open-story-teller/story-editor/src/emulator_window.cpp
2023-12-13 13:47:40 +01:00

37 lines
719 B
C++

#include "emulator_window.h"
#include "gui.h"
EmulatorWindow::EmulatorWindow()
: WindowBase("Emulator")
{
}
void EmulatorWindow::Initialize() {
int my_image_width = 0;
int my_image_height = 0;
}
void EmulatorWindow::Draw()
{
// if (!IsVisible())
// {
// return;
// }
WindowBase::BeginDraw();
ImGui::SetWindowSize(ImVec2(626, 744), ImGuiCond_FirstUseEver);
// ImGui::Image((void*)(intptr_t)my_image_texture, ImVec2(313, 367));
float sz = ImGui::GetTextLineHeight();
ImVec2 p = ImGui::GetCursorScreenPos();
ImGui::GetWindowDrawList()->AddRectFilled(p, ImVec2(p.x + sz, p.y + sz), ImGui::GetColorU32(ImVec4(1.0, 1.0, 1.0, 1.0)));
WindowBase::EndDraw();
}