui::Text("Node ID: %s", m_selectedNode->Base()->GetId().data());
m_selectedNode->DrawProperties();
}
WindowBase::EndDraw();
}
void PropertiesWindow::SetSelectedNode(std::shared_ptr<BaseNodeWidget> node)
{
m_selectedNode = node;
}