#pragma once #include #include namespace gfx { class Display { public: Display(); struct Size { int w; int h; }; bool Initialize(const std::string &title); bool PollEvent(); void StartFrame(); void EndFrame(); void Destroy(); void SetWindowTitle(const std::string &title); static Size GetWindowSize(); protected: float mRatioW{1.0}; float mRatioH{1.0}; float mRatio{1.0}; // Taille de base uint32_t mWidth = 648; uint32_t mHeight = 960; // Taille réelle uint32_t mScreenWidth{648}; uint32_t mScreenHeight{960}; private: std::string m_executablePath; const uint32_t mMinimumWidth = 648; const uint32_t mMinimumHeight = 960; uint64_t currentTick = 0; uint64_t lastTick = 0; double deltaTime = 0; }; } // namespace Gfx