mirror of
https://github.com/arabine/open-story-teller.git
synced 2025-12-10 18:33:15 +01:00
Compare commits
6 commits
7973aa4709
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44ba940b85
| Author | SHA1 | Date | |
|---|---|---|---|
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09637be998 | ||
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59114c2a80 |
152 changed files with 61296 additions and 3749 deletions
29
.github/workflows/story_editor.yml
vendored
29
.github/workflows/story_editor.yml
vendored
|
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@ -12,26 +12,12 @@ jobs:
|
|||
- uses: actions/checkout@v4
|
||||
with:
|
||||
submodules: recursive
|
||||
- name: Install packages
|
||||
run : |
|
||||
sudo apt-get update -qq
|
||||
sudo apt-get install build-essential
|
||||
sudo apt-get install cmake
|
||||
sudo apt install mesa-common-dev libgl1-mesa-dev libgles2-mesa-dev
|
||||
- name: build
|
||||
working-directory: ./story-editor
|
||||
working-directory: ./story-editor/delivery
|
||||
run : |
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||||
mkdir build
|
||||
cd build
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||||
cmake -DCMAKE_BUILD_TYPE=Release ..
|
||||
make
|
||||
ls
|
||||
- name: package_setup
|
||||
working-directory: ./story-editor/build
|
||||
run : |
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||||
cpack
|
||||
cpack -G DEB
|
||||
ls
|
||||
./linux_01_docker_build_image.sh
|
||||
./linux_02_docker_launch_build.sh
|
||||
./linux_02_docker_launch_package.sh
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||||
build_win32:
|
||||
runs-on: ubuntu-latest
|
||||
steps:
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||||
|
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@ -39,7 +25,8 @@ jobs:
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|||
with:
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||||
submodules: recursive
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||||
- name: build
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||||
working-directory: ./story-editor
|
||||
working-directory: ./story-editor/delivery
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||||
run : |
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./create_docker_image_win.sh
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./build_win32.sh
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./mingw64_01_docker_build_image.sh
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./mingw64_02_docker_launch_build.sh
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|
||||
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|||
8
.github/workflows/vitepress.yml
vendored
8
.github/workflows/vitepress.yml
vendored
|
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@ -1,4 +1,4 @@
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|||
name: Deploy
|
||||
name: Deploy-Documentation
|
||||
on:
|
||||
workflow_dispatch: {}
|
||||
push:
|
||||
|
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@ -28,9 +28,9 @@ jobs:
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|||
run: npm run docs:build
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||||
working-directory: docs
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||||
- uses: actions/configure-pages@v2
|
||||
- uses: actions/upload-pages-artifact@v1
|
||||
- uses: actions/upload-pages-artifact@v3
|
||||
with:
|
||||
path: docs/.vitepress/dist
|
||||
- name: Deploy
|
||||
- name: Deploy to GitHub Pages
|
||||
id: deployment
|
||||
uses: actions/deploy-pages@v1
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||||
uses: actions/deploy-pages@v4
|
||||
|
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|||
180
.gitignore
vendored
180
.gitignore
vendored
|
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@ -74,11 +74,6 @@ software/.cache/
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|||
|
||||
story-editor/.idea/
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||||
|
||||
story-editor/buildxcode/
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||||
|
||||
story-editor/cmake-build-debug/
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||||
|
||||
story-editor/build-win32/
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||||
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||||
build-story-editor-Desktop_Qt_GCC_64bit-Debug/
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||||
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||||
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@ -95,167 +90,20 @@ story-player-raylib/build/
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story-player/linux/flutter/generated_plugin_registrant.cc
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story-player/linux/flutter/generated_plugins.cmake
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story-player-raylib/build-web/cmake_install.cmake
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story-player-raylib/build-web/CMakeCache.txt
|
||||
story-player-raylib/build-web/compile_commands.json
|
||||
story-player-raylib/build-web/CPackConfig.cmake
|
||||
story-player-raylib/build-web/CPackSourceConfig.cmake
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||||
story-player-raylib/build-web/cpm-package-lock.cmake
|
||||
story-player-raylib/build-web/Makefile
|
||||
story-player-raylib/build-web/CMakeFiles/cmake.check_cache
|
||||
story-player-raylib/build-web/CMakeFiles/CMakeConfigureLog.yaml
|
||||
story-player-raylib/build-web/CMakeFiles/CMakeDirectoryInformation.cmake
|
||||
story-player-raylib/build-web/CMakeFiles/CMakeRuleHashes.txt
|
||||
story-player-raylib/build-web/CMakeFiles/Makefile.cmake
|
||||
story-player-raylib/build-web/CMakeFiles/Makefile2
|
||||
story-player-raylib/build-web/CMakeFiles/progress.marks
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story-player-raylib/build-web/CMakeFiles/TargetDirectories.txt
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||||
story-player-raylib/build-web/CMakeFiles/3.30.3/CMakeCCompiler.cmake
|
||||
story-player-raylib/build-web/CMakeFiles/3.30.3/CMakeCXXCompiler.cmake
|
||||
story-player-raylib/build-web/CMakeFiles/3.30.3/CMakeSystem.cmake
|
||||
story-player-raylib/build-web/CMakeFiles/pkgRedirects/raylib-config.cmake
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||||
story-player-raylib/build-web/CMakeFiles/pkgRedirects/raylib-version.cmake
|
||||
story-player-raylib/build-web/CMakeFiles/story-player.dir/build.make
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||||
story-player-raylib/build-web/CMakeFiles/story-player.dir/cmake_clean.cmake
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||||
story-player-raylib/build-web/CMakeFiles/story-player.dir/compiler_depend.internal
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story-player-raylib/build-web/CMakeFiles/story-player.dir/compiler_depend.make
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story-player-raylib/build-web/CMakeFiles/story-player.dir/compiler_depend.ts
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story-player-raylib/build-web/CMakeFiles/story-player.dir/depend.make
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story-player-raylib/build-web/CMakeFiles/story-player.dir/DependInfo.cmake
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story-player-raylib/build-web/CMakeFiles/story-player.dir/flags.make
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story-player-raylib/build-web/CMakeFiles/story-player.dir/includes_C.rsp
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story-player-raylib/build-web/CMakeFiles/story-player.dir/includes_CXX.rsp
|
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story-player-raylib/build-web/CMakeFiles/story-player.dir/link.txt
|
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story-player-raylib/build-web/CMakeFiles/story-player.dir/linkLibs.rsp
|
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story-player-raylib/build-web/CMakeFiles/story-player.dir/main.c.o
|
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story-player-raylib/build-web/CMakeFiles/story-player.dir/main.c.o.d
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story-player-raylib/build-web/CMakeFiles/story-player.dir/objects1.rsp
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||||
story-player-raylib/build-web/CMakeFiles/story-player.dir/progress.make
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||||
story-player-raylib/build-web/CMakeFiles/story-player.dir/mnt/work/git/open-story-teller/firmware/chip32/chip32_assembler.cpp.o
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||||
story-player-raylib/build-web/CMakeFiles/story-player.dir/mnt/work/git/open-story-teller/firmware/chip32/chip32_assembler.cpp.o.d
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story-player-raylib/build-web/CMakeFiles/story-player.dir/mnt/work/git/open-story-teller/firmware/chip32/chip32_vm.c.o
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||||
story-player-raylib/build-web/CMakeFiles/story-player.dir/mnt/work/git/open-story-teller/firmware/chip32/chip32_vm.c.o.d
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story-player-raylib/build-web/_deps/raylib-build/cmake_install.cmake
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story-player-raylib/build-web/_deps/raylib-build/cmake_uninstall.cmake
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||||
story-player-raylib/build-web/_deps/raylib-build/CTestTestfile.cmake
|
||||
story-player-raylib/build-web/_deps/raylib-build/Makefile
|
||||
story-player-raylib/build-web/_deps/raylib-build/CMakeFiles/CMakeDirectoryInformation.cmake
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||||
story-player-raylib/build-web/_deps/raylib-build/CMakeFiles/progress.marks
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||||
story-player-raylib/build-web/_deps/raylib-build/CMakeFiles/uninstall.dir/build.make
|
||||
story-player-raylib/build-web/_deps/raylib-build/CMakeFiles/uninstall.dir/cmake_clean.cmake
|
||||
story-player-raylib/build-web/_deps/raylib-build/CMakeFiles/uninstall.dir/compiler_depend.make
|
||||
story-player-raylib/build-web/_deps/raylib-build/CMakeFiles/uninstall.dir/compiler_depend.ts
|
||||
story-player-raylib/build-web/_deps/raylib-build/CMakeFiles/uninstall.dir/DependInfo.cmake
|
||||
story-player-raylib/build-web/_deps/raylib-build/CMakeFiles/uninstall.dir/progress.make
|
||||
story-player-raylib/build-web/_deps/raylib-build/raylib/cmake_install.cmake
|
||||
story-player-raylib/build-web/_deps/raylib-build/raylib/CTestTestfile.cmake
|
||||
story-player-raylib/build-web/_deps/raylib-build/raylib/libraylib.a
|
||||
story-player-raylib/build-web/_deps/raylib-build/raylib/Makefile
|
||||
story-player-raylib/build-web/_deps/raylib-build/raylib/raylib-config-version.cmake
|
||||
story-player-raylib/build-web/_deps/raylib-build/raylib/raylib.pc
|
||||
story-player-raylib/build-web/_deps/raylib-build/raylib/CMakeFiles/CMakeDirectoryInformation.cmake
|
||||
story-player-raylib/build-web/_deps/raylib-build/raylib/CMakeFiles/progress.marks
|
||||
story-player-raylib/build-web/_deps/raylib-build/raylib/CMakeFiles/raylib.dir/build.make
|
||||
story-player-raylib/build-web/_deps/raylib-build/raylib/CMakeFiles/raylib.dir/cmake_clean_target.cmake
|
||||
story-player-raylib/build-web/_deps/raylib-build/raylib/CMakeFiles/raylib.dir/cmake_clean.cmake
|
||||
story-player-raylib/build-web/_deps/raylib-build/raylib/CMakeFiles/raylib.dir/compiler_depend.internal
|
||||
story-player-raylib/build-web/_deps/raylib-build/raylib/CMakeFiles/raylib.dir/compiler_depend.make
|
||||
story-player-raylib/build-web/_deps/raylib-build/raylib/CMakeFiles/raylib.dir/compiler_depend.ts
|
||||
story-player-raylib/build-web/_deps/raylib-build/raylib/CMakeFiles/raylib.dir/depend.make
|
||||
story-player-raylib/build-web/_deps/raylib-build/raylib/CMakeFiles/raylib.dir/DependInfo.cmake
|
||||
story-player-raylib/build-web/_deps/raylib-build/raylib/CMakeFiles/raylib.dir/flags.make
|
||||
story-player-raylib/build-web/_deps/raylib-build/raylib/CMakeFiles/raylib.dir/includes_C.rsp
|
||||
story-player-raylib/build-web/_deps/raylib-build/raylib/CMakeFiles/raylib.dir/link.txt
|
||||
story-player-raylib/build-web/_deps/raylib-build/raylib/CMakeFiles/raylib.dir/progress.make
|
||||
story-player-raylib/build-web/_deps/raylib-build/raylib/CMakeFiles/raylib.dir/raudio.c.o
|
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story-player-raylib/build-web/_deps/raylib-build/raylib/CMakeFiles/raylib.dir/raudio.c.o.d
|
||||
story-player-raylib/build-web/_deps/raylib-build/raylib/CMakeFiles/raylib.dir/rcore.c.o
|
||||
story-player-raylib/build-web/_deps/raylib-build/raylib/CMakeFiles/raylib.dir/rcore.c.o.d
|
||||
story-player-raylib/build-web/_deps/raylib-build/raylib/CMakeFiles/raylib.dir/rmodels.c.o
|
||||
story-player-raylib/build-web/_deps/raylib-build/raylib/CMakeFiles/raylib.dir/rmodels.c.o.d
|
||||
story-player-raylib/build-web/_deps/raylib-build/raylib/CMakeFiles/raylib.dir/rshapes.c.o
|
||||
story-player-raylib/build-web/_deps/raylib-build/raylib/CMakeFiles/raylib.dir/rshapes.c.o.d
|
||||
story-player-raylib/build-web/_deps/raylib-build/raylib/CMakeFiles/raylib.dir/rtext.c.o
|
||||
story-player-raylib/build-web/_deps/raylib-build/raylib/CMakeFiles/raylib.dir/rtext.c.o.d
|
||||
story-player-raylib/build-web/_deps/raylib-build/raylib/CMakeFiles/raylib.dir/rtextures.c.o
|
||||
story-player-raylib/build-web/_deps/raylib-build/raylib/CMakeFiles/raylib.dir/rtextures.c.o.d
|
||||
story-player-raylib/build-web/_deps/raylib-build/raylib/CMakeFiles/raylib.dir/utils.c.o
|
||||
story-player-raylib/build-web/_deps/raylib-build/raylib/CMakeFiles/raylib.dir/utils.c.o.d
|
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story-player-raylib/build-web/_deps/raylib-build/raylib/include/raylib.h
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story-player-raylib/build-web/_deps/raylib-build/raylib/include/raymath.h
|
||||
story-player-raylib/build-web/_deps/raylib-build/raylib/include/rlgl.h
|
||||
story-player-raylib/build-web/_deps/raylib-subbuild/cmake_install.cmake
|
||||
story-player-raylib/build-web/_deps/raylib-subbuild/CMakeCache.txt
|
||||
story-player-raylib/build-web/_deps/raylib-subbuild/CMakeLists.txt
|
||||
story-player-raylib/build-web/_deps/raylib-subbuild/Makefile
|
||||
story-player-raylib/build-web/_deps/raylib-subbuild/CMakeFiles/cmake.check_cache
|
||||
story-player-raylib/build-web/_deps/raylib-subbuild/CMakeFiles/CMakeConfigureLog.yaml
|
||||
story-player-raylib/build-web/_deps/raylib-subbuild/CMakeFiles/CMakeDirectoryInformation.cmake
|
||||
story-player-raylib/build-web/_deps/raylib-subbuild/CMakeFiles/CMakeRuleHashes.txt
|
||||
story-player-raylib/build-web/_deps/raylib-subbuild/CMakeFiles/Makefile.cmake
|
||||
story-player-raylib/build-web/_deps/raylib-subbuild/CMakeFiles/Makefile2
|
||||
story-player-raylib/build-web/_deps/raylib-subbuild/CMakeFiles/progress.marks
|
||||
story-player-raylib/build-web/_deps/raylib-subbuild/CMakeFiles/raylib-populate-complete
|
||||
story-player-raylib/build-web/_deps/raylib-subbuild/CMakeFiles/TargetDirectories.txt
|
||||
story-player-raylib/build-web/_deps/raylib-subbuild/CMakeFiles/3.30.3/CMakeSystem.cmake
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||||
story-player-raylib/build-web/_deps/raylib-subbuild/CMakeFiles/raylib-populate.dir/build.make
|
||||
story-player-raylib/build-web/_deps/raylib-subbuild/CMakeFiles/raylib-populate.dir/cmake_clean.cmake
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||||
story-player-raylib/build-web/_deps/raylib-subbuild/CMakeFiles/raylib-populate.dir/compiler_depend.make
|
||||
story-player-raylib/build-web/_deps/raylib-subbuild/CMakeFiles/raylib-populate.dir/compiler_depend.ts
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story-player-raylib/build-web/_deps/raylib-subbuild/CMakeFiles/raylib-populate.dir/DependInfo.cmake
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story-player-raylib/build-web/_deps/raylib-subbuild/CMakeFiles/raylib-populate.dir/Labels.json
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story-player-raylib/build-web/_deps/raylib-subbuild/CMakeFiles/raylib-populate.dir/Labels.txt
|
||||
story-player-raylib/build-web/_deps/raylib-subbuild/CMakeFiles/raylib-populate.dir/progress.make
|
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story-player-raylib/build-web/_deps/raylib-subbuild/raylib-populate-prefix/src/5.5.tar.gz
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story-player-raylib/build-web/_deps/raylib-subbuild/raylib-populate-prefix/src/raylib-populate-stamp/download-raylib-populate.cmake
|
||||
story-player-raylib/build-web/_deps/raylib-subbuild/raylib-populate-prefix/src/raylib-populate-stamp/extract-raylib-populate.cmake
|
||||
story-player-raylib/build-web/_deps/raylib-subbuild/raylib-populate-prefix/src/raylib-populate-stamp/raylib-populate-build
|
||||
story-player-raylib/build-web/_deps/raylib-subbuild/raylib-populate-prefix/src/raylib-populate-stamp/raylib-populate-configure
|
||||
story-player-raylib/build-web/_deps/raylib-subbuild/raylib-populate-prefix/src/raylib-populate-stamp/raylib-populate-done
|
||||
story-player-raylib/build-web/_deps/raylib-subbuild/raylib-populate-prefix/src/raylib-populate-stamp/raylib-populate-download
|
||||
story-player-raylib/build-web/_deps/raylib-subbuild/raylib-populate-prefix/src/raylib-populate-stamp/raylib-populate-install
|
||||
story-player-raylib/build-web/_deps/raylib-subbuild/raylib-populate-prefix/src/raylib-populate-stamp/raylib-populate-mkdir
|
||||
story-player-raylib/build-web/_deps/raylib-subbuild/raylib-populate-prefix/src/raylib-populate-stamp/raylib-populate-patch
|
||||
story-player-raylib/build-web/_deps/raylib-subbuild/raylib-populate-prefix/src/raylib-populate-stamp/raylib-populate-patch-info.txt
|
||||
story-player-raylib/build-web/_deps/raylib-subbuild/raylib-populate-prefix/src/raylib-populate-stamp/raylib-populate-test
|
||||
story-player-raylib/build-web/_deps/raylib-subbuild/raylib-populate-prefix/src/raylib-populate-stamp/raylib-populate-update
|
||||
story-player-raylib/build-web/_deps/raylib-subbuild/raylib-populate-prefix/src/raylib-populate-stamp/raylib-populate-update-info.txt
|
||||
story-player-raylib/build-web/_deps/raylib-subbuild/raylib-populate-prefix/src/raylib-populate-stamp/raylib-populate-urlinfo.txt
|
||||
story-player-raylib/build-web/_deps/raylib-subbuild/raylib-populate-prefix/src/raylib-populate-stamp/verify-raylib-populate.cmake
|
||||
story-player-raylib/build-web/_deps/raylib-subbuild/raylib-populate-prefix/tmp/raylib-populate-cfgcmd.txt
|
||||
story-player-raylib/build-web/_deps/raylib-subbuild/raylib-populate-prefix/tmp/raylib-populate-mkdirs.cmake
|
||||
story-vm/build/cmake_install.cmake
|
||||
story-vm/build/CMakeCache.txt
|
||||
story-vm/build/libstoryvm.a
|
||||
story-vm/build/Makefile
|
||||
story-vm/build/CMakeFiles/cmake.check_cache
|
||||
story-vm/build/CMakeFiles/CMakeConfigureLog.yaml
|
||||
story-vm/build/CMakeFiles/CMakeDirectoryInformation.cmake
|
||||
story-vm/build/CMakeFiles/Makefile.cmake
|
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story-vm/build/CMakeFiles/Makefile2
|
||||
story-vm/build/CMakeFiles/progress.marks
|
||||
story-vm/build/CMakeFiles/TargetDirectories.txt
|
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story-vm/build/CMakeFiles/3.30.3/CMakeCCompiler.cmake
|
||||
story-vm/build/CMakeFiles/3.30.3/CMakeCXXCompiler.cmake
|
||||
story-vm/build/CMakeFiles/3.30.3/CMakeSystem.cmake
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story-vm/build/CMakeFiles/storyvm.dir/build.make
|
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story-vm/build/CMakeFiles/storyvm.dir/cmake_clean_target.cmake
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story-vm/build/CMakeFiles/storyvm.dir/cmake_clean.cmake
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story-vm/build/CMakeFiles/storyvm.dir/compiler_depend.internal
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story-vm/build/CMakeFiles/storyvm.dir/compiler_depend.make
|
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story-vm/build/CMakeFiles/storyvm.dir/compiler_depend.ts
|
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story-vm/build/CMakeFiles/storyvm.dir/depend.make
|
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story-vm/build/CMakeFiles/storyvm.dir/DependInfo.cmake
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story-vm/build/CMakeFiles/storyvm.dir/flags.make
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story-vm/build/CMakeFiles/storyvm.dir/includes_C.rsp
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story-vm/build/CMakeFiles/storyvm.dir/includes_CXX.rsp
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story-vm/build/CMakeFiles/storyvm.dir/link.txt
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story-vm/build/CMakeFiles/storyvm.dir/objects1.rsp
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story-vm/build/CMakeFiles/storyvm.dir/progress.make
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story-vm/build/CMakeFiles/storyvm.dir/storyvm.cpp.o
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story-vm/build/CMakeFiles/storyvm.dir/storyvm.cpp.o.d
|
||||
story-vm/build/CMakeFiles/storyvm.dir/mnt/work/git/open-story-teller/firmware/chip32/chip32_vm.c.o
|
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story-vm/build/CMakeFiles/storyvm.dir/mnt/work/git/open-story-teller/firmware/chip32/chip32_vm.c.o.d
|
||||
|
||||
story-player-raylib/build-web
|
||||
|
||||
story-vm/build
|
||||
|
||||
story-player-raylib/bin/story-player.data
|
||||
story-player-raylib/bin/story-player.js
|
||||
story-player-raylib/bin/story-player.wasm
|
||||
|
||||
core/chip32/tests/build
|
||||
story-editor/build-linux
|
||||
story-editor/buildxcode/
|
||||
story-editor/build-win32/
|
||||
story-editor/cmake-build-debug/
|
||||
story-editor/.flatpak-builder
|
||||
story-editor/flatpak_build/
|
||||
story-editor/AppDir/
|
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|
|||
15
.gitmodules
vendored
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15
.gitmodules
vendored
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|
|
@ -0,0 +1,15 @@
|
|||
[submodule "story-editor/externals/SDL_mixer"]
|
||||
path = story-editor/externals/SDL_mixer
|
||||
url = https://github.com/libsdl-org/SDL_mixer
|
||||
[submodule "story-editor/externals/SDL"]
|
||||
path = story-editor/externals/SDL
|
||||
url = https://github.com/libsdl-org/SDL
|
||||
[submodule "story-editor/externals/SDL_image"]
|
||||
path = story-editor/externals/SDL_image
|
||||
url = https://github.com/libsdl-org/SDL_image
|
||||
[submodule "story-editor/externals/civetweb"]
|
||||
path = story-editor/externals/civetweb
|
||||
url = https://github.com/civetweb/civetweb
|
||||
[submodule "story-editor/externals/curl"]
|
||||
path = story-editor/externals/curl
|
||||
url = https://github.com/curl/curl
|
||||
10
.vscode/c_cpp_properties.json
vendored
Normal file
10
.vscode/c_cpp_properties.json
vendored
Normal file
|
|
@ -0,0 +1,10 @@
|
|||
{
|
||||
"configurations": [
|
||||
{
|
||||
"name": "Linux",
|
||||
"includePath": ["${workspaceFolder}/**", "~/.conan2/**"]
|
||||
}
|
||||
],
|
||||
"version": 4,
|
||||
"enableConfigurationSquiggles": true
|
||||
}
|
||||
28
.vscode/launch.json
vendored
28
.vscode/launch.json
vendored
|
|
@ -67,6 +67,34 @@
|
|||
}
|
||||
]
|
||||
|
||||
},
|
||||
{
|
||||
"name": "Debug VM Tests",
|
||||
"type": "cppdbg",
|
||||
"request": "launch",
|
||||
"program": "${workspaceFolder}/core/chip32/tests/build/chip32_test", // Remplacez par le chemin de votre exécutable
|
||||
"args": [],
|
||||
"stopAtEntry": false,
|
||||
"cwd": "${workspaceFolder}/core/chip32/tests",
|
||||
"environment": [],
|
||||
"externalConsole": false,
|
||||
"linux": {
|
||||
"MIMode": "gdb",
|
||||
"miDebuggerPath": "/usr/bin/gdb"
|
||||
},
|
||||
"osx": {
|
||||
"MIMode": "lldb",
|
||||
"miDebuggerPath": "/Users/user936511/.vscode/extensions/ms-vscode.cpptools-1.18.5-darwin-arm64/debugAdapters/lldb-mi/bin/lldb-mi"
|
||||
},
|
||||
|
||||
"setupCommands": [
|
||||
{
|
||||
"description": "Enable pretty-printing for gdb",
|
||||
"text": "-enable-pretty-printing",
|
||||
"ignoreFailures": true
|
||||
}
|
||||
]
|
||||
|
||||
},
|
||||
{
|
||||
"name": "Black Magic Probe",
|
||||
|
|
|
|||
3
.vscode/settings.json
vendored
3
.vscode/settings.json
vendored
|
|
@ -3,7 +3,8 @@
|
|||
"cmake.sourceDirectory": [
|
||||
"${workspaceFolder}/story-editor",
|
||||
"${workspaceFolder}/story-player-raylib",
|
||||
"${workspaceFolder}/software"
|
||||
"${workspaceFolder}/software",
|
||||
"${workspaceFolder}/core/chip32/tests"
|
||||
],
|
||||
"files.associations": {
|
||||
"*.css": "tailwindcss",
|
||||
|
|
|
|||
|
|
@ -1,6 +1,11 @@
|
|||
# Open Story Teller (OST)
|
||||
|
||||
[](https://github.com/arabine/open-story-teller/actions/workflows/build.yml)
|
||||
|
||||
| Job | Status |
|
||||
|---|---|
|
||||
| Story Editor | [](https://github.com/arabine/open-story-teller/actions/workflows/story_editor.yml) |
|
||||
|
||||
|
||||
|
||||
Open Story Teller is an Open Source project to provide guidelines and software to build your own story teller box (electronics, mechanical).
|
||||
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
# StoryTeller core files
|
||||
# StoryTeller core components
|
||||
|
||||
GUI agnostic implementation of the editor engine.
|
||||
Each component is organized as follow:
|
||||
|
||||
Directories:
|
||||
- interfaces: contains only pure virtual C++ interface classes
|
||||
|
|
@ -8,3 +8,10 @@ Directories:
|
|||
- src: core implementation (private files)
|
||||
|
||||
|
||||
# story-manager
|
||||
|
||||
GUI agnostic implementation of the editor engine.
|
||||
|
||||
# story-vm
|
||||
|
||||
|
||||
|
|
|
|||
|
|
@ -459,7 +459,7 @@ bool Assembler::Parse(const std::string &data)
|
|||
else // RAM DATA, only one argument is used: the size of the array
|
||||
{
|
||||
instr.addr = ram_addr;
|
||||
instr.dataLen = static_cast<uint16_t>(strtol(lineParts[2].c_str(), NULL, 0));
|
||||
instr.dataLen = static_cast<uint16_t>(strtol(lineParts[2].c_str(), NULL, 0)) * instr.dataTypeSize/8;
|
||||
ram_addr += instr.dataLen;
|
||||
m_labels[opcode] = instr;
|
||||
m_instructions.push_back(instr);
|
||||
|
|
@ -115,7 +115,7 @@ chip32_result_t chip32_run(chip32_ctx_t *ctx)
|
|||
{
|
||||
result = chip32_step(ctx);
|
||||
|
||||
if (result > VM_OK)
|
||||
if ((result > VM_OK) || (result == VM_FINISHED))
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
|
@ -5,8 +5,15 @@ project(chip32_test LANGUAGES CXX C)
|
|||
set(CMAKE_CXX_STANDARD 17)
|
||||
set(CMAKE_CXX_STANDARD_REQUIRED ON)
|
||||
|
||||
add_executable(chip32_test main.cpp test_parser.cpp test_vm.cpp ../../chip32/chip32_assembler.cpp ../../chip32/chip32.cpp)
|
||||
target_include_directories(chip32_test PRIVATE ../../chip32 ../)
|
||||
add_executable(chip32_test
|
||||
main.cpp
|
||||
test_parser.cpp
|
||||
test_vm.cpp
|
||||
../chip32_assembler.cpp
|
||||
../chip32_vm.c
|
||||
)
|
||||
|
||||
target_include_directories(chip32_test PRIVATE ../)
|
||||
|
||||
install(TARGETS chip32_test
|
||||
LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR})
|
||||
17966
core/chip32/tests/catch.hpp
Normal file
17966
core/chip32/tests/catch.hpp
Normal file
File diff suppressed because it is too large
Load diff
|
|
@ -48,12 +48,13 @@ $MyArray DV8 10 ; array of 10 bytes
|
|||
; We create a stupid loop just for RAM variable testing
|
||||
|
||||
lcons r0, 4 ; prepare loop: 4 iterations
|
||||
store $RamData1, r0 ; save R0 in RAM
|
||||
lcons r2, $RamData1 ; save in R2 a ram address
|
||||
store @r2, r0, 4 ; save R0 in RAM
|
||||
lcons r1, 1
|
||||
.loop:
|
||||
load r0, $RamData1 ; load this variable
|
||||
load r0, @r2, 4 ; load this variable
|
||||
sub r0, r1
|
||||
store $RamData1, r0 ; save R0 in RAM
|
||||
store @r2, r0, 4 ; save R0 in RAM
|
||||
skipz r0 ; skip loop if R0 == 0
|
||||
jump .loop
|
||||
|
||||
|
|
@ -65,32 +66,45 @@ mov R0,R2 ; copy R2 into R0 (NO blank space between , and R2)
|
|||
)";
|
||||
|
||||
|
||||
static uint8_t story_player_syscall(chip32_ctx_t *ctx, uint8_t code)
|
||||
{
|
||||
uint8_t retCode = SYSCALL_RET_OK;
|
||||
|
||||
return retCode;
|
||||
}
|
||||
|
||||
TEST_CASE( "Check various indentations and typos" ) {
|
||||
|
||||
std::vector<uint8_t> program;
|
||||
Chip32Assembler assembler;
|
||||
AssemblyResult result;
|
||||
Chip32::Assembler assembler;
|
||||
Chip32::Result result;
|
||||
uint8_t data[8*1024];
|
||||
|
||||
REQUIRE( assembler.Parse(test1) == true );
|
||||
bool parseResult = assembler.Parse(test1);
|
||||
|
||||
std::cout << assembler.GetLastError().ToString();
|
||||
|
||||
REQUIRE( parseResult == true );
|
||||
|
||||
REQUIRE( assembler.BuildBinary(program, result) == true);
|
||||
result.Print();
|
||||
hexdump(program.data(), program.size());
|
||||
|
||||
// --------- EXECUTE BINARY ---------
|
||||
virtual_mem_t rom = {
|
||||
.mem = program.data(),
|
||||
.size = 8*1024,
|
||||
.addr = 0
|
||||
};
|
||||
virtual_mem_t ram = {
|
||||
.mem = data,
|
||||
.size = sizeof(data),
|
||||
.addr = 40 *1024
|
||||
};
|
||||
static chip32_ctx_t chip32_ctx;
|
||||
|
||||
chip32_initialize(&rom, &ram, 256);
|
||||
chip32_result_t runResult = chip32_run(program.size(), 1000);
|
||||
chip32_ctx.stack_size = 512;
|
||||
|
||||
chip32_ctx.rom.mem = program.data();
|
||||
chip32_ctx.rom.addr = 0;
|
||||
chip32_ctx.rom.size = program.size();
|
||||
|
||||
chip32_ctx.ram.mem = data;
|
||||
chip32_ctx.ram.addr = 40 *1024,
|
||||
chip32_ctx.ram.size = sizeof(data);
|
||||
|
||||
chip32_ctx.syscall = story_player_syscall;
|
||||
|
||||
chip32_initialize(&chip32_ctx);
|
||||
chip32_result_t runResult = chip32_run(&chip32_ctx);
|
||||
REQUIRE( runResult == VM_FINISHED );
|
||||
}
|
||||
|
|
@ -25,7 +25,7 @@ THE SOFTWARE.
|
|||
#include <iostream>
|
||||
#include "catch.hpp"
|
||||
#include "chip32_assembler.h"
|
||||
#include "chip32.h"
|
||||
#include "chip32_vm.h"
|
||||
|
||||
/*
|
||||
Purpose: test all opcodes
|
||||
|
|
@ -33,6 +33,14 @@ Purpose: test all opcodes
|
|||
|
||||
void hexdump(void *ptr, int buflen);
|
||||
|
||||
static uint8_t story_player_syscall(chip32_ctx_t *ctx, uint8_t code)
|
||||
{
|
||||
uint8_t retCode = SYSCALL_RET_OK;
|
||||
|
||||
return retCode;
|
||||
}
|
||||
|
||||
|
||||
class VmTestContext
|
||||
{
|
||||
public:
|
||||
|
|
@ -47,27 +55,28 @@ public:
|
|||
REQUIRE( assembler.BuildBinary(program, result) == true );
|
||||
result.Print();
|
||||
|
||||
// --------- EXECUTE BINARY ---------
|
||||
virtual_mem_t rom = {
|
||||
.mem = program.data(),
|
||||
.size = 8*1024,
|
||||
.addr = 18 * 1024
|
||||
};
|
||||
virtual_mem_t ram = {
|
||||
.mem = data,
|
||||
.size = sizeof(data),
|
||||
.addr = 56*1024
|
||||
};
|
||||
chip32_ctx.stack_size = 512;
|
||||
|
||||
chip32_initialize(&rom, &ram, 256);
|
||||
chip32_result_t runResult = chip32_run(program.size(), 1000);
|
||||
chip32_ctx.rom.mem = program.data();
|
||||
chip32_ctx.rom.addr = 18*1024;
|
||||
chip32_ctx.rom.size = program.size();
|
||||
|
||||
chip32_ctx.ram.mem = data;
|
||||
chip32_ctx.ram.addr = 56 *1024,
|
||||
chip32_ctx.ram.size = sizeof(data);
|
||||
|
||||
chip32_ctx.syscall = story_player_syscall;
|
||||
|
||||
chip32_initialize(&chip32_ctx);
|
||||
chip32_result_t runResult = chip32_run(&chip32_ctx);
|
||||
REQUIRE( runResult == VM_FINISHED );
|
||||
}
|
||||
|
||||
uint8_t data[8*1024];
|
||||
std::vector<uint8_t> program;
|
||||
Chip32Assembler assembler;
|
||||
AssemblyResult result;
|
||||
Chip32::Assembler assembler;
|
||||
Chip32::Result result;
|
||||
chip32_ctx_t chip32_ctx;
|
||||
};
|
||||
|
||||
|
||||
|
|
@ -80,7 +89,7 @@ TEST_CASE_METHOD(VmTestContext, "MUL", "[vm]") {
|
|||
)";
|
||||
Execute(test1);
|
||||
|
||||
uint32_t result = chip32_get_register(R0);
|
||||
uint32_t result = chip32_ctx.registers[R0];
|
||||
REQUIRE (result == 37 * 0x695);
|
||||
}
|
||||
|
||||
|
|
@ -93,6 +102,6 @@ TEST_CASE_METHOD(VmTestContext, "DIV", "[vm]") {
|
|||
)";
|
||||
Execute(test1);
|
||||
|
||||
uint32_t result = chip32_get_register(R0);
|
||||
uint32_t result = chip32_ctx.registers[R0];
|
||||
REQUIRE (result == (int)(37/8));
|
||||
}
|
||||
|
|
@ -10,6 +10,7 @@
|
|||
#include "resource.h"
|
||||
#include "connection.h"
|
||||
#include "base_node.h"
|
||||
#include "variable.h"
|
||||
|
||||
template <typename T>
|
||||
struct Callback;
|
||||
|
|
@ -49,9 +50,15 @@ public:
|
|||
// Node interaction
|
||||
virtual void BuildNodes(bool compileonly) = 0;
|
||||
virtual void BuildCode(bool compileonly) = 0;
|
||||
virtual void SetExternalSourceFile(const std::string &filename) = 0;
|
||||
virtual void LoadBinaryStory(const std::string &filename) = 0;
|
||||
virtual void ToggleBreakpoint(int line) = 0;
|
||||
virtual uint32_t GetRegister(int reg) = 0;
|
||||
|
||||
// Variables management
|
||||
virtual void ScanVariable(const std::function<void(Variable& element)>& operation) = 0;
|
||||
virtual void AddVariable() = 0;
|
||||
virtual void DeleteVariable(int i) = 0;
|
||||
|
||||
virtual void Play() = 0;
|
||||
virtual void Step() = 0;
|
||||
20
core/story-manager/lib/variable.h
Normal file
20
core/story-manager/lib/variable.h
Normal file
|
|
@ -0,0 +1,20 @@
|
|||
#pragma once
|
||||
|
||||
#include <string>
|
||||
#include <cstdint>
|
||||
|
||||
struct Variable {
|
||||
static const uint32_t NameMaxSize = 50;
|
||||
std::string name; // Nom de la variable
|
||||
std::string type; // Type de la variable (par exemple int32_t, int64_t)
|
||||
int64_t value; // Valeur stockée en tant qu'entier en virgule fixe
|
||||
std::string valueText;
|
||||
int scalePower; // Nombre de bits pour la partie fractionnaire
|
||||
|
||||
Variable(const std::string &n, const std::string &t, int64_t v, int s) {
|
||||
name = n;
|
||||
type = t;
|
||||
value = v;
|
||||
scalePower = s;
|
||||
}
|
||||
};
|
||||
53
core/story-manager/src/branch_node.cpp
Normal file
53
core/story-manager/src/branch_node.cpp
Normal file
|
|
@ -0,0 +1,53 @@
|
|||
#include "branch_node.h"
|
||||
#include "story_project.h"
|
||||
#include "connection.h"
|
||||
#include "sys_lib.h"
|
||||
#include "compiler.h"
|
||||
|
||||
|
||||
BranchNode::BranchNode(const std::string &type)
|
||||
: BaseNode(type, "Branch Node")
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
|
||||
void BranchNode::Initialize()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
std::string BranchNode::GenerateConstants(IStoryPage &page, IStoryProject &project, int nb_out_conns)
|
||||
{
|
||||
std::string s;
|
||||
|
||||
|
||||
|
||||
return s;
|
||||
}
|
||||
|
||||
std::string BranchNode::Build(IStoryPage &page, const StoryOptions &options, int nb_out_conns)
|
||||
{
|
||||
std::stringstream ss;
|
||||
|
||||
std::list<std::shared_ptr<Connection>> conns;
|
||||
page.GetNodeConnections(conns, GetId());
|
||||
int i = 0;
|
||||
std::list<std::shared_ptr<Connection>>::iterator c = conns.begin();
|
||||
|
||||
if (conns.size() == 2)
|
||||
{
|
||||
ss << R"(; ---------------------------- )"
|
||||
<< GetTitle()
|
||||
<< " Type: Branch"
|
||||
<< "\n";
|
||||
|
||||
ss << "eq r0, r0, r1\n"
|
||||
<< "skipz r0\n"
|
||||
<< "jump " << BaseNode::GetEntryLabel((*c)->inNodeId);
|
||||
++c;
|
||||
ss << "jump " << BaseNode::GetEntryLabel((*c)->inNodeId);
|
||||
}
|
||||
return ss.str();
|
||||
}
|
||||
|
||||
21
core/story-manager/src/branch_node.h
Normal file
21
core/story-manager/src/branch_node.h
Normal file
|
|
@ -0,0 +1,21 @@
|
|||
#pragma once
|
||||
|
||||
#include <string>
|
||||
#include "i_story_manager.h"
|
||||
#include "base_node.h"
|
||||
#include "i_script_node.h"
|
||||
#include "i_story_project.h"
|
||||
|
||||
class BranchNode : public BaseNode
|
||||
{
|
||||
public:
|
||||
BranchNode(const std::string &type);
|
||||
|
||||
virtual void Initialize() override;
|
||||
virtual std::string Build(IStoryPage &page, const StoryOptions &options, int nb_out_conns) override;
|
||||
virtual std::string GenerateConstants(IStoryPage &page, IStoryProject &project, int nb_out_conns) override;
|
||||
|
||||
|
||||
private:
|
||||
};
|
||||
|
||||
79
core/story-manager/src/compare_node.cpp
Normal file
79
core/story-manager/src/compare_node.cpp
Normal file
|
|
@ -0,0 +1,79 @@
|
|||
#include "compare_node.h"
|
||||
#include "story_project.h"
|
||||
#include "connection.h"
|
||||
#include "sys_lib.h"
|
||||
#include "compiler.h"
|
||||
|
||||
|
||||
CompareNode::CompareNode(const std::string &type)
|
||||
: BaseNode(type, "Branch Node")
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
|
||||
void CompareNode::Initialize()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
std::string CompareNode::GenerateConstants(IStoryPage &page, IStoryProject &project, int nb_out_conns)
|
||||
{
|
||||
std::string s;
|
||||
|
||||
|
||||
|
||||
return s;
|
||||
}
|
||||
|
||||
std::string CompareNode::Build(IStoryPage &page, const StoryOptions &options, int nb_out_conns)
|
||||
{
|
||||
std::stringstream ss;
|
||||
|
||||
std::list<std::shared_ptr<Connection>> conns;
|
||||
page.GetNodeConnections(conns, GetId());
|
||||
int i = 0;
|
||||
std::list<std::shared_ptr<Connection>>::iterator c = conns.begin();
|
||||
|
||||
/*
|
||||
|
||||
; Déclaration des variables en RAM
|
||||
$var1 DV32 1 ; Première variable à comparer
|
||||
$var2 DV32 1 ; Deuxième variable à comparer
|
||||
|
||||
; Code principal
|
||||
.compare_ge:
|
||||
; Charger les valeurs des variables dans les registres
|
||||
lcons r1, $var1
|
||||
load r1, @r1, 4 ; Charger 4 bytes (32 bits) de var1 dans r1
|
||||
lcons r2, $var2
|
||||
load r2, @r2, 4 ; Charger 4 bytes (32 bits) de var2 dans r2
|
||||
|
||||
; Comparer r1 >= r2
|
||||
gt r3, r1, r2 ; r3 = 1 si r1 > r2, sinon 0
|
||||
eq r4, r1, r2 ; r4 = 1 si r1 == r2, sinon 0
|
||||
or r0, r3, r4 ; r0 = 1 si r1 > r2 OU r1 == r2, sinon 0
|
||||
|
||||
ret
|
||||
|
||||
|
||||
|
||||
*/
|
||||
|
||||
|
||||
if (conns.size() == 2)
|
||||
{
|
||||
ss << R"(; ---------------------------- )"
|
||||
<< GetTitle()
|
||||
<< " Type: Branch"
|
||||
<< "\n";
|
||||
|
||||
ss << "eq r0, r0, r1\n"
|
||||
<< "skipz r0\n"
|
||||
<< "jump " << BaseNode::GetEntryLabel((*c)->inNodeId);
|
||||
++c;
|
||||
ss << "jump " << BaseNode::GetEntryLabel((*c)->inNodeId);
|
||||
}
|
||||
return ss.str();
|
||||
}
|
||||
|
||||
21
core/story-manager/src/compare_node.h
Normal file
21
core/story-manager/src/compare_node.h
Normal file
|
|
@ -0,0 +1,21 @@
|
|||
#pragma once
|
||||
|
||||
#include <string>
|
||||
#include "i_story_manager.h"
|
||||
#include "base_node.h"
|
||||
#include "i_script_node.h"
|
||||
#include "i_story_project.h"
|
||||
|
||||
class CompareNode : public BaseNode
|
||||
{
|
||||
public:
|
||||
CompareNode(const std::string &type);
|
||||
|
||||
virtual void Initialize() override;
|
||||
virtual std::string Build(IStoryPage &page, const StoryOptions &options, int nb_out_conns) override;
|
||||
virtual std::string GenerateConstants(IStoryPage &page, IStoryProject &project, int nb_out_conns) override;
|
||||
|
||||
|
||||
private:
|
||||
};
|
||||
|
||||
|
|
@ -9,6 +9,7 @@
|
|||
#include "json.hpp"
|
||||
#include "media_node.h"
|
||||
#include "function_node.h"
|
||||
#include "variable_node.h"
|
||||
#include "sys_lib.h"
|
||||
|
||||
StoryProject::StoryProject(ILogger &log)
|
||||
|
|
@ -16,6 +17,7 @@ StoryProject::StoryProject(ILogger &log)
|
|||
{
|
||||
registerNode<MediaNode>("media-node");
|
||||
registerNode<FunctionNode>("function-node");
|
||||
registerNode<VariableNode>("variable-node");
|
||||
}
|
||||
|
||||
StoryProject::~StoryProject()
|
||||
|
|
@ -221,6 +223,24 @@ std::pair<std::list<std::shared_ptr<Connection>>::iterator, std::list<std::share
|
|||
return std::pair<std::list<std::shared_ptr<Connection>>::iterator, std::list<std::shared_ptr<Connection>>::iterator>();
|
||||
}
|
||||
|
||||
void StoryProject::ScanVariable(const std::function<void(Variable& element)>& operation)
|
||||
{
|
||||
for (auto &v : m_variables)
|
||||
{
|
||||
operation(v);
|
||||
}
|
||||
}
|
||||
|
||||
void StoryProject::AddVariable()
|
||||
{
|
||||
m_variables.push_back(Variable("var_" + std::to_string(m_variables.size()), "int32_t", 0, 8));
|
||||
}
|
||||
|
||||
void StoryProject::DeleteVariable(int i)
|
||||
{
|
||||
m_variables.erase(m_variables.begin() + i);
|
||||
}
|
||||
|
||||
bool StoryProject::ModelFromJson(const nlohmann::json &model)
|
||||
{
|
||||
bool success = false;
|
||||
|
|
@ -15,7 +15,7 @@
|
|||
#include "chip32_assembler.h"
|
||||
#include "story_page.h"
|
||||
#include "story_options.h"
|
||||
|
||||
#include "variable.h"
|
||||
|
||||
struct StoryProject : public IStoryProject
|
||||
{
|
||||
|
|
@ -102,6 +102,11 @@ public:
|
|||
std::pair<std::list<std::shared_ptr<BaseNode>>::iterator, std::list<std::shared_ptr<BaseNode>>::iterator> Nodes(const std::string_view &page_uuid);
|
||||
std::pair<std::list<std::shared_ptr<Connection>>::iterator, std::list<std::shared_ptr<Connection>>::iterator> Links(const std::string_view &page_uuid);
|
||||
|
||||
|
||||
void ScanVariable(const std::function<void(Variable& element)>& operation);
|
||||
void AddVariable();
|
||||
void DeleteVariable(int i);
|
||||
|
||||
std::vector<std::string> GetNodeTypes() const {
|
||||
std::vector<std::string> l;
|
||||
for(auto const& imap: m_registry) l.push_back(imap.first);
|
||||
|
|
@ -129,6 +134,8 @@ private:
|
|||
|
||||
std::list<std::shared_ptr<StoryPage>> m_pages;
|
||||
|
||||
std::vector<Variable> m_variables;
|
||||
|
||||
StoryOptions m_storyOptions;
|
||||
|
||||
bool m_initialized{false};
|
||||
43
core/story-manager/src/variable_node.cpp
Normal file
43
core/story-manager/src/variable_node.cpp
Normal file
|
|
@ -0,0 +1,43 @@
|
|||
#include "variable_node.h"
|
||||
#include "story_project.h"
|
||||
#include "connection.h"
|
||||
#include "sys_lib.h"
|
||||
|
||||
|
||||
VariableNode::VariableNode(const std::string &type)
|
||||
: BaseNode(type, "Function Node")
|
||||
{
|
||||
nlohmann::json j{ {"function", ""} };
|
||||
SetInternalData(j);
|
||||
}
|
||||
|
||||
void VariableNode::StoreInternalData()
|
||||
{
|
||||
nlohmann::json j;
|
||||
// j["image"] = m_image;
|
||||
// j["sound"] = m_sound;
|
||||
|
||||
SetInternalData(j);
|
||||
}
|
||||
|
||||
void VariableNode::Initialize()
|
||||
{
|
||||
nlohmann::json j = GetInternalData();
|
||||
// m_image = j["image"].get<std::string>();
|
||||
// m_sound = j["sound"].get<std::string>();
|
||||
}
|
||||
|
||||
std::string VariableNode::Build(IStoryPage &page, const StoryOptions &options, int nb_out_conns)
|
||||
{
|
||||
return std::string();
|
||||
}
|
||||
|
||||
std::string VariableNode::GenerateConstants(IStoryPage &page, IStoryProject &project, int nb_out_conns)
|
||||
{
|
||||
std::string s;
|
||||
|
||||
|
||||
|
||||
return s;
|
||||
}
|
||||
|
||||
23
core/story-manager/src/variable_node.h
Normal file
23
core/story-manager/src/variable_node.h
Normal file
|
|
@ -0,0 +1,23 @@
|
|||
#pragma once
|
||||
|
||||
#include <string>
|
||||
#include "i_story_manager.h"
|
||||
#include "base_node.h"
|
||||
#include "i_script_node.h"
|
||||
#include "i_story_project.h"
|
||||
|
||||
class VariableNode : public BaseNode
|
||||
{
|
||||
public:
|
||||
VariableNode(const std::string &type);
|
||||
|
||||
virtual void Initialize() override;
|
||||
virtual std::string Build(IStoryPage &page, const StoryOptions &options, int nb_out_conns) override;
|
||||
virtual std::string GenerateConstants(IStoryPage &page, IStoryProject &project, int nb_out_conns) override;
|
||||
|
||||
void StoreInternalData();
|
||||
|
||||
private:
|
||||
|
||||
};
|
||||
|
||||
|
|
@ -21,6 +21,7 @@ Initializes an mQOI image descriptor object.
|
|||
void mqoi_desc_init(mqoi_desc_t *desc)
|
||||
{
|
||||
memset(desc, 0, sizeof(mqoi_desc_t));
|
||||
desc->head = 3;
|
||||
}
|
||||
|
||||
/*
|
||||
|
|
@ -74,7 +75,7 @@ Returns true when the mQOI image descriptor object is completely populated.
|
|||
*/
|
||||
inline bool mqoi_desc_done(const mqoi_desc_t *desc)
|
||||
{
|
||||
return desc->head >= sizeof(mqoi_desc_t) - 1;
|
||||
return desc->head >= sizeof(mqoi_desc_t) - 4;
|
||||
}
|
||||
|
||||
// ==== mqoi_dec_t ====
|
||||
|
|
|
|||
|
|
@ -75,7 +75,7 @@ extern "C"
|
|||
|
||||
typedef struct
|
||||
{
|
||||
uint8_t head;
|
||||
uint32_t head; // fix: allow alignment of 32-bit addresses
|
||||
|
||||
uint8_t magic[4];
|
||||
uint8_t width[4]; // big-endian width
|
||||
|
|
|
|||
|
|
@ -1,649 +0,0 @@
|
|||
/*
|
||||
|
||||
Copyright (c) 2021, Dominic Szablewski - https://phoboslab.org
|
||||
SPDX-License-Identifier: MIT
|
||||
|
||||
|
||||
QOI - The "Quite OK Image" format for fast, lossless image compression
|
||||
|
||||
-- About
|
||||
|
||||
QOI encodes and decodes images in a lossless format. Compared to stb_image and
|
||||
stb_image_write QOI offers 20x-50x faster encoding, 3x-4x faster decoding and
|
||||
20% better compression.
|
||||
|
||||
|
||||
-- Synopsis
|
||||
|
||||
// Define `QOI_IMPLEMENTATION` in *one* C/C++ file before including this
|
||||
// library to create the implementation.
|
||||
|
||||
#define QOI_IMPLEMENTATION
|
||||
#include "qoi.h"
|
||||
|
||||
// Encode and store an RGBA buffer to the file system. The qoi_desc describes
|
||||
// the input pixel data.
|
||||
qoi_write("image_new.qoi", rgba_pixels, &(qoi_desc){
|
||||
.width = 1920,
|
||||
.height = 1080,
|
||||
.channels = 4,
|
||||
.colorspace = QOI_SRGB
|
||||
});
|
||||
|
||||
// Load and decode a QOI image from the file system into a 32bbp RGBA buffer.
|
||||
// The qoi_desc struct will be filled with the width, height, number of channels
|
||||
// and colorspace read from the file header.
|
||||
qoi_desc desc;
|
||||
void *rgba_pixels = qoi_read("image.qoi", &desc, 4);
|
||||
|
||||
|
||||
|
||||
-- Documentation
|
||||
|
||||
This library provides the following functions;
|
||||
- qoi_read -- read and decode a QOI file
|
||||
- qoi_decode -- decode the raw bytes of a QOI image from memory
|
||||
- qoi_write -- encode and write a QOI file
|
||||
- qoi_encode -- encode an rgba buffer into a QOI image in memory
|
||||
|
||||
See the function declaration below for the signature and more information.
|
||||
|
||||
If you don't want/need the qoi_read and qoi_write functions, you can define
|
||||
QOI_NO_STDIO before including this library.
|
||||
|
||||
This library uses malloc() and free(). To supply your own malloc implementation
|
||||
you can define QOI_MALLOC and QOI_FREE before including this library.
|
||||
|
||||
This library uses memset() to zero-initialize the index. To supply your own
|
||||
implementation you can define QOI_ZEROARR before including this library.
|
||||
|
||||
|
||||
-- Data Format
|
||||
|
||||
A QOI file has a 14 byte header, followed by any number of data "chunks" and an
|
||||
8-byte end marker.
|
||||
|
||||
struct qoi_header_t {
|
||||
char magic[4]; // magic bytes "qoif"
|
||||
uint32_t width; // image width in pixels (BE)
|
||||
uint32_t height; // image height in pixels (BE)
|
||||
uint8_t channels; // 3 = RGB, 4 = RGBA
|
||||
uint8_t colorspace; // 0 = sRGB with linear alpha, 1 = all channels linear
|
||||
};
|
||||
|
||||
Images are encoded row by row, left to right, top to bottom. The decoder and
|
||||
encoder start with {r: 0, g: 0, b: 0, a: 255} as the previous pixel value. An
|
||||
image is complete when all pixels specified by width * height have been covered.
|
||||
|
||||
Pixels are encoded as
|
||||
- a run of the previous pixel
|
||||
- an index into an array of previously seen pixels
|
||||
- a difference to the previous pixel value in r,g,b
|
||||
- full r,g,b or r,g,b,a values
|
||||
|
||||
The color channels are assumed to not be premultiplied with the alpha channel
|
||||
("un-premultiplied alpha").
|
||||
|
||||
A running array[64] (zero-initialized) of previously seen pixel values is
|
||||
maintained by the encoder and decoder. Each pixel that is seen by the encoder
|
||||
and decoder is put into this array at the position formed by a hash function of
|
||||
the color value. In the encoder, if the pixel value at the index matches the
|
||||
current pixel, this index position is written to the stream as QOI_OP_INDEX.
|
||||
The hash function for the index is:
|
||||
|
||||
index_position = (r * 3 + g * 5 + b * 7 + a * 11) % 64
|
||||
|
||||
Each chunk starts with a 2- or 8-bit tag, followed by a number of data bits. The
|
||||
bit length of chunks is divisible by 8 - i.e. all chunks are byte aligned. All
|
||||
values encoded in these data bits have the most significant bit on the left.
|
||||
|
||||
The 8-bit tags have precedence over the 2-bit tags. A decoder must check for the
|
||||
presence of an 8-bit tag first.
|
||||
|
||||
The byte stream's end is marked with 7 0x00 bytes followed a single 0x01 byte.
|
||||
|
||||
|
||||
The possible chunks are:
|
||||
|
||||
|
||||
.- QOI_OP_INDEX ----------.
|
||||
| Byte[0] |
|
||||
| 7 6 5 4 3 2 1 0 |
|
||||
|-------+-----------------|
|
||||
| 0 0 | index |
|
||||
`-------------------------`
|
||||
2-bit tag b00
|
||||
6-bit index into the color index array: 0..63
|
||||
|
||||
A valid encoder must not issue 2 or more consecutive QOI_OP_INDEX chunks to the
|
||||
same index. QOI_OP_RUN should be used instead.
|
||||
|
||||
|
||||
.- QOI_OP_DIFF -----------.
|
||||
| Byte[0] |
|
||||
| 7 6 5 4 3 2 1 0 |
|
||||
|-------+-----+-----+-----|
|
||||
| 0 1 | dr | dg | db |
|
||||
`-------------------------`
|
||||
2-bit tag b01
|
||||
2-bit red channel difference from the previous pixel between -2..1
|
||||
2-bit green channel difference from the previous pixel between -2..1
|
||||
2-bit blue channel difference from the previous pixel between -2..1
|
||||
|
||||
The difference to the current channel values are using a wraparound operation,
|
||||
so "1 - 2" will result in 255, while "255 + 1" will result in 0.
|
||||
|
||||
Values are stored as unsigned integers with a bias of 2. E.g. -2 is stored as
|
||||
0 (b00). 1 is stored as 3 (b11).
|
||||
|
||||
The alpha value remains unchanged from the previous pixel.
|
||||
|
||||
|
||||
.- QOI_OP_LUMA -------------------------------------.
|
||||
| Byte[0] | Byte[1] |
|
||||
| 7 6 5 4 3 2 1 0 | 7 6 5 4 3 2 1 0 |
|
||||
|-------+-----------------+-------------+-----------|
|
||||
| 1 0 | green diff | dr - dg | db - dg |
|
||||
`---------------------------------------------------`
|
||||
2-bit tag b10
|
||||
6-bit green channel difference from the previous pixel -32..31
|
||||
4-bit red channel difference minus green channel difference -8..7
|
||||
4-bit blue channel difference minus green channel difference -8..7
|
||||
|
||||
The green channel is used to indicate the general direction of change and is
|
||||
encoded in 6 bits. The red and blue channels (dr and db) base their diffs off
|
||||
of the green channel difference and are encoded in 4 bits. I.e.:
|
||||
dr_dg = (cur_px.r - prev_px.r) - (cur_px.g - prev_px.g)
|
||||
db_dg = (cur_px.b - prev_px.b) - (cur_px.g - prev_px.g)
|
||||
|
||||
The difference to the current channel values are using a wraparound operation,
|
||||
so "10 - 13" will result in 253, while "250 + 7" will result in 1.
|
||||
|
||||
Values are stored as unsigned integers with a bias of 32 for the green channel
|
||||
and a bias of 8 for the red and blue channel.
|
||||
|
||||
The alpha value remains unchanged from the previous pixel.
|
||||
|
||||
|
||||
.- QOI_OP_RUN ------------.
|
||||
| Byte[0] |
|
||||
| 7 6 5 4 3 2 1 0 |
|
||||
|-------+-----------------|
|
||||
| 1 1 | run |
|
||||
`-------------------------`
|
||||
2-bit tag b11
|
||||
6-bit run-length repeating the previous pixel: 1..62
|
||||
|
||||
The run-length is stored with a bias of -1. Note that the run-lengths 63 and 64
|
||||
(b111110 and b111111) are illegal as they are occupied by the QOI_OP_RGB and
|
||||
QOI_OP_RGBA tags.
|
||||
|
||||
|
||||
.- QOI_OP_RGB ------------------------------------------.
|
||||
| Byte[0] | Byte[1] | Byte[2] | Byte[3] |
|
||||
| 7 6 5 4 3 2 1 0 | 7 .. 0 | 7 .. 0 | 7 .. 0 |
|
||||
|-------------------------+---------+---------+---------|
|
||||
| 1 1 1 1 1 1 1 0 | red | green | blue |
|
||||
`-------------------------------------------------------`
|
||||
8-bit tag b11111110
|
||||
8-bit red channel value
|
||||
8-bit green channel value
|
||||
8-bit blue channel value
|
||||
|
||||
The alpha value remains unchanged from the previous pixel.
|
||||
|
||||
|
||||
.- QOI_OP_RGBA ---------------------------------------------------.
|
||||
| Byte[0] | Byte[1] | Byte[2] | Byte[3] | Byte[4] |
|
||||
| 7 6 5 4 3 2 1 0 | 7 .. 0 | 7 .. 0 | 7 .. 0 | 7 .. 0 |
|
||||
|-------------------------+---------+---------+---------+---------|
|
||||
| 1 1 1 1 1 1 1 1 | red | green | blue | alpha |
|
||||
`-----------------------------------------------------------------`
|
||||
8-bit tag b11111111
|
||||
8-bit red channel value
|
||||
8-bit green channel value
|
||||
8-bit blue channel value
|
||||
8-bit alpha channel value
|
||||
|
||||
*/
|
||||
|
||||
|
||||
/* -----------------------------------------------------------------------------
|
||||
Header - Public functions */
|
||||
|
||||
#ifndef QOI_H
|
||||
#define QOI_H
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/* A pointer to a qoi_desc struct has to be supplied to all of qoi's functions.
|
||||
It describes either the input format (for qoi_write and qoi_encode), or is
|
||||
filled with the description read from the file header (for qoi_read and
|
||||
qoi_decode).
|
||||
|
||||
The colorspace in this qoi_desc is an enum where
|
||||
0 = sRGB, i.e. gamma scaled RGB channels and a linear alpha channel
|
||||
1 = all channels are linear
|
||||
You may use the constants QOI_SRGB or QOI_LINEAR. The colorspace is purely
|
||||
informative. It will be saved to the file header, but does not affect
|
||||
how chunks are en-/decoded. */
|
||||
|
||||
#define QOI_SRGB 0
|
||||
#define QOI_LINEAR 1
|
||||
|
||||
typedef struct {
|
||||
unsigned int width;
|
||||
unsigned int height;
|
||||
unsigned char channels;
|
||||
unsigned char colorspace;
|
||||
} qoi_desc;
|
||||
|
||||
#ifndef QOI_NO_STDIO
|
||||
|
||||
/* Encode raw RGB or RGBA pixels into a QOI image and write it to the file
|
||||
system. The qoi_desc struct must be filled with the image width, height,
|
||||
number of channels (3 = RGB, 4 = RGBA) and the colorspace.
|
||||
|
||||
The function returns 0 on failure (invalid parameters, or fopen or malloc
|
||||
failed) or the number of bytes written on success. */
|
||||
|
||||
int qoi_write(const char *filename, const void *data, const qoi_desc *desc);
|
||||
|
||||
|
||||
/* Read and decode a QOI image from the file system. If channels is 0, the
|
||||
number of channels from the file header is used. If channels is 3 or 4 the
|
||||
output format will be forced into this number of channels.
|
||||
|
||||
The function either returns NULL on failure (invalid data, or malloc or fopen
|
||||
failed) or a pointer to the decoded pixels. On success, the qoi_desc struct
|
||||
will be filled with the description from the file header.
|
||||
|
||||
The returned pixel data should be free()d after use. */
|
||||
|
||||
void *qoi_read(const char *filename, qoi_desc *desc, int channels);
|
||||
|
||||
#endif /* QOI_NO_STDIO */
|
||||
|
||||
|
||||
/* Encode raw RGB or RGBA pixels into a QOI image in memory.
|
||||
|
||||
The function either returns NULL on failure (invalid parameters or malloc
|
||||
failed) or a pointer to the encoded data on success. On success the out_len
|
||||
is set to the size in bytes of the encoded data.
|
||||
|
||||
The returned qoi data should be free()d after use. */
|
||||
|
||||
void *qoi_encode(const void *data, const qoi_desc *desc, int *out_len);
|
||||
|
||||
|
||||
/* Decode a QOI image from memory.
|
||||
|
||||
The function either returns NULL on failure (invalid parameters or malloc
|
||||
failed) or a pointer to the decoded pixels. On success, the qoi_desc struct
|
||||
is filled with the description from the file header.
|
||||
|
||||
The returned pixel data should be free()d after use. */
|
||||
|
||||
void *qoi_decode(const void *data, int size, qoi_desc *desc, int channels);
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#endif /* QOI_H */
|
||||
|
||||
|
||||
/* -----------------------------------------------------------------------------
|
||||
Implementation */
|
||||
|
||||
#ifdef QOI_IMPLEMENTATION
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
|
||||
#ifndef QOI_MALLOC
|
||||
#define QOI_MALLOC(sz) malloc(sz)
|
||||
#define QOI_FREE(p) free(p)
|
||||
#endif
|
||||
#ifndef QOI_ZEROARR
|
||||
#define QOI_ZEROARR(a) memset((a),0,sizeof(a))
|
||||
#endif
|
||||
|
||||
#define QOI_OP_INDEX 0x00 /* 00xxxxxx */
|
||||
#define QOI_OP_DIFF 0x40 /* 01xxxxxx */
|
||||
#define QOI_OP_LUMA 0x80 /* 10xxxxxx */
|
||||
#define QOI_OP_RUN 0xc0 /* 11xxxxxx */
|
||||
#define QOI_OP_RGB 0xfe /* 11111110 */
|
||||
#define QOI_OP_RGBA 0xff /* 11111111 */
|
||||
|
||||
#define QOI_MASK_2 0xc0 /* 11000000 */
|
||||
|
||||
#define QOI_COLOR_HASH(C) (C.rgba.r*3 + C.rgba.g*5 + C.rgba.b*7 + C.rgba.a*11)
|
||||
#define QOI_MAGIC \
|
||||
(((unsigned int)'q') << 24 | ((unsigned int)'o') << 16 | \
|
||||
((unsigned int)'i') << 8 | ((unsigned int)'f'))
|
||||
#define QOI_HEADER_SIZE 14
|
||||
|
||||
/* 2GB is the max file size that this implementation can safely handle. We guard
|
||||
against anything larger than that, assuming the worst case with 5 bytes per
|
||||
pixel, rounded down to a nice clean value. 400 million pixels ought to be
|
||||
enough for anybody. */
|
||||
#define QOI_PIXELS_MAX ((unsigned int)400000000)
|
||||
|
||||
typedef union {
|
||||
struct { unsigned char r, g, b, a; } rgba;
|
||||
unsigned int v;
|
||||
} qoi_rgba_t;
|
||||
|
||||
static const unsigned char qoi_padding[8] = {0,0,0,0,0,0,0,1};
|
||||
|
||||
static void qoi_write_32(unsigned char *bytes, int *p, unsigned int v) {
|
||||
bytes[(*p)++] = (0xff000000 & v) >> 24;
|
||||
bytes[(*p)++] = (0x00ff0000 & v) >> 16;
|
||||
bytes[(*p)++] = (0x0000ff00 & v) >> 8;
|
||||
bytes[(*p)++] = (0x000000ff & v);
|
||||
}
|
||||
|
||||
static unsigned int qoi_read_32(const unsigned char *bytes, int *p) {
|
||||
unsigned int a = bytes[(*p)++];
|
||||
unsigned int b = bytes[(*p)++];
|
||||
unsigned int c = bytes[(*p)++];
|
||||
unsigned int d = bytes[(*p)++];
|
||||
return a << 24 | b << 16 | c << 8 | d;
|
||||
}
|
||||
|
||||
void *qoi_encode(const void *data, const qoi_desc *desc, int *out_len) {
|
||||
int i, max_size, p, run;
|
||||
int px_len, px_end, px_pos, channels;
|
||||
unsigned char *bytes;
|
||||
const unsigned char *pixels;
|
||||
qoi_rgba_t index[64];
|
||||
qoi_rgba_t px, px_prev;
|
||||
|
||||
if (
|
||||
data == NULL || out_len == NULL || desc == NULL ||
|
||||
desc->width == 0 || desc->height == 0 ||
|
||||
desc->channels < 3 || desc->channels > 4 ||
|
||||
desc->colorspace > 1 ||
|
||||
desc->height >= QOI_PIXELS_MAX / desc->width
|
||||
) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
max_size =
|
||||
desc->width * desc->height * (desc->channels + 1) +
|
||||
QOI_HEADER_SIZE + sizeof(qoi_padding);
|
||||
|
||||
p = 0;
|
||||
bytes = (unsigned char *) QOI_MALLOC(max_size);
|
||||
if (!bytes) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
qoi_write_32(bytes, &p, QOI_MAGIC);
|
||||
qoi_write_32(bytes, &p, desc->width);
|
||||
qoi_write_32(bytes, &p, desc->height);
|
||||
bytes[p++] = desc->channels;
|
||||
bytes[p++] = desc->colorspace;
|
||||
|
||||
|
||||
pixels = (const unsigned char *)data;
|
||||
|
||||
QOI_ZEROARR(index);
|
||||
|
||||
run = 0;
|
||||
px_prev.rgba.r = 0;
|
||||
px_prev.rgba.g = 0;
|
||||
px_prev.rgba.b = 0;
|
||||
px_prev.rgba.a = 255;
|
||||
px = px_prev;
|
||||
|
||||
px_len = desc->width * desc->height * desc->channels;
|
||||
px_end = px_len - desc->channels;
|
||||
channels = desc->channels;
|
||||
|
||||
for (px_pos = 0; px_pos < px_len; px_pos += channels) {
|
||||
px.rgba.r = pixels[px_pos + 0];
|
||||
px.rgba.g = pixels[px_pos + 1];
|
||||
px.rgba.b = pixels[px_pos + 2];
|
||||
|
||||
if (channels == 4) {
|
||||
px.rgba.a = pixels[px_pos + 3];
|
||||
}
|
||||
|
||||
if (px.v == px_prev.v) {
|
||||
run++;
|
||||
if (run == 62 || px_pos == px_end) {
|
||||
bytes[p++] = QOI_OP_RUN | (run - 1);
|
||||
run = 0;
|
||||
}
|
||||
}
|
||||
else {
|
||||
int index_pos;
|
||||
|
||||
if (run > 0) {
|
||||
bytes[p++] = QOI_OP_RUN | (run - 1);
|
||||
run = 0;
|
||||
}
|
||||
|
||||
index_pos = QOI_COLOR_HASH(px) % 64;
|
||||
|
||||
if (index[index_pos].v == px.v) {
|
||||
bytes[p++] = QOI_OP_INDEX | index_pos;
|
||||
}
|
||||
else {
|
||||
index[index_pos] = px;
|
||||
|
||||
if (px.rgba.a == px_prev.rgba.a) {
|
||||
signed char vr = px.rgba.r - px_prev.rgba.r;
|
||||
signed char vg = px.rgba.g - px_prev.rgba.g;
|
||||
signed char vb = px.rgba.b - px_prev.rgba.b;
|
||||
|
||||
signed char vg_r = vr - vg;
|
||||
signed char vg_b = vb - vg;
|
||||
|
||||
if (
|
||||
vr > -3 && vr < 2 &&
|
||||
vg > -3 && vg < 2 &&
|
||||
vb > -3 && vb < 2
|
||||
) {
|
||||
bytes[p++] = QOI_OP_DIFF | (vr + 2) << 4 | (vg + 2) << 2 | (vb + 2);
|
||||
}
|
||||
else if (
|
||||
vg_r > -9 && vg_r < 8 &&
|
||||
vg > -33 && vg < 32 &&
|
||||
vg_b > -9 && vg_b < 8
|
||||
) {
|
||||
bytes[p++] = QOI_OP_LUMA | (vg + 32);
|
||||
bytes[p++] = (vg_r + 8) << 4 | (vg_b + 8);
|
||||
}
|
||||
else {
|
||||
bytes[p++] = QOI_OP_RGB;
|
||||
bytes[p++] = px.rgba.r;
|
||||
bytes[p++] = px.rgba.g;
|
||||
bytes[p++] = px.rgba.b;
|
||||
}
|
||||
}
|
||||
else {
|
||||
bytes[p++] = QOI_OP_RGBA;
|
||||
bytes[p++] = px.rgba.r;
|
||||
bytes[p++] = px.rgba.g;
|
||||
bytes[p++] = px.rgba.b;
|
||||
bytes[p++] = px.rgba.a;
|
||||
}
|
||||
}
|
||||
}
|
||||
px_prev = px;
|
||||
}
|
||||
|
||||
for (i = 0; i < (int)sizeof(qoi_padding); i++) {
|
||||
bytes[p++] = qoi_padding[i];
|
||||
}
|
||||
|
||||
*out_len = p;
|
||||
return bytes;
|
||||
}
|
||||
|
||||
void *qoi_decode(const void *data, int size, qoi_desc *desc, int channels) {
|
||||
const unsigned char *bytes;
|
||||
unsigned int header_magic;
|
||||
unsigned char *pixels;
|
||||
qoi_rgba_t index[64];
|
||||
qoi_rgba_t px;
|
||||
int px_len, chunks_len, px_pos;
|
||||
int p = 0, run = 0;
|
||||
|
||||
if (
|
||||
data == NULL || desc == NULL ||
|
||||
(channels != 0 && channels != 3 && channels != 4) ||
|
||||
size < QOI_HEADER_SIZE + (int)sizeof(qoi_padding)
|
||||
) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
bytes = (const unsigned char *)data;
|
||||
|
||||
header_magic = qoi_read_32(bytes, &p);
|
||||
desc->width = qoi_read_32(bytes, &p);
|
||||
desc->height = qoi_read_32(bytes, &p);
|
||||
desc->channels = bytes[p++];
|
||||
desc->colorspace = bytes[p++];
|
||||
|
||||
if (
|
||||
desc->width == 0 || desc->height == 0 ||
|
||||
desc->channels < 3 || desc->channels > 4 ||
|
||||
desc->colorspace > 1 ||
|
||||
header_magic != QOI_MAGIC ||
|
||||
desc->height >= QOI_PIXELS_MAX / desc->width
|
||||
) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
if (channels == 0) {
|
||||
channels = desc->channels;
|
||||
}
|
||||
|
||||
px_len = desc->width * desc->height * channels;
|
||||
pixels = (unsigned char *) QOI_MALLOC(px_len);
|
||||
if (!pixels) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
QOI_ZEROARR(index);
|
||||
px.rgba.r = 0;
|
||||
px.rgba.g = 0;
|
||||
px.rgba.b = 0;
|
||||
px.rgba.a = 255;
|
||||
|
||||
chunks_len = size - (int)sizeof(qoi_padding);
|
||||
for (px_pos = 0; px_pos < px_len; px_pos += channels) {
|
||||
if (run > 0) {
|
||||
run--;
|
||||
}
|
||||
else if (p < chunks_len) {
|
||||
int b1 = bytes[p++];
|
||||
|
||||
if (b1 == QOI_OP_RGB) {
|
||||
px.rgba.r = bytes[p++];
|
||||
px.rgba.g = bytes[p++];
|
||||
px.rgba.b = bytes[p++];
|
||||
}
|
||||
else if (b1 == QOI_OP_RGBA) {
|
||||
px.rgba.r = bytes[p++];
|
||||
px.rgba.g = bytes[p++];
|
||||
px.rgba.b = bytes[p++];
|
||||
px.rgba.a = bytes[p++];
|
||||
}
|
||||
else if ((b1 & QOI_MASK_2) == QOI_OP_INDEX) {
|
||||
px = index[b1];
|
||||
}
|
||||
else if ((b1 & QOI_MASK_2) == QOI_OP_DIFF) {
|
||||
px.rgba.r += ((b1 >> 4) & 0x03) - 2;
|
||||
px.rgba.g += ((b1 >> 2) & 0x03) - 2;
|
||||
px.rgba.b += ( b1 & 0x03) - 2;
|
||||
}
|
||||
else if ((b1 & QOI_MASK_2) == QOI_OP_LUMA) {
|
||||
int b2 = bytes[p++];
|
||||
int vg = (b1 & 0x3f) - 32;
|
||||
px.rgba.r += vg - 8 + ((b2 >> 4) & 0x0f);
|
||||
px.rgba.g += vg;
|
||||
px.rgba.b += vg - 8 + (b2 & 0x0f);
|
||||
}
|
||||
else if ((b1 & QOI_MASK_2) == QOI_OP_RUN) {
|
||||
run = (b1 & 0x3f);
|
||||
}
|
||||
|
||||
index[QOI_COLOR_HASH(px) % 64] = px;
|
||||
}
|
||||
|
||||
pixels[px_pos + 0] = px.rgba.r;
|
||||
pixels[px_pos + 1] = px.rgba.g;
|
||||
pixels[px_pos + 2] = px.rgba.b;
|
||||
|
||||
if (channels == 4) {
|
||||
pixels[px_pos + 3] = px.rgba.a;
|
||||
}
|
||||
}
|
||||
|
||||
return pixels;
|
||||
}
|
||||
|
||||
#ifndef QOI_NO_STDIO
|
||||
#include <stdio.h>
|
||||
|
||||
int qoi_write(const char *filename, const void *data, const qoi_desc *desc) {
|
||||
FILE *f = fopen(filename, "wb");
|
||||
int size, err;
|
||||
void *encoded;
|
||||
|
||||
if (!f) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
encoded = qoi_encode(data, desc, &size);
|
||||
if (!encoded) {
|
||||
fclose(f);
|
||||
return 0;
|
||||
}
|
||||
|
||||
fwrite(encoded, 1, size, f);
|
||||
fflush(f);
|
||||
err = ferror(f);
|
||||
fclose(f);
|
||||
|
||||
QOI_FREE(encoded);
|
||||
return err ? 0 : size;
|
||||
}
|
||||
|
||||
void *qoi_read(const char *filename, qoi_desc *desc, int channels) {
|
||||
FILE *f = fopen(filename, "rb");
|
||||
int size, bytes_read;
|
||||
void *pixels, *data;
|
||||
|
||||
if (!f) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
fseek(f, 0, SEEK_END);
|
||||
size = ftell(f);
|
||||
if (size <= 0 || fseek(f, 0, SEEK_SET) != 0) {
|
||||
fclose(f);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
data = QOI_MALLOC(size);
|
||||
if (!data) {
|
||||
fclose(f);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
bytes_read = fread(data, 1, size, f);
|
||||
fclose(f);
|
||||
pixels = (bytes_read != size) ? NULL : qoi_decode(data, bytes_read, desc, channels);
|
||||
QOI_FREE(data);
|
||||
return pixels;
|
||||
}
|
||||
|
||||
#endif /* QOI_NO_STDIO */
|
||||
#endif /* QOI_IMPLEMENTATION */
|
||||
|
|
@ -43,6 +43,9 @@ private:
|
|||
|
||||
void AudioThread();
|
||||
|
||||
int StartAudio(const std::string &filename);
|
||||
void StopAudio();
|
||||
|
||||
};
|
||||
|
||||
|
||||
|
|
|
|||
172
shared/audio_player_raudio_impl.cpp
Normal file
172
shared/audio_player_raudio_impl.cpp
Normal file
|
|
@ -0,0 +1,172 @@
|
|||
|
||||
#include <functional>
|
||||
#include <stdio.h>
|
||||
#include "audio_player.h"
|
||||
|
||||
// #define MINIAUDIO_IMPLEMENTATION
|
||||
// #include "miniaudio.h"
|
||||
#include <SDL3/SDL.h>
|
||||
#include <stdio.h>
|
||||
#include "raudio.h"
|
||||
|
||||
static int audio_open = 0;
|
||||
static int next_track = 0;
|
||||
|
||||
// static ma_result result;
|
||||
// static ma_decoder decoder;
|
||||
// static ma_device_config deviceConfig;
|
||||
// static ma_device device;
|
||||
|
||||
SDL_AudioSpec spec;
|
||||
|
||||
|
||||
static ThreadSafeQueue<AudioCommand> g_audioQueue;
|
||||
|
||||
// void data_callback(ma_device* pDevice, void* pOutput, const void* pInput, ma_uint32 frameCount)
|
||||
// {
|
||||
// ma_decoder* pDecoder = (ma_decoder*)pDevice->pUserData;
|
||||
// if (pDecoder == NULL)
|
||||
// {
|
||||
// return;
|
||||
// }
|
||||
|
||||
// if (ma_decoder_read_pcm_frames(pDecoder, pOutput, frameCount, NULL) != MA_SUCCESS)
|
||||
// {
|
||||
// g_audioQueue.push({"end", ""});
|
||||
// }
|
||||
|
||||
|
||||
// (void)pInput;
|
||||
// }
|
||||
|
||||
static Music music;
|
||||
static Sound sound;
|
||||
|
||||
AudioPlayer::AudioPlayer(IAudioEvent &event)
|
||||
: m_event(event)
|
||||
{
|
||||
m_audioThread = std::thread( std::bind(&AudioPlayer::AudioThread, this) );
|
||||
}
|
||||
|
||||
void AudioPlayer::Initialize()
|
||||
{
|
||||
InitAudioDevice();
|
||||
audio_open = 1;
|
||||
}
|
||||
|
||||
void AudioPlayer::Play(const std::string &filename)
|
||||
{
|
||||
// On coupe le son en cours
|
||||
g_audioQueue.clear();
|
||||
g_audioQueue.push({"play", filename});
|
||||
}
|
||||
|
||||
AudioPlayer::~AudioPlayer()
|
||||
{
|
||||
// Quit audio thread
|
||||
g_audioQueue.clear();
|
||||
g_audioQueue.push({"quit", ""});
|
||||
if (m_audioThread.joinable())
|
||||
{
|
||||
m_audioThread.join();
|
||||
}
|
||||
|
||||
CloseAudioDevice();
|
||||
}
|
||||
|
||||
int AudioPlayer::StartAudio(const std::string &filename)
|
||||
{
|
||||
|
||||
// music = LoadMusicStream(filename.c_str());
|
||||
// PlayMusicStream(music);
|
||||
|
||||
sound = LoadSound(filename.c_str());
|
||||
PlaySound(sound);
|
||||
|
||||
/*
|
||||
result = ma_decoder_init_file(filename.c_str(), NULL, &decoder);
|
||||
if (result != MA_SUCCESS)
|
||||
{
|
||||
// FIXME: show error
|
||||
return -1;
|
||||
}
|
||||
|
||||
deviceConfig = ma_device_config_init(ma_device_type_playback);
|
||||
deviceConfig.playback.format = decoder.outputFormat;
|
||||
deviceConfig.playback.channels = decoder.outputChannels;
|
||||
deviceConfig.sampleRate = decoder.outputSampleRate;
|
||||
deviceConfig.dataCallback = data_callback;
|
||||
deviceConfig.pUserData = &decoder;
|
||||
|
||||
if (ma_device_init(NULL, &deviceConfig, &device) != MA_SUCCESS)
|
||||
{
|
||||
printf("Failed to open playback device.\n");
|
||||
ma_decoder_uninit(&decoder);
|
||||
return -3;
|
||||
}
|
||||
|
||||
if (ma_device_start(&device) != MA_SUCCESS)
|
||||
{
|
||||
printf("Failed to start playback device.\n");
|
||||
StopAudio();
|
||||
return -4;
|
||||
}
|
||||
*/
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
void AudioPlayer::StopAudio()
|
||||
{
|
||||
// ma_device_uninit(&device);
|
||||
// ma_decoder_uninit(&decoder);
|
||||
|
||||
StopSound(sound);
|
||||
UnloadSound(sound);
|
||||
|
||||
// StopMusicStream(music);
|
||||
// UnloadMusicStream(music);
|
||||
}
|
||||
|
||||
void AudioPlayer::Stop()
|
||||
{
|
||||
g_audioQueue.clear();
|
||||
g_audioQueue.push({"end", ""});
|
||||
}
|
||||
|
||||
|
||||
#define AUDIO_STATE_WAIT_PLAY 1
|
||||
#define AUDIO_STATE_WAIT_END 2
|
||||
|
||||
void AudioPlayer::AudioThread()
|
||||
{
|
||||
int state = AUDIO_STATE_WAIT_PLAY;
|
||||
for (;;)
|
||||
{
|
||||
auto cmd = g_audioQueue.front();
|
||||
g_audioQueue.pop();
|
||||
|
||||
if (cmd.order == "quit")
|
||||
{
|
||||
return;
|
||||
}
|
||||
else if (cmd.order == "play")
|
||||
{
|
||||
if (state == AUDIO_STATE_WAIT_PLAY)
|
||||
{
|
||||
state = AUDIO_STATE_WAIT_END;
|
||||
StartAudio(cmd.filename);
|
||||
}
|
||||
}
|
||||
else if (cmd.order == "end")
|
||||
{
|
||||
if (state == AUDIO_STATE_WAIT_END)
|
||||
{
|
||||
state = AUDIO_STATE_WAIT_PLAY;
|
||||
StopAudio();
|
||||
m_event.EndOfAudio();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -1,4 +1,4 @@
|
|||
#include <mbedtls/aes.h>
|
||||
// #include <mbedtls/aes.h>
|
||||
#include "downloader.h"
|
||||
#include "json.hpp"
|
||||
|
||||
|
|
|
|||
12536
shared/external/dr_flac.h
vendored
Normal file
12536
shared/external/dr_flac.h
vendored
Normal file
File diff suppressed because it is too large
Load diff
4834
shared/external/dr_mp3.h
vendored
Normal file
4834
shared/external/dr_mp3.h
vendored
Normal file
File diff suppressed because it is too large
Load diff
8803
shared/external/dr_wav.h
vendored
Normal file
8803
shared/external/dr_wav.h
vendored
Normal file
File diff suppressed because it is too large
Load diff
1596
shared/external/jar_mod.h
vendored
Normal file
1596
shared/external/jar_mod.h
vendored
Normal file
File diff suppressed because it is too large
Load diff
2471
shared/external/jar_xm.h
vendored
Normal file
2471
shared/external/jar_xm.h
vendored
Normal file
File diff suppressed because it is too large
Load diff
|
|
@ -92618,4 +92618,4 @@ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
*/
|
||||
728
shared/external/qoa.h
vendored
Normal file
728
shared/external/qoa.h
vendored
Normal file
|
|
@ -0,0 +1,728 @@
|
|||
/*
|
||||
|
||||
Copyright (c) 2023, Dominic Szablewski - https://phoboslab.org
|
||||
SPDX-License-Identifier: MIT
|
||||
|
||||
QOA - The "Quite OK Audio" format for fast, lossy audio compression
|
||||
|
||||
|
||||
-- Data Format
|
||||
|
||||
QOA encodes pulse-code modulated (PCM) audio data with up to 255 channels,
|
||||
sample rates from 1 up to 16777215 hertz and a bit depth of 16 bits.
|
||||
|
||||
The compression method employed in QOA is lossy; it discards some information
|
||||
from the uncompressed PCM data. For many types of audio signals this compression
|
||||
is "transparent", i.e. the difference from the original file is often not
|
||||
audible.
|
||||
|
||||
QOA encodes 20 samples of 16 bit PCM data into slices of 64 bits. A single
|
||||
sample therefore requires 3.2 bits of storage space, resulting in a 5x
|
||||
compression (16 / 3.2).
|
||||
|
||||
A QOA file consists of an 8 byte file header, followed by a number of frames.
|
||||
Each frame contains an 8 byte frame header, the current 16 byte en-/decoder
|
||||
state per channel and 256 slices per channel. Each slice is 8 bytes wide and
|
||||
encodes 20 samples of audio data.
|
||||
|
||||
All values, including the slices, are big endian. The file layout is as follows:
|
||||
|
||||
struct {
|
||||
struct {
|
||||
char magic[4]; // magic bytes "qoaf"
|
||||
uint32_t samples; // samples per channel in this file
|
||||
} file_header;
|
||||
|
||||
struct {
|
||||
struct {
|
||||
uint8_t num_channels; // no. of channels
|
||||
uint24_t samplerate; // samplerate in hz
|
||||
uint16_t fsamples; // samples per channel in this frame
|
||||
uint16_t fsize; // frame size (includes this header)
|
||||
} frame_header;
|
||||
|
||||
struct {
|
||||
int16_t history[4]; // most recent last
|
||||
int16_t weights[4]; // most recent last
|
||||
} lms_state[num_channels];
|
||||
|
||||
qoa_slice_t slices[256][num_channels];
|
||||
|
||||
} frames[ceil(samples / (256 * 20))];
|
||||
} qoa_file_t;
|
||||
|
||||
Each `qoa_slice_t` contains a quantized scalefactor `sf_quant` and 20 quantized
|
||||
residuals `qrNN`:
|
||||
|
||||
.- QOA_SLICE -- 64 bits, 20 samples --------------------------/ /------------.
|
||||
| Byte[0] | Byte[1] | Byte[2] \ \ Byte[7] |
|
||||
| 7 6 5 4 3 2 1 0 | 7 6 5 4 3 2 1 0 | 7 6 5 / / 2 1 0 |
|
||||
|------------+--------+--------+--------+---------+---------+-\ \--+---------|
|
||||
| sf_quant | qr00 | qr01 | qr02 | qr03 | qr04 | / / | qr19 |
|
||||
`-------------------------------------------------------------\ \------------`
|
||||
|
||||
Each frame except the last must contain exactly 256 slices per channel. The last
|
||||
frame may contain between 1 .. 256 (inclusive) slices per channel. The last
|
||||
slice (for each channel) in the last frame may contain less than 20 samples; the
|
||||
slice still must be 8 bytes wide, with the unused samples zeroed out.
|
||||
|
||||
Channels are interleaved per slice. E.g. for 2 channel stereo:
|
||||
slice[0] = L, slice[1] = R, slice[2] = L, slice[3] = R ...
|
||||
|
||||
A valid QOA file or stream must have at least one frame. Each frame must contain
|
||||
at least one channel and one sample with a samplerate between 1 .. 16777215
|
||||
(inclusive).
|
||||
|
||||
If the total number of samples is not known by the encoder, the samples in the
|
||||
file header may be set to 0x00000000 to indicate that the encoder is
|
||||
"streaming". In a streaming context, the samplerate and number of channels may
|
||||
differ from frame to frame. For static files (those with samples set to a
|
||||
non-zero value), each frame must have the same number of channels and same
|
||||
samplerate.
|
||||
|
||||
Note that this implementation of QOA only handles files with a known total
|
||||
number of samples.
|
||||
|
||||
A decoder should support at least 8 channels. The channel layout for channel
|
||||
counts 1 .. 8 is:
|
||||
|
||||
1. Mono
|
||||
2. L, R
|
||||
3. L, R, C
|
||||
4. FL, FR, B/SL, B/SR
|
||||
5. FL, FR, C, B/SL, B/SR
|
||||
6. FL, FR, C, LFE, B/SL, B/SR
|
||||
7. FL, FR, C, LFE, B, SL, SR
|
||||
8. FL, FR, C, LFE, BL, BR, SL, SR
|
||||
|
||||
QOA predicts each audio sample based on the previously decoded ones using a
|
||||
"Sign-Sign Least Mean Squares Filter" (LMS). This prediction plus the
|
||||
dequantized residual forms the final output sample.
|
||||
|
||||
*/
|
||||
|
||||
|
||||
|
||||
/* -----------------------------------------------------------------------------
|
||||
Header - Public functions */
|
||||
|
||||
#ifndef QOA_H
|
||||
#define QOA_H
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#define QOA_MIN_FILESIZE 16
|
||||
#define QOA_MAX_CHANNELS 8
|
||||
|
||||
#define QOA_SLICE_LEN 20
|
||||
#define QOA_SLICES_PER_FRAME 256
|
||||
#define QOA_FRAME_LEN (QOA_SLICES_PER_FRAME * QOA_SLICE_LEN)
|
||||
#define QOA_LMS_LEN 4
|
||||
#define QOA_MAGIC 0x716f6166 /* 'qoaf' */
|
||||
|
||||
#define QOA_FRAME_SIZE(channels, slices) \
|
||||
(8 + QOA_LMS_LEN * 4 * channels + 8 * slices * channels)
|
||||
|
||||
typedef struct {
|
||||
int history[QOA_LMS_LEN];
|
||||
int weights[QOA_LMS_LEN];
|
||||
} qoa_lms_t;
|
||||
|
||||
typedef struct {
|
||||
unsigned int channels;
|
||||
unsigned int samplerate;
|
||||
unsigned int samples;
|
||||
qoa_lms_t lms[QOA_MAX_CHANNELS];
|
||||
#ifdef QOA_RECORD_TOTAL_ERROR
|
||||
double error;
|
||||
#endif
|
||||
} qoa_desc;
|
||||
|
||||
unsigned int qoa_encode_header(qoa_desc *qoa, unsigned char *bytes);
|
||||
unsigned int qoa_encode_frame(const short *sample_data, qoa_desc *qoa, unsigned int frame_len, unsigned char *bytes);
|
||||
void *qoa_encode(const short *sample_data, qoa_desc *qoa, unsigned int *out_len);
|
||||
|
||||
unsigned int qoa_max_frame_size(qoa_desc *qoa);
|
||||
unsigned int qoa_decode_header(const unsigned char *bytes, int size, qoa_desc *qoa);
|
||||
unsigned int qoa_decode_frame(const unsigned char *bytes, unsigned int size, qoa_desc *qoa, short *sample_data, unsigned int *frame_len);
|
||||
short *qoa_decode(const unsigned char *bytes, int size, qoa_desc *file);
|
||||
|
||||
#ifndef QOA_NO_STDIO
|
||||
|
||||
int qoa_write(const char *filename, const short *sample_data, qoa_desc *qoa);
|
||||
void *qoa_read(const char *filename, qoa_desc *qoa);
|
||||
|
||||
#endif /* QOA_NO_STDIO */
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#endif /* QOA_H */
|
||||
|
||||
|
||||
/* -----------------------------------------------------------------------------
|
||||
Implementation */
|
||||
|
||||
#ifdef QOA_IMPLEMENTATION
|
||||
#include <stdlib.h>
|
||||
|
||||
#ifndef QOA_MALLOC
|
||||
#define QOA_MALLOC(sz) malloc(sz)
|
||||
#define QOA_FREE(p) free(p)
|
||||
#endif
|
||||
|
||||
typedef unsigned long long qoa_uint64_t;
|
||||
|
||||
|
||||
/* The quant_tab provides an index into the dequant_tab for residuals in the
|
||||
range of -8 .. 8. It maps this range to just 3bits and becomes less accurate at
|
||||
the higher end. Note that the residual zero is identical to the lowest positive
|
||||
value. This is mostly fine, since the qoa_div() function always rounds away
|
||||
from zero. */
|
||||
|
||||
static const int qoa_quant_tab[17] = {
|
||||
7, 7, 7, 5, 5, 3, 3, 1, /* -8..-1 */
|
||||
0, /* 0 */
|
||||
0, 2, 2, 4, 4, 6, 6, 6 /* 1.. 8 */
|
||||
};
|
||||
|
||||
|
||||
/* We have 16 different scalefactors. Like the quantized residuals these become
|
||||
less accurate at the higher end. In theory, the highest scalefactor that we
|
||||
would need to encode the highest 16bit residual is (2**16)/8 = 8192. However we
|
||||
rely on the LMS filter to predict samples accurately enough that a maximum
|
||||
residual of one quarter of the 16 bit range is sufficient. I.e. with the
|
||||
scalefactor 2048 times the quant range of 8 we can encode residuals up to 2**14.
|
||||
|
||||
The scalefactor values are computed as:
|
||||
scalefactor_tab[s] <- round(pow(s + 1, 2.75)) */
|
||||
|
||||
static const int qoa_scalefactor_tab[16] = {
|
||||
1, 7, 21, 45, 84, 138, 211, 304, 421, 562, 731, 928, 1157, 1419, 1715, 2048
|
||||
};
|
||||
|
||||
|
||||
/* The reciprocal_tab maps each of the 16 scalefactors to their rounded
|
||||
reciprocals 1/scalefactor. This allows us to calculate the scaled residuals in
|
||||
the encoder with just one multiplication instead of an expensive division. We
|
||||
do this in .16 fixed point with integers, instead of floats.
|
||||
|
||||
The reciprocal_tab is computed as:
|
||||
reciprocal_tab[s] <- ((1<<16) + scalefactor_tab[s] - 1) / scalefactor_tab[s] */
|
||||
|
||||
static const int qoa_reciprocal_tab[16] = {
|
||||
65536, 9363, 3121, 1457, 781, 475, 311, 216, 156, 117, 90, 71, 57, 47, 39, 32
|
||||
};
|
||||
|
||||
|
||||
/* The dequant_tab maps each of the scalefactors and quantized residuals to
|
||||
their unscaled & dequantized version.
|
||||
|
||||
Since qoa_div rounds away from the zero, the smallest entries are mapped to 3/4
|
||||
instead of 1. The dequant_tab assumes the following dequantized values for each
|
||||
of the quant_tab indices and is computed as:
|
||||
float dqt[8] = {0.75, -0.75, 2.5, -2.5, 4.5, -4.5, 7, -7};
|
||||
dequant_tab[s][q] <- round_ties_away_from_zero(scalefactor_tab[s] * dqt[q])
|
||||
|
||||
The rounding employed here is "to nearest, ties away from zero", i.e. positive
|
||||
and negative values are treated symmetrically.
|
||||
*/
|
||||
|
||||
static const int qoa_dequant_tab[16][8] = {
|
||||
{ 1, -1, 3, -3, 5, -5, 7, -7},
|
||||
{ 5, -5, 18, -18, 32, -32, 49, -49},
|
||||
{ 16, -16, 53, -53, 95, -95, 147, -147},
|
||||
{ 34, -34, 113, -113, 203, -203, 315, -315},
|
||||
{ 63, -63, 210, -210, 378, -378, 588, -588},
|
||||
{ 104, -104, 345, -345, 621, -621, 966, -966},
|
||||
{ 158, -158, 528, -528, 950, -950, 1477, -1477},
|
||||
{ 228, -228, 760, -760, 1368, -1368, 2128, -2128},
|
||||
{ 316, -316, 1053, -1053, 1895, -1895, 2947, -2947},
|
||||
{ 422, -422, 1405, -1405, 2529, -2529, 3934, -3934},
|
||||
{ 548, -548, 1828, -1828, 3290, -3290, 5117, -5117},
|
||||
{ 696, -696, 2320, -2320, 4176, -4176, 6496, -6496},
|
||||
{ 868, -868, 2893, -2893, 5207, -5207, 8099, -8099},
|
||||
{1064, -1064, 3548, -3548, 6386, -6386, 9933, -9933},
|
||||
{1286, -1286, 4288, -4288, 7718, -7718, 12005, -12005},
|
||||
{1536, -1536, 5120, -5120, 9216, -9216, 14336, -14336},
|
||||
};
|
||||
|
||||
|
||||
/* The Least Mean Squares Filter is the heart of QOA. It predicts the next
|
||||
sample based on the previous 4 reconstructed samples. It does so by continuously
|
||||
adjusting 4 weights based on the residual of the previous prediction.
|
||||
|
||||
The next sample is predicted as the sum of (weight[i] * history[i]).
|
||||
|
||||
The adjustment of the weights is done with a "Sign-Sign-LMS" that adds or
|
||||
subtracts the residual to each weight, based on the corresponding sample from
|
||||
the history. This, surprisingly, is sufficient to get worthwhile predictions.
|
||||
|
||||
This is all done with fixed point integers. Hence the right-shifts when updating
|
||||
the weights and calculating the prediction. */
|
||||
|
||||
static int qoa_lms_predict(qoa_lms_t *lms) {
|
||||
int prediction = 0;
|
||||
for (int i = 0; i < QOA_LMS_LEN; i++) {
|
||||
prediction += lms->weights[i] * lms->history[i];
|
||||
}
|
||||
return prediction >> 13;
|
||||
}
|
||||
|
||||
static void qoa_lms_update(qoa_lms_t *lms, int sample, int residual) {
|
||||
int delta = residual >> 4;
|
||||
for (int i = 0; i < QOA_LMS_LEN; i++) {
|
||||
lms->weights[i] += lms->history[i] < 0 ? -delta : delta;
|
||||
}
|
||||
|
||||
for (int i = 0; i < QOA_LMS_LEN-1; i++) {
|
||||
lms->history[i] = lms->history[i+1];
|
||||
}
|
||||
lms->history[QOA_LMS_LEN-1] = sample;
|
||||
}
|
||||
|
||||
|
||||
/* qoa_div() implements a rounding division, but avoids rounding to zero for
|
||||
small numbers. E.g. 0.1 will be rounded to 1. Note that 0 itself still
|
||||
returns as 0, which is handled in the qoa_quant_tab[].
|
||||
qoa_div() takes an index into the .16 fixed point qoa_reciprocal_tab as an
|
||||
argument, so it can do the division with a cheaper integer multiplication. */
|
||||
|
||||
static inline int qoa_div(int v, int scalefactor) {
|
||||
int reciprocal = qoa_reciprocal_tab[scalefactor];
|
||||
int n = (v * reciprocal + (1 << 15)) >> 16;
|
||||
n = n + ((v > 0) - (v < 0)) - ((n > 0) - (n < 0)); /* round away from 0 */
|
||||
return n;
|
||||
}
|
||||
|
||||
static inline int qoa_clamp(int v, int min, int max) {
|
||||
if (v < min) { return min; }
|
||||
if (v > max) { return max; }
|
||||
return v;
|
||||
}
|
||||
|
||||
/* This specialized clamp function for the signed 16 bit range improves decode
|
||||
performance quite a bit. The extra if() statement works nicely with the CPUs
|
||||
branch prediction as this branch is rarely taken. */
|
||||
|
||||
static inline int qoa_clamp_s16(int v) {
|
||||
if ((unsigned int)(v + 32768) > 65535) {
|
||||
if (v < -32768) { return -32768; }
|
||||
if (v > 32767) { return 32767; }
|
||||
}
|
||||
return v;
|
||||
}
|
||||
|
||||
static inline qoa_uint64_t qoa_read_u64(const unsigned char *bytes, unsigned int *p) {
|
||||
bytes += *p;
|
||||
*p += 8;
|
||||
return
|
||||
((qoa_uint64_t)(bytes[0]) << 56) | ((qoa_uint64_t)(bytes[1]) << 48) |
|
||||
((qoa_uint64_t)(bytes[2]) << 40) | ((qoa_uint64_t)(bytes[3]) << 32) |
|
||||
((qoa_uint64_t)(bytes[4]) << 24) | ((qoa_uint64_t)(bytes[5]) << 16) |
|
||||
((qoa_uint64_t)(bytes[6]) << 8) | ((qoa_uint64_t)(bytes[7]) << 0);
|
||||
}
|
||||
|
||||
static inline void qoa_write_u64(qoa_uint64_t v, unsigned char *bytes, unsigned int *p) {
|
||||
bytes += *p;
|
||||
*p += 8;
|
||||
bytes[0] = (v >> 56) & 0xff;
|
||||
bytes[1] = (v >> 48) & 0xff;
|
||||
bytes[2] = (v >> 40) & 0xff;
|
||||
bytes[3] = (v >> 32) & 0xff;
|
||||
bytes[4] = (v >> 24) & 0xff;
|
||||
bytes[5] = (v >> 16) & 0xff;
|
||||
bytes[6] = (v >> 8) & 0xff;
|
||||
bytes[7] = (v >> 0) & 0xff;
|
||||
}
|
||||
|
||||
|
||||
/* -----------------------------------------------------------------------------
|
||||
Encoder */
|
||||
|
||||
unsigned int qoa_encode_header(qoa_desc *qoa, unsigned char *bytes) {
|
||||
unsigned int p = 0;
|
||||
qoa_write_u64(((qoa_uint64_t)QOA_MAGIC << 32) | qoa->samples, bytes, &p);
|
||||
return p;
|
||||
}
|
||||
|
||||
unsigned int qoa_encode_frame(const short *sample_data, qoa_desc *qoa, unsigned int frame_len, unsigned char *bytes) {
|
||||
unsigned int channels = qoa->channels;
|
||||
|
||||
unsigned int p = 0;
|
||||
unsigned int slices = (frame_len + QOA_SLICE_LEN - 1) / QOA_SLICE_LEN;
|
||||
unsigned int frame_size = QOA_FRAME_SIZE(channels, slices);
|
||||
int prev_scalefactor[QOA_MAX_CHANNELS] = {0};
|
||||
|
||||
/* Write the frame header */
|
||||
qoa_write_u64((
|
||||
(qoa_uint64_t)qoa->channels << 56 |
|
||||
(qoa_uint64_t)qoa->samplerate << 32 |
|
||||
(qoa_uint64_t)frame_len << 16 |
|
||||
(qoa_uint64_t)frame_size
|
||||
), bytes, &p);
|
||||
|
||||
|
||||
for (int c = 0; c < channels; c++) {
|
||||
/* If the weights have grown too large, reset them to 0. This may happen
|
||||
with certain high-frequency sounds. This is a last resort and will
|
||||
introduce quite a bit of noise, but should at least prevent pops/clicks */
|
||||
int weights_sum =
|
||||
qoa->lms[c].weights[0] * qoa->lms[c].weights[0] +
|
||||
qoa->lms[c].weights[1] * qoa->lms[c].weights[1] +
|
||||
qoa->lms[c].weights[2] * qoa->lms[c].weights[2] +
|
||||
qoa->lms[c].weights[3] * qoa->lms[c].weights[3];
|
||||
if (weights_sum > 0x2fffffff) {
|
||||
qoa->lms[c].weights[0] = 0;
|
||||
qoa->lms[c].weights[1] = 0;
|
||||
qoa->lms[c].weights[2] = 0;
|
||||
qoa->lms[c].weights[3] = 0;
|
||||
}
|
||||
|
||||
/* Write the current LMS state */
|
||||
qoa_uint64_t weights = 0;
|
||||
qoa_uint64_t history = 0;
|
||||
for (int i = 0; i < QOA_LMS_LEN; i++) {
|
||||
history = (history << 16) | (qoa->lms[c].history[i] & 0xffff);
|
||||
weights = (weights << 16) | (qoa->lms[c].weights[i] & 0xffff);
|
||||
}
|
||||
qoa_write_u64(history, bytes, &p);
|
||||
qoa_write_u64(weights, bytes, &p);
|
||||
}
|
||||
|
||||
/* We encode all samples with the channels interleaved on a slice level.
|
||||
E.g. for stereo: (ch-0, slice 0), (ch 1, slice 0), (ch 0, slice 1), ...*/
|
||||
for (int sample_index = 0; sample_index < frame_len; sample_index += QOA_SLICE_LEN) {
|
||||
|
||||
for (int c = 0; c < channels; c++) {
|
||||
int slice_len = qoa_clamp(QOA_SLICE_LEN, 0, frame_len - sample_index);
|
||||
int slice_start = sample_index * channels + c;
|
||||
int slice_end = (sample_index + slice_len) * channels + c;
|
||||
|
||||
/* Brute for search for the best scalefactor. Just go through all
|
||||
16 scalefactors, encode all samples for the current slice and
|
||||
meassure the total squared error. */
|
||||
qoa_uint64_t best_error = -1;
|
||||
qoa_uint64_t best_slice;
|
||||
qoa_lms_t best_lms;
|
||||
int best_scalefactor;
|
||||
|
||||
for (int sfi = 0; sfi < 16; sfi++) {
|
||||
/* There is a strong correlation between the scalefactors of
|
||||
neighboring slices. As an optimization, start testing
|
||||
the best scalefactor of the previous slice first. */
|
||||
int scalefactor = (sfi + prev_scalefactor[c]) % 16;
|
||||
|
||||
/* We have to reset the LMS state to the last known good one
|
||||
before trying each scalefactor, as each pass updates the LMS
|
||||
state when encoding. */
|
||||
qoa_lms_t lms = qoa->lms[c];
|
||||
qoa_uint64_t slice = scalefactor;
|
||||
qoa_uint64_t current_error = 0;
|
||||
|
||||
for (int si = slice_start; si < slice_end; si += channels) {
|
||||
int sample = sample_data[si];
|
||||
int predicted = qoa_lms_predict(&lms);
|
||||
|
||||
int residual = sample - predicted;
|
||||
int scaled = qoa_div(residual, scalefactor);
|
||||
int clamped = qoa_clamp(scaled, -8, 8);
|
||||
int quantized = qoa_quant_tab[clamped + 8];
|
||||
int dequantized = qoa_dequant_tab[scalefactor][quantized];
|
||||
int reconstructed = qoa_clamp_s16(predicted + dequantized);
|
||||
|
||||
long long error = (sample - reconstructed);
|
||||
current_error += error * error;
|
||||
if (current_error > best_error) {
|
||||
break;
|
||||
}
|
||||
|
||||
qoa_lms_update(&lms, reconstructed, dequantized);
|
||||
slice = (slice << 3) | quantized;
|
||||
}
|
||||
|
||||
if (current_error < best_error) {
|
||||
best_error = current_error;
|
||||
best_slice = slice;
|
||||
best_lms = lms;
|
||||
best_scalefactor = scalefactor;
|
||||
}
|
||||
}
|
||||
|
||||
prev_scalefactor[c] = best_scalefactor;
|
||||
|
||||
qoa->lms[c] = best_lms;
|
||||
#ifdef QOA_RECORD_TOTAL_ERROR
|
||||
qoa->error += best_error;
|
||||
#endif
|
||||
|
||||
/* If this slice was shorter than QOA_SLICE_LEN, we have to left-
|
||||
shift all encoded data, to ensure the rightmost bits are the empty
|
||||
ones. This should only happen in the last frame of a file as all
|
||||
slices are completely filled otherwise. */
|
||||
best_slice <<= (QOA_SLICE_LEN - slice_len) * 3;
|
||||
qoa_write_u64(best_slice, bytes, &p);
|
||||
}
|
||||
}
|
||||
|
||||
return p;
|
||||
}
|
||||
|
||||
void *qoa_encode(const short *sample_data, qoa_desc *qoa, unsigned int *out_len) {
|
||||
if (
|
||||
qoa->samples == 0 ||
|
||||
qoa->samplerate == 0 || qoa->samplerate > 0xffffff ||
|
||||
qoa->channels == 0 || qoa->channels > QOA_MAX_CHANNELS
|
||||
) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/* Calculate the encoded size and allocate */
|
||||
unsigned int num_frames = (qoa->samples + QOA_FRAME_LEN-1) / QOA_FRAME_LEN;
|
||||
unsigned int num_slices = (qoa->samples + QOA_SLICE_LEN-1) / QOA_SLICE_LEN;
|
||||
unsigned int encoded_size = 8 + /* 8 byte file header */
|
||||
num_frames * 8 + /* 8 byte frame headers */
|
||||
num_frames * QOA_LMS_LEN * 4 * qoa->channels + /* 4 * 4 bytes lms state per channel */
|
||||
num_slices * 8 * qoa->channels; /* 8 byte slices */
|
||||
|
||||
unsigned char *bytes = QOA_MALLOC(encoded_size);
|
||||
|
||||
for (int c = 0; c < qoa->channels; c++) {
|
||||
/* Set the initial LMS weights to {0, 0, -1, 2}. This helps with the
|
||||
prediction of the first few ms of a file. */
|
||||
qoa->lms[c].weights[0] = 0;
|
||||
qoa->lms[c].weights[1] = 0;
|
||||
qoa->lms[c].weights[2] = -(1<<13);
|
||||
qoa->lms[c].weights[3] = (1<<14);
|
||||
|
||||
/* Explicitly set the history samples to 0, as we might have some
|
||||
garbage in there. */
|
||||
for (int i = 0; i < QOA_LMS_LEN; i++) {
|
||||
qoa->lms[c].history[i] = 0;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/* Encode the header and go through all frames */
|
||||
unsigned int p = qoa_encode_header(qoa, bytes);
|
||||
#ifdef QOA_RECORD_TOTAL_ERROR
|
||||
qoa->error = 0;
|
||||
#endif
|
||||
|
||||
int frame_len = QOA_FRAME_LEN;
|
||||
for (int sample_index = 0; sample_index < qoa->samples; sample_index += frame_len) {
|
||||
frame_len = qoa_clamp(QOA_FRAME_LEN, 0, qoa->samples - sample_index);
|
||||
const short *frame_samples = sample_data + sample_index * qoa->channels;
|
||||
unsigned int frame_size = qoa_encode_frame(frame_samples, qoa, frame_len, bytes + p);
|
||||
p += frame_size;
|
||||
}
|
||||
|
||||
*out_len = p;
|
||||
return bytes;
|
||||
}
|
||||
|
||||
|
||||
|
||||
/* -----------------------------------------------------------------------------
|
||||
Decoder */
|
||||
|
||||
unsigned int qoa_max_frame_size(qoa_desc *qoa) {
|
||||
return QOA_FRAME_SIZE(qoa->channels, QOA_SLICES_PER_FRAME);
|
||||
}
|
||||
|
||||
unsigned int qoa_decode_header(const unsigned char *bytes, int size, qoa_desc *qoa) {
|
||||
unsigned int p = 0;
|
||||
if (size < QOA_MIN_FILESIZE) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
/* Read the file header, verify the magic number ('qoaf') and read the
|
||||
total number of samples. */
|
||||
qoa_uint64_t file_header = qoa_read_u64(bytes, &p);
|
||||
|
||||
if ((file_header >> 32) != QOA_MAGIC) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
qoa->samples = file_header & 0xffffffff;
|
||||
if (!qoa->samples) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* Peek into the first frame header to get the number of channels and
|
||||
the samplerate. */
|
||||
qoa_uint64_t frame_header = qoa_read_u64(bytes, &p);
|
||||
qoa->channels = (frame_header >> 56) & 0x0000ff;
|
||||
qoa->samplerate = (frame_header >> 32) & 0xffffff;
|
||||
|
||||
if (qoa->channels == 0 || qoa->samples == 0 || qoa->samplerate == 0) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
return 8;
|
||||
}
|
||||
|
||||
unsigned int qoa_decode_frame(const unsigned char *bytes, unsigned int size, qoa_desc *qoa, short *sample_data, unsigned int *frame_len) {
|
||||
unsigned int p = 0;
|
||||
*frame_len = 0;
|
||||
|
||||
if (size < 8 + QOA_LMS_LEN * 4 * qoa->channels) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* Read and verify the frame header */
|
||||
qoa_uint64_t frame_header = qoa_read_u64(bytes, &p);
|
||||
int channels = (frame_header >> 56) & 0x0000ff;
|
||||
int samplerate = (frame_header >> 32) & 0xffffff;
|
||||
int samples = (frame_header >> 16) & 0x00ffff;
|
||||
int frame_size = (frame_header ) & 0x00ffff;
|
||||
|
||||
int data_size = frame_size - 8 - QOA_LMS_LEN * 4 * channels;
|
||||
int num_slices = data_size / 8;
|
||||
int max_total_samples = num_slices * QOA_SLICE_LEN;
|
||||
|
||||
if (
|
||||
channels != qoa->channels ||
|
||||
samplerate != qoa->samplerate ||
|
||||
frame_size > size ||
|
||||
samples * channels > max_total_samples
|
||||
) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
/* Read the LMS state: 4 x 2 bytes history, 4 x 2 bytes weights per channel */
|
||||
for (int c = 0; c < channels; c++) {
|
||||
qoa_uint64_t history = qoa_read_u64(bytes, &p);
|
||||
qoa_uint64_t weights = qoa_read_u64(bytes, &p);
|
||||
for (int i = 0; i < QOA_LMS_LEN; i++) {
|
||||
qoa->lms[c].history[i] = ((signed short)(history >> 48));
|
||||
history <<= 16;
|
||||
qoa->lms[c].weights[i] = ((signed short)(weights >> 48));
|
||||
weights <<= 16;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/* Decode all slices for all channels in this frame */
|
||||
for (int sample_index = 0; sample_index < samples; sample_index += QOA_SLICE_LEN) {
|
||||
for (int c = 0; c < channels; c++) {
|
||||
qoa_uint64_t slice = qoa_read_u64(bytes, &p);
|
||||
|
||||
int scalefactor = (slice >> 60) & 0xf;
|
||||
int slice_start = sample_index * channels + c;
|
||||
int slice_end = qoa_clamp(sample_index + QOA_SLICE_LEN, 0, samples) * channels + c;
|
||||
|
||||
for (int si = slice_start; si < slice_end; si += channels) {
|
||||
int predicted = qoa_lms_predict(&qoa->lms[c]);
|
||||
int quantized = (slice >> 57) & 0x7;
|
||||
int dequantized = qoa_dequant_tab[scalefactor][quantized];
|
||||
int reconstructed = qoa_clamp_s16(predicted + dequantized);
|
||||
|
||||
sample_data[si] = reconstructed;
|
||||
slice <<= 3;
|
||||
|
||||
qoa_lms_update(&qoa->lms[c], reconstructed, dequantized);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
*frame_len = samples;
|
||||
return p;
|
||||
}
|
||||
|
||||
short *qoa_decode(const unsigned char *bytes, int size, qoa_desc *qoa) {
|
||||
unsigned int p = qoa_decode_header(bytes, size, qoa);
|
||||
if (!p) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/* Calculate the required size of the sample buffer and allocate */
|
||||
int total_samples = qoa->samples * qoa->channels;
|
||||
short *sample_data = QOA_MALLOC(total_samples * sizeof(short));
|
||||
|
||||
unsigned int sample_index = 0;
|
||||
unsigned int frame_len;
|
||||
unsigned int frame_size;
|
||||
|
||||
/* Decode all frames */
|
||||
do {
|
||||
short *sample_ptr = sample_data + sample_index * qoa->channels;
|
||||
frame_size = qoa_decode_frame(bytes + p, size - p, qoa, sample_ptr, &frame_len);
|
||||
|
||||
p += frame_size;
|
||||
sample_index += frame_len;
|
||||
} while (frame_size && sample_index < qoa->samples);
|
||||
|
||||
qoa->samples = sample_index;
|
||||
return sample_data;
|
||||
}
|
||||
|
||||
|
||||
|
||||
/* -----------------------------------------------------------------------------
|
||||
File read/write convenience functions */
|
||||
|
||||
#ifndef QOA_NO_STDIO
|
||||
#include <stdio.h>
|
||||
|
||||
int qoa_write(const char *filename, const short *sample_data, qoa_desc *qoa) {
|
||||
FILE *f = fopen(filename, "wb");
|
||||
unsigned int size;
|
||||
void *encoded;
|
||||
|
||||
if (!f) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
encoded = qoa_encode(sample_data, qoa, &size);
|
||||
if (!encoded) {
|
||||
fclose(f);
|
||||
return 0;
|
||||
}
|
||||
|
||||
fwrite(encoded, 1, size, f);
|
||||
fclose(f);
|
||||
|
||||
QOA_FREE(encoded);
|
||||
return size;
|
||||
}
|
||||
|
||||
void *qoa_read(const char *filename, qoa_desc *qoa) {
|
||||
FILE *f = fopen(filename, "rb");
|
||||
int size, bytes_read;
|
||||
void *data;
|
||||
short *sample_data;
|
||||
|
||||
if (!f) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
fseek(f, 0, SEEK_END);
|
||||
size = ftell(f);
|
||||
if (size <= 0) {
|
||||
fclose(f);
|
||||
return NULL;
|
||||
}
|
||||
fseek(f, 0, SEEK_SET);
|
||||
|
||||
data = QOA_MALLOC(size);
|
||||
if (!data) {
|
||||
fclose(f);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
bytes_read = fread(data, 1, size, f);
|
||||
fclose(f);
|
||||
|
||||
sample_data = qoa_decode(data, bytes_read, qoa);
|
||||
QOA_FREE(data);
|
||||
return sample_data;
|
||||
}
|
||||
|
||||
#endif /* QOA_NO_STDIO */
|
||||
#endif /* QOA_IMPLEMENTATION */
|
||||
278
shared/external/qoaplay.c
vendored
Normal file
278
shared/external/qoaplay.c
vendored
Normal file
|
|
@ -0,0 +1,278 @@
|
|||
/*******************************************************************************************
|
||||
*
|
||||
* qoaplay - QOA stream playing helper functions
|
||||
*
|
||||
* qoaplay is a tiny abstraction to read and decode a QOA file "on the fly".
|
||||
* It reads and decodes one frame at a time with minimal memory requirements.
|
||||
* qoaplay also provides some functions to seek to a specific frame.
|
||||
*
|
||||
* LICENSE: MIT License
|
||||
*
|
||||
* Copyright (c) 2023 Dominic Szablewski (@phoboslab), reviewed by Ramon Santamaria (@raysan5)
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
* in the Software without restriction, including without limitation the rights
|
||||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
* copies of the Software, and to permit persons to whom the Software is
|
||||
* furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included in all
|
||||
* copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
* SOFTWARE.
|
||||
*
|
||||
**********************************************************************************************/
|
||||
|
||||
//----------------------------------------------------------------------------------
|
||||
// Types and Structures Definition
|
||||
//----------------------------------------------------------------------------------
|
||||
// QOA streaming data descriptor
|
||||
typedef struct {
|
||||
qoa_desc info; // QOA descriptor data
|
||||
|
||||
FILE *file; // QOA file to read, if NULL, using memory buffer -> file_data
|
||||
unsigned char *file_data; // QOA file data on memory
|
||||
unsigned int file_data_size; // QOA file data on memory size
|
||||
unsigned int file_data_offset; // QOA file data on memory offset for next read
|
||||
|
||||
unsigned int first_frame_pos; // First frame position (after QOA header, required for offset)
|
||||
unsigned int sample_position; // Current streaming sample position
|
||||
|
||||
unsigned char *buffer; // Buffer used to read samples from file/memory (used on decoding)
|
||||
unsigned int buffer_len; // Buffer length to read samples for streaming
|
||||
|
||||
short *sample_data; // Sample data decoded
|
||||
unsigned int sample_data_len; // Sample data decoded length
|
||||
unsigned int sample_data_pos; // Sample data decoded position
|
||||
|
||||
} qoaplay_desc;
|
||||
|
||||
//----------------------------------------------------------------------------------
|
||||
// Module Functions Declaration
|
||||
//----------------------------------------------------------------------------------
|
||||
|
||||
#if defined(__cplusplus)
|
||||
extern "C" { // Prevents name mangling of functions
|
||||
#endif
|
||||
|
||||
qoaplay_desc *qoaplay_open(const char *path);
|
||||
qoaplay_desc *qoaplay_open_memory(const unsigned char *data, int data_size);
|
||||
void qoaplay_close(qoaplay_desc *qoa_ctx);
|
||||
|
||||
void qoaplay_rewind(qoaplay_desc *qoa_ctx);
|
||||
void qoaplay_seek_frame(qoaplay_desc *qoa_ctx, int frame);
|
||||
unsigned int qoaplay_decode(qoaplay_desc *qoa_ctx, float *sample_data, int num_samples);
|
||||
unsigned int qoaplay_decode_frame(qoaplay_desc *qoa_ctx);
|
||||
double qoaplay_get_duration(qoaplay_desc *qoa_ctx);
|
||||
double qoaplay_get_time(qoaplay_desc *qoa_ctx);
|
||||
int qoaplay_get_frame(qoaplay_desc *qoa_ctx);
|
||||
|
||||
#if defined(__cplusplus)
|
||||
} // Prevents name mangling of functions
|
||||
#endif
|
||||
|
||||
//----------------------------------------------------------------------------------
|
||||
// Module Functions Definition
|
||||
//----------------------------------------------------------------------------------
|
||||
|
||||
// Open QOA file, keep FILE pointer to keep reading from file
|
||||
qoaplay_desc *qoaplay_open(const char *path)
|
||||
{
|
||||
FILE *file = fopen(path, "rb");
|
||||
if (!file) return NULL;
|
||||
|
||||
// Read and decode the file header
|
||||
unsigned char header[QOA_MIN_FILESIZE];
|
||||
int read = fread(header, QOA_MIN_FILESIZE, 1, file);
|
||||
if (!read) return NULL;
|
||||
|
||||
qoa_desc qoa;
|
||||
unsigned int first_frame_pos = qoa_decode_header(header, QOA_MIN_FILESIZE, &qoa);
|
||||
if (!first_frame_pos) return NULL;
|
||||
|
||||
// Rewind the file back to beginning of the first frame
|
||||
fseek(file, first_frame_pos, SEEK_SET);
|
||||
|
||||
// Allocate one chunk of memory for the qoaplay_desc struct
|
||||
// + the sample data for one frame
|
||||
// + a buffer to hold one frame of encoded data
|
||||
unsigned int buffer_size = qoa_max_frame_size(&qoa);
|
||||
unsigned int sample_data_size = qoa.channels*QOA_FRAME_LEN*sizeof(short)*2;
|
||||
qoaplay_desc *qoa_ctx = QOA_MALLOC(sizeof(qoaplay_desc) + buffer_size + sample_data_size);
|
||||
memset(qoa_ctx, 0, sizeof(qoaplay_desc));
|
||||
|
||||
qoa_ctx->file = file;
|
||||
qoa_ctx->file_data = NULL;
|
||||
qoa_ctx->file_data_size = 0;
|
||||
qoa_ctx->file_data_offset = 0;
|
||||
qoa_ctx->first_frame_pos = first_frame_pos;
|
||||
|
||||
// Setup data pointers to previously allocated data
|
||||
qoa_ctx->buffer = ((unsigned char *)qoa_ctx) + sizeof(qoaplay_desc);
|
||||
qoa_ctx->sample_data = (short *)(((unsigned char *)qoa_ctx) + sizeof(qoaplay_desc) + buffer_size);
|
||||
|
||||
qoa_ctx->info.channels = qoa.channels;
|
||||
qoa_ctx->info.samplerate = qoa.samplerate;
|
||||
qoa_ctx->info.samples = qoa.samples;
|
||||
|
||||
return qoa_ctx;
|
||||
}
|
||||
|
||||
// Open QOA file from memory, no FILE pointer required
|
||||
qoaplay_desc *qoaplay_open_memory(const unsigned char *data, int data_size)
|
||||
{
|
||||
// Read and decode the file header
|
||||
unsigned char header[QOA_MIN_FILESIZE];
|
||||
memcpy(header, data, QOA_MIN_FILESIZE);
|
||||
|
||||
qoa_desc qoa;
|
||||
unsigned int first_frame_pos = qoa_decode_header(header, QOA_MIN_FILESIZE, &qoa);
|
||||
if (!first_frame_pos) return NULL;
|
||||
|
||||
// Allocate one chunk of memory for the qoaplay_desc struct
|
||||
// + the sample data for one frame
|
||||
// + a buffer to hold one frame of encoded data
|
||||
unsigned int buffer_size = qoa_max_frame_size(&qoa);
|
||||
unsigned int sample_data_size = qoa.channels*QOA_FRAME_LEN*sizeof(short)*2;
|
||||
qoaplay_desc *qoa_ctx = QOA_MALLOC(sizeof(qoaplay_desc) + buffer_size + sample_data_size);
|
||||
memset(qoa_ctx, 0, sizeof(qoaplay_desc));
|
||||
|
||||
qoa_ctx->file = NULL;
|
||||
|
||||
// Keep a copy of file data provided to be managed internally
|
||||
qoa_ctx->file_data = (unsigned char *)QOA_MALLOC(data_size);
|
||||
memcpy(qoa_ctx->file_data, data, data_size);
|
||||
qoa_ctx->file_data_size = data_size;
|
||||
qoa_ctx->file_data_offset = 0;
|
||||
qoa_ctx->first_frame_pos = first_frame_pos;
|
||||
|
||||
// Setup data pointers to previously allocated data
|
||||
qoa_ctx->buffer = ((unsigned char *)qoa_ctx) + sizeof(qoaplay_desc);
|
||||
qoa_ctx->sample_data = (short *)(((unsigned char *)qoa_ctx) + sizeof(qoaplay_desc) + buffer_size);
|
||||
|
||||
qoa_ctx->info.channels = qoa.channels;
|
||||
qoa_ctx->info.samplerate = qoa.samplerate;
|
||||
qoa_ctx->info.samples = qoa.samples;
|
||||
|
||||
return qoa_ctx;
|
||||
}
|
||||
|
||||
// Close QOA file (if open) and free internal memory
|
||||
void qoaplay_close(qoaplay_desc *qoa_ctx)
|
||||
{
|
||||
if (qoa_ctx->file) fclose(qoa_ctx->file);
|
||||
|
||||
if ((qoa_ctx->file_data) && (qoa_ctx->file_data_size > 0))
|
||||
{
|
||||
QOA_FREE(qoa_ctx->file_data);
|
||||
qoa_ctx->file_data_size = 0;
|
||||
}
|
||||
|
||||
QOA_FREE(qoa_ctx);
|
||||
}
|
||||
|
||||
// Decode one frame from QOA data
|
||||
unsigned int qoaplay_decode_frame(qoaplay_desc *qoa_ctx)
|
||||
{
|
||||
if (qoa_ctx->file) qoa_ctx->buffer_len = fread(qoa_ctx->buffer, 1, qoa_max_frame_size(&qoa_ctx->info), qoa_ctx->file);
|
||||
else
|
||||
{
|
||||
qoa_ctx->buffer_len = qoa_max_frame_size(&qoa_ctx->info);
|
||||
memcpy(qoa_ctx->buffer, qoa_ctx->file_data + qoa_ctx->file_data_offset, qoa_ctx->buffer_len);
|
||||
qoa_ctx->file_data_offset += qoa_ctx->buffer_len;
|
||||
}
|
||||
|
||||
unsigned int frame_len;
|
||||
qoa_decode_frame(qoa_ctx->buffer, qoa_ctx->buffer_len, &qoa_ctx->info, qoa_ctx->sample_data, &frame_len);
|
||||
qoa_ctx->sample_data_pos = 0;
|
||||
qoa_ctx->sample_data_len = frame_len;
|
||||
|
||||
return frame_len;
|
||||
}
|
||||
|
||||
// Rewind QOA file or memory pointer to beginning
|
||||
void qoaplay_rewind(qoaplay_desc *qoa_ctx)
|
||||
{
|
||||
if (qoa_ctx->file) fseek(qoa_ctx->file, qoa_ctx->first_frame_pos, SEEK_SET);
|
||||
else qoa_ctx->file_data_offset = 0;
|
||||
|
||||
qoa_ctx->sample_position = 0;
|
||||
qoa_ctx->sample_data_len = 0;
|
||||
qoa_ctx->sample_data_pos = 0;
|
||||
}
|
||||
|
||||
// Decode required QOA frames
|
||||
unsigned int qoaplay_decode(qoaplay_desc *qoa_ctx, float *sample_data, int num_samples)
|
||||
{
|
||||
int src_index = qoa_ctx->sample_data_pos*qoa_ctx->info.channels;
|
||||
int dst_index = 0;
|
||||
|
||||
for (int i = 0; i < num_samples; i++)
|
||||
{
|
||||
// Do we have to decode more samples?
|
||||
if (qoa_ctx->sample_data_len - qoa_ctx->sample_data_pos == 0)
|
||||
{
|
||||
if (!qoaplay_decode_frame(qoa_ctx))
|
||||
{
|
||||
// Loop to the beginning
|
||||
qoaplay_rewind(qoa_ctx);
|
||||
qoaplay_decode_frame(qoa_ctx);
|
||||
}
|
||||
|
||||
src_index = 0;
|
||||
}
|
||||
|
||||
// Normalize to -1..1 floats and write to dest
|
||||
for (int c = 0; c < qoa_ctx->info.channels; c++)
|
||||
{
|
||||
sample_data[dst_index++] = qoa_ctx->sample_data[src_index++]/32768.0;
|
||||
}
|
||||
|
||||
qoa_ctx->sample_data_pos++;
|
||||
qoa_ctx->sample_position++;
|
||||
}
|
||||
|
||||
return num_samples;
|
||||
}
|
||||
|
||||
// Get QOA total time duration in seconds
|
||||
double qoaplay_get_duration(qoaplay_desc *qoa_ctx)
|
||||
{
|
||||
return (double)qoa_ctx->info.samples/(double)qoa_ctx->info.samplerate;
|
||||
}
|
||||
|
||||
// Get QOA current time position in seconds
|
||||
double qoaplay_get_time(qoaplay_desc *qoa_ctx)
|
||||
{
|
||||
return (double)qoa_ctx->sample_position/(double)qoa_ctx->info.samplerate;
|
||||
}
|
||||
|
||||
// Get QOA current audio frame
|
||||
int qoaplay_get_frame(qoaplay_desc *qoa_ctx)
|
||||
{
|
||||
return qoa_ctx->sample_position/QOA_FRAME_LEN;
|
||||
}
|
||||
|
||||
// Seek QOA audio frame
|
||||
void qoaplay_seek_frame(qoaplay_desc *qoa_ctx, int frame)
|
||||
{
|
||||
if (frame < 0) frame = 0;
|
||||
|
||||
if (frame > qoa_ctx->info.samples/QOA_FRAME_LEN) frame = qoa_ctx->info.samples/QOA_FRAME_LEN;
|
||||
|
||||
qoa_ctx->sample_position = frame*QOA_FRAME_LEN;
|
||||
qoa_ctx->sample_data_len = 0;
|
||||
qoa_ctx->sample_data_pos = 0;
|
||||
|
||||
unsigned int offset = qoa_ctx->first_frame_pos + frame*qoa_max_frame_size(&qoa_ctx->info);
|
||||
|
||||
if (qoa_ctx->file) fseek(qoa_ctx->file, offset, SEEK_SET);
|
||||
else qoa_ctx->file_data_offset = offset;
|
||||
}
|
||||
5584
shared/external/stb_vorbis.c
vendored
Normal file
5584
shared/external/stb_vorbis.c
vendored
Normal file
File diff suppressed because it is too large
Load diff
1400
shared/qoixx.hpp
Normal file
1400
shared/qoixx.hpp
Normal file
File diff suppressed because it is too large
Load diff
2797
shared/raudio.c
Normal file
2797
shared/raudio.c
Normal file
File diff suppressed because it is too large
Load diff
222
shared/raudio.h
Normal file
222
shared/raudio.h
Normal file
|
|
@ -0,0 +1,222 @@
|
|||
/**********************************************************************************************
|
||||
*
|
||||
* raudio v1.1 - A simple and easy-to-use audio library based on miniaudio
|
||||
*
|
||||
* FEATURES:
|
||||
* - Manage audio device (init/close)
|
||||
* - Manage raw audio context
|
||||
* - Manage mixing channels
|
||||
* - Load and unload audio files
|
||||
* - Format wave data (sample rate, size, channels)
|
||||
* - Play/Stop/Pause/Resume loaded audio
|
||||
*
|
||||
* DEPENDENCIES:
|
||||
* miniaudio.h - Audio device management lib (https://github.com/mackron/miniaudio)
|
||||
* stb_vorbis.h - Ogg audio files loading (http://www.nothings.org/stb_vorbis/)
|
||||
* dr_wav.h - WAV audio files loading (http://github.com/mackron/dr_libs)
|
||||
* dr_mp3.h - MP3 audio file loading (https://github.com/mackron/dr_libs)
|
||||
* dr_flac.h - FLAC audio file loading (https://github.com/mackron/dr_libs)
|
||||
* jar_xm.h - XM module file loading
|
||||
* jar_mod.h - MOD audio file loading
|
||||
*
|
||||
* CONTRIBUTORS:
|
||||
* David Reid (github: @mackron) (Nov. 2017):
|
||||
* - Complete port to miniaudio library
|
||||
*
|
||||
* Joshua Reisenauer (github: @kd7tck) (2015):
|
||||
* - XM audio module support (jar_xm)
|
||||
* - MOD audio module support (jar_mod)
|
||||
* - Mixing channels support
|
||||
* - Raw audio context support
|
||||
*
|
||||
*
|
||||
* LICENSE: zlib/libpng
|
||||
*
|
||||
* Copyright (c) 2013-2025 Ramon Santamaria (@raysan5)
|
||||
*
|
||||
* This software is provided "as-is", without any express or implied warranty. In no event
|
||||
* will the authors be held liable for any damages arising from the use of this software.
|
||||
*
|
||||
* Permission is granted to anyone to use this software for any purpose, including commercial
|
||||
* applications, and to alter it and redistribute it freely, subject to the following restrictions:
|
||||
*
|
||||
* 1. The origin of this software must not be misrepresented; you must not claim that you
|
||||
* wrote the original software. If you use this software in a product, an acknowledgment
|
||||
* in the product documentation would be appreciated but is not required.
|
||||
*
|
||||
* 2. Altered source versions must be plainly marked as such, and must not be misrepresented
|
||||
* as being the original software.
|
||||
*
|
||||
* 3. This notice may not be removed or altered from any source distribution.
|
||||
*
|
||||
**********************************************************************************************/
|
||||
|
||||
#ifndef RAUDIO_H
|
||||
#define RAUDIO_H
|
||||
|
||||
//----------------------------------------------------------------------------------
|
||||
// Defines and Macros
|
||||
//----------------------------------------------------------------------------------
|
||||
// In case this file is included, we are using raudio in standalone mode
|
||||
#ifndef RAUDIO_STANDALONE
|
||||
#define RAUDIO_STANDALONE
|
||||
#endif // RAUDIO_STANDALONE
|
||||
|
||||
// Allow custom memory allocators
|
||||
#ifndef RL_MALLOC
|
||||
#define RL_MALLOC(sz) malloc(sz)
|
||||
#endif
|
||||
#ifndef RL_CALLOC
|
||||
#define RL_CALLOC(n,sz) calloc(n,sz)
|
||||
#endif
|
||||
#ifndef RL_FREE
|
||||
#define RL_FREE(p) free(p)
|
||||
#endif
|
||||
|
||||
//----------------------------------------------------------------------------------
|
||||
// Types and Structures Definition
|
||||
//----------------------------------------------------------------------------------
|
||||
#if (defined(__STDC__) && __STDC_VERSION__ >= 199901L) || (defined(_MSC_VER) && _MSC_VER >= 1800)
|
||||
#include <stdbool.h>
|
||||
#elif !defined(__cplusplus) && !defined(bool)
|
||||
typedef enum bool { false = 0, true = !false } bool;
|
||||
#define RL_BOOL_TYPE
|
||||
#endif
|
||||
|
||||
typedef void (*AudioCallback)(void *bufferData, unsigned int frames);
|
||||
|
||||
// Wave, audio wave data
|
||||
typedef struct Wave {
|
||||
unsigned int frameCount; // Total number of frames (considering channels)
|
||||
unsigned int sampleRate; // Frequency (samples per second)
|
||||
unsigned int sampleSize; // Bit depth (bits per sample): 8, 16, 32 (24 not supported)
|
||||
unsigned int channels; // Number of channels (1-mono, 2-stereo, ...)
|
||||
void *data; // Buffer data pointer
|
||||
} Wave;
|
||||
|
||||
// Opaque structs declaration
|
||||
typedef struct rAudioBuffer rAudioBuffer;
|
||||
typedef struct rAudioProcessor rAudioProcessor;
|
||||
|
||||
// AudioStream, custom audio stream
|
||||
typedef struct AudioStream {
|
||||
rAudioBuffer *buffer; // Pointer to internal data used by the audio system
|
||||
rAudioProcessor *processor; // Pointer to internal data processor, useful for audio effects
|
||||
|
||||
unsigned int sampleRate; // Frequency (samples per second)
|
||||
unsigned int sampleSize; // Bit depth (bits per sample): 8, 16, 32 (24 not supported)
|
||||
unsigned int channels; // Number of channels (1-mono, 2-stereo, ...)
|
||||
} AudioStream;
|
||||
|
||||
// Sound
|
||||
typedef struct Sound {
|
||||
AudioStream stream; // Audio stream
|
||||
unsigned int frameCount; // Total number of frames (considering channels)
|
||||
} Sound;
|
||||
|
||||
// Music, audio stream, anything longer than ~10 seconds should be streamed
|
||||
typedef struct Music {
|
||||
AudioStream stream; // Audio stream
|
||||
unsigned int frameCount; // Total number of frames (considering channels)
|
||||
bool looping; // Music looping enable
|
||||
|
||||
int ctxType; // Type of music context (audio filetype)
|
||||
void *ctxData; // Audio context data, depends on type
|
||||
} Music;
|
||||
|
||||
//----------------------------------------------------------------------------------
|
||||
// Global Variables Definition
|
||||
//----------------------------------------------------------------------------------
|
||||
//...
|
||||
|
||||
//----------------------------------------------------------------------------------
|
||||
// Module Functions Declaration
|
||||
//----------------------------------------------------------------------------------
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" { // Prevents name mangling of functions
|
||||
#endif
|
||||
|
||||
// Audio device management functions
|
||||
void InitAudioDevice(void); // Initialize audio device and context
|
||||
void CloseAudioDevice(void); // Close the audio device and context
|
||||
bool IsAudioDeviceReady(void); // Check if audio device has been initialized successfully
|
||||
void SetMasterVolume(float volume); // Set master volume (listener)
|
||||
float GetMasterVolume(void); // Get master volume (listener)
|
||||
|
||||
// Wave/Sound loading/unloading functions
|
||||
Wave LoadWave(const char *fileName); // Load wave data from file
|
||||
Wave LoadWaveFromMemory(const char *fileType, const unsigned char *fileData, int dataSize); // Load wave from memory buffer, fileType refers to extension: i.e. ".wav"
|
||||
bool IsWaveReady(Wave wave); // Checks if wave data is ready
|
||||
Sound LoadSound(const char *fileName); // Load sound from file
|
||||
Sound LoadSoundFromWave(Wave wave); // Load sound from wave data
|
||||
Sound LoadSoundAlias(Sound source); // Create a new sound that shares the same sample data as the source sound, does not own the sound data
|
||||
bool IsSoundReady(Sound sound); // Checks if a sound is ready
|
||||
void UpdateSound(Sound sound, const void *data, int frameCount);// Update sound buffer with new data
|
||||
void UnloadWave(Wave wave); // Unload wave data
|
||||
void UnloadSound(Sound sound); // Unload sound
|
||||
void UnloadSoundAlias(Sound alias); // Unload a sound alias (does not deallocate sample data)
|
||||
bool ExportWave(Wave wave, const char *fileName); // Export wave data to file, returns true on success
|
||||
bool ExportWaveAsCode(Wave wave, const char *fileName); // Export wave sample data to code (.h), returns true on success
|
||||
|
||||
// Wave/Sound management functions
|
||||
void PlaySound(Sound sound); // Play a sound
|
||||
void StopSound(Sound sound); // Stop playing a sound
|
||||
void PauseSound(Sound sound); // Pause a sound
|
||||
void ResumeSound(Sound sound); // Resume a paused sound
|
||||
bool IsSoundPlaying(Sound sound); // Check if a sound is currently playing
|
||||
void SetSoundVolume(Sound sound, float volume); // Set volume for a sound (1.0 is max level)
|
||||
void SetSoundPitch(Sound sound, float pitch); // Set pitch for a sound (1.0 is base level)
|
||||
void SetSoundPan(Sound sound, float pan); // Set pan for a sound (0.0 to 1.0, 0.5=center)
|
||||
Wave WaveCopy(Wave wave); // Copy a wave to a new wave
|
||||
void WaveCrop(Wave *wave, int initSample, int finalSample); // Crop a wave to defined samples range
|
||||
void WaveFormat(Wave *wave, int sampleRate, int sampleSize, int channels); // Convert wave data to desired format
|
||||
float *LoadWaveSamples(Wave wave); // Load samples data from wave as a floats array
|
||||
void UnloadWaveSamples(float *samples); // Unload samples data loaded with LoadWaveSamples()
|
||||
|
||||
// Music management functions
|
||||
Music LoadMusicStream(const char *fileName); // Load music stream from file
|
||||
Music LoadMusicStreamFromMemory(const char *fileType, const unsigned char* data, int dataSize); // Load music stream from data
|
||||
bool IsMusicReady(Music music); // Checks if a music stream is ready
|
||||
void UnloadMusicStream(Music music); // Unload music stream
|
||||
void PlayMusicStream(Music music); // Start music playing
|
||||
bool IsMusicStreamPlaying(Music music); // Check if music is playing
|
||||
void UpdateMusicStream(Music music); // Updates buffers for music streaming
|
||||
void StopMusicStream(Music music); // Stop music playing
|
||||
void PauseMusicStream(Music music); // Pause music playing
|
||||
void ResumeMusicStream(Music music); // Resume playing paused music
|
||||
void SeekMusicStream(Music music, float position); // Seek music to a position (in seconds)
|
||||
void SetMusicVolume(Music music, float volume); // Set volume for music (1.0 is max level)
|
||||
void SetMusicPitch(Music music, float pitch); // Set pitch for a music (1.0 is base level)
|
||||
void SetMusicPan(Music music, float pan); // Set pan for a music (0.0 to 1.0, 0.5=center)
|
||||
float GetMusicTimeLength(Music music); // Get music time length (in seconds)
|
||||
float GetMusicTimePlayed(Music music); // Get current music time played (in seconds)
|
||||
|
||||
// AudioStream management functions
|
||||
AudioStream LoadAudioStream(unsigned int sampleRate, unsigned int sampleSize, unsigned int channels); // Load audio stream (to stream raw audio pcm data)
|
||||
bool IsAudioStreamReady(AudioStream stream); // Checks if an audio stream is ready
|
||||
void UnloadAudioStream(AudioStream stream); // Unload audio stream and free memory
|
||||
void UpdateAudioStream(AudioStream stream, const void *data, int samplesCount); // Update audio stream buffers with data
|
||||
bool IsAudioStreamProcessed(AudioStream stream); // Check if any audio stream buffers requires refill
|
||||
void PlayAudioStream(AudioStream stream); // Play audio stream
|
||||
void PauseAudioStream(AudioStream stream); // Pause audio stream
|
||||
void ResumeAudioStream(AudioStream stream); // Resume audio stream
|
||||
bool IsAudioStreamPlaying(AudioStream stream); // Check if audio stream is playing
|
||||
void StopAudioStream(AudioStream stream); // Stop audio stream
|
||||
void SetAudioStreamVolume(AudioStream stream, float volume); // Set volume for audio stream (1.0 is max level)
|
||||
void SetAudioStreamPitch(AudioStream stream, float pitch); // Set pitch for audio stream (1.0 is base level)
|
||||
void SetAudioStreamPan(AudioStream strean, float pan); // Set pan for audio stream (0.0 to 1.0, 0.5=center)
|
||||
void SetAudioStreamBufferSizeDefault(int size); // Default size for new audio streams
|
||||
void SetAudioStreamCallback(AudioStream stream, AudioCallback callback); // Audio thread callback to request new data
|
||||
|
||||
void AttachAudioStreamProcessor(AudioStream stream, AudioCallback processor); // Attach audio stream processor to stream
|
||||
void DetachAudioStreamProcessor(AudioStream stream, AudioCallback processor); // Detach audio stream processor from stream
|
||||
|
||||
void AttachAudioMixedProcessor(AudioCallback processor); // Attach audio stream processor to the entire audio pipeline
|
||||
void DetachAudioMixedProcessor(AudioCallback processor); // Detach audio stream processor from the entire audio pipeline
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif // RAUDIO_H
|
||||
|
|
@ -21,82 +21,12 @@ endif()
|
|||
|
||||
find_package(OpenGL REQUIRED)
|
||||
|
||||
# set(OPENSSL_ROOT_DIR /libs/openssl)
|
||||
# find_package(OpenSSL REQUIRED)
|
||||
|
||||
set(IMGUI_VERSION 1.91.6)
|
||||
|
||||
include(FetchContent)
|
||||
|
||||
include(cmake/CPM.cmake)
|
||||
|
||||
|
||||
# =========================================================================================================================
|
||||
# MBedTLS
|
||||
# =========================================================================================================================
|
||||
CPMAddPackage(
|
||||
NAME mbedtls
|
||||
GITHUB_REPOSITORY Mbed-TLS/mbedtls
|
||||
VERSION 3.6.2
|
||||
OPTIONS
|
||||
"USE_STATIC_MBEDTLS_LIBRARY ON"
|
||||
"ENABLE_PROGRAMS OFF"
|
||||
"ENABLE_TESTING OFF"
|
||||
)
|
||||
|
||||
include_directories(${mbedtls_INCLUDE_DIR})
|
||||
# set(MBEDTLS_STATIC_LIBRARY ON)
|
||||
|
||||
# =========================================================================================================================
|
||||
# CibetWeb
|
||||
# =========================================================================================================================
|
||||
CPMAddPackage(
|
||||
NAME civetweb
|
||||
GITHUB_REPOSITORY civetweb/civetweb
|
||||
VERSION 1.16
|
||||
OPTIONS
|
||||
"CIVETWEB_BUILD_TESTING OFF"
|
||||
"CIVETWEB_ENABLE_SERVER_EXECUTABLE OFF"
|
||||
"CIVETWEB_ENABLE_CXX ON"
|
||||
"CIVETWEB_ENABLE_WEBSOCKETS ON"
|
||||
"CIVETWEB_ENABLE_ASAN OFF"
|
||||
)
|
||||
|
||||
find_package(civetweb REQUIRED)
|
||||
include_directories(${civetweb_SOURCE_DIR}/include)
|
||||
|
||||
# =========================================================================================================================
|
||||
# CURL
|
||||
# =========================================================================================================================
|
||||
|
||||
|
||||
# Définit les options de cURL pour utiliser mBedTLS
|
||||
|
||||
set(CURL_USE_OPENSSL OFF CACHE BOOL "Disable OpenSSL." FORCE)
|
||||
set(CURL_USE_MBEDTLS ON CACHE BOOL "Use MBED TLS." FORCE)
|
||||
set(CURL_USE_LIBSSH2 OFF CACHE BOOL "Disable SSH." FORCE)
|
||||
set(MBEDTLS_INCLUDE_DIRS ${mbedtls_SOURCE_DIR}/include)
|
||||
set(MBEDTLS_LIBRARY ${mbedtls_BINARY_DIR}/libmbedtls.a)
|
||||
set(MBEDX509_LIBRARY ${mbedtls_BINARY_DIR}/libmbedx509.a)
|
||||
set(MBEDCRYPTO_LIBRARY ${mbedtls_BINARY_DIR}/libmbedcrypto.a)
|
||||
|
||||
# Télécharge et configure cURL
|
||||
FetchContent_Declare(
|
||||
curl
|
||||
GIT_REPOSITORY https://github.com/curl/curl.git
|
||||
GIT_TAG curl-8_7_1
|
||||
GIT_SHALLOW TRUE
|
||||
GIT_PROGRESS TRUE
|
||||
)
|
||||
|
||||
set(BUILD_CURL_EXE FALSE)
|
||||
set(BUILD_STATIC_LIBS TRUE)
|
||||
FetchContent_MakeAvailable(curl)
|
||||
|
||||
# Assurez-vous que votre projet trouve les headers de mBedTLS et cURL
|
||||
include_directories(${mbedtls_SOURCE_DIR}/include)
|
||||
include_directories(${curl_SOURCE_DIR}/include)
|
||||
|
||||
# Adhere to GNU filesystem layout conventions
|
||||
include(GNUInstallDirs)
|
||||
# set(CMAKE_POLICY_DEFAULT_CMP0077 NEW)
|
||||
|
||||
# =========================================================================================================================
|
||||
# IMGUI and plugins
|
||||
|
|
@ -114,69 +44,55 @@ add_compile_definitions(CUSTOM_IMGUIFILEDIALOG_CONFIG="${CMAKE_SOURCE_DIR}/src/C
|
|||
add_compile_definitions(IMGUI_INCLUDE="imgui.h")
|
||||
add_subdirectory(libs/ImGuiFileDialog)
|
||||
|
||||
# =========================================================================================================================
|
||||
# SDL3
|
||||
# =========================================================================================================================
|
||||
FetchContent_Declare(
|
||||
sdl3
|
||||
GIT_REPOSITORY https://github.com/libsdl-org/SDL.git
|
||||
GIT_TAG 78cc5c173404488d80751af226d1eaf67033bcc4 # === preview-3.1.6
|
||||
GIT_SHALLOW TRUE
|
||||
GIT_PROGRESS TRUE
|
||||
)
|
||||
|
||||
set(BUILD_SHARED_LIBS TRUE)
|
||||
set(SDL_STATIC TRUE)
|
||||
FetchContent_MakeAvailable(sdl3)
|
||||
include_directories(${sdl3_SOURCE_DIR}/include)
|
||||
# add_subdirectory(${sdl3_SOURCE_DIR})
|
||||
|
||||
# =========================================================================================================================
|
||||
# SDL3 MIXER
|
||||
# CIVETWEB
|
||||
# =========================================================================================================================
|
||||
|
||||
CPMAddPackage(
|
||||
NAME sdl3_mixer
|
||||
URL https://github.com/libsdl-org/SDL_mixer/archive/d4eba31e4ac23a81fffad02e91b17dcb2449a2cb.tar.gz
|
||||
|
||||
OPTIONS
|
||||
"BUILD_SHARED_LIBS TRUE"
|
||||
"SDL_PULSEAUDIO_SHARED TRUE"
|
||||
"SDL_PIPEWIRE_SHARED TRUE"
|
||||
)
|
||||
|
||||
# FetchContent_Declare(
|
||||
# sdl3_mixer
|
||||
# GIT_REPOSITORY https://github.com/libsdl-org/SDL_mixer.git
|
||||
# GIT_TAG d4eba31e4ac23a81fffad02e91b17dcb2449a2cb
|
||||
# # GIT_SHALLOW TRUE # Ne pas activer shallow sinon le tag n'est pas trouvé
|
||||
# # GIT_PROGRESS TRUE
|
||||
# GIT_SUBMODULES ""
|
||||
# )
|
||||
|
||||
# set(BUILD_SHARED_LIBS TRUE)
|
||||
# set(SDL_PULSEAUDIO_SHARED TRUE)
|
||||
# set(SDL_PIPEWIRE_SHARED TRUE)
|
||||
# FetchContent_MakeAvailable(sdl3_mixer)
|
||||
# include_directories(${sdl3_mixer_SOURCE_DIR}/include)
|
||||
set(CIVETWEB_BUILD_TESTING OFF CACHE INTERNAL "" FORCE)
|
||||
set(CIVETWEB_ENABLE_SERVER_EXECUTABLE OFF CACHE INTERNAL "" FORCE)
|
||||
set(CIVETWEB_ENABLE_CXX ON CACHE INTERNAL "" FORCE)
|
||||
set(CIVETWEB_ENABLE_WEBSOCKETS ON CACHE INTERNAL "" FORCE)
|
||||
set(CIVETWEB_ENABLE_ASAN OFF CACHE INTERNAL "" FORCE)
|
||||
set(BUILD_SHARED_LIBS OFF)
|
||||
add_subdirectory(externals/civetweb EXCLUDE_FROM_ALL)
|
||||
include_directories(externals/civetweb/include)
|
||||
|
||||
|
||||
# =========================================================================================================================
|
||||
# SDL3-Image
|
||||
# =========================================================================================================================
|
||||
FetchContent_Declare(
|
||||
sdl_image
|
||||
GIT_REPOSITORY https://github.com/libsdl-org/SDL_image.git
|
||||
GIT_TAG bcc97c044266080256ef6ed0d690859677212b2b
|
||||
GIT_PROGRESS TRUE
|
||||
# GIT_SHALLOW TRUE # Ne pas activer shallow sinon le tag n'est pas trouvé
|
||||
)
|
||||
# set(CURL_USE_OPENSSL OFF CACHE BOOL "Disable OpenSSL." FORCE)
|
||||
# set(CURL_USE_MBEDTLS ON CACHE BOOL "Use MBED TLS." FORCE)
|
||||
# set(MBEDTLS_INCLUDE_DIRS ${mbedtls_SOURCE_DIR}/include)
|
||||
# set(MBEDTLS_LIBRARY ${mbedtls_BINARY_DIR}/libmbedtls.a)
|
||||
# set(MBEDX509_LIBRARY ${mbedtls_BINARY_DIR}/libmbedx509.a)
|
||||
# set(MBEDCRYPTO_LIBRARY ${mbedtls_BINARY_DIR}/libmbedcrypto.a)
|
||||
|
||||
set(CURL_USE_LIBSSH2 OFF CACHE BOOL "Disable SSH." FORCE)
|
||||
set(CURL_USE_LIBPSL OFF CACHE BOOL "Disable PSL" FORCE) # PSL not working for cross builds (ie, mingw32), or needs to cross-build one
|
||||
set(BUILD_CURL_EXE FALSE)
|
||||
set(BUILD_STATIC_LIBS TRUE)
|
||||
add_subdirectory(externals/curl EXCLUDE_FROM_ALL)
|
||||
|
||||
# Configure SDL by calling its CMake file.
|
||||
# we use EXCLUDE_FROM_ALL so that its install targets and configs don't
|
||||
# pollute upwards into our configuration.
|
||||
add_subdirectory(externals/SDL EXCLUDE_FROM_ALL)
|
||||
|
||||
# SDL_mixer (used for playing audio)
|
||||
set(SDLMIXER_MIDI_NATIVE OFF) # disable formats we don't use to make the build faster and smaller. Also some of these don't work on all platforms so you'll need to do some experimentation.
|
||||
set(SDLMIXER_GME OFF)
|
||||
set(SDLMIXER_WAVPACK OFF)
|
||||
set(SDLMIXER_MOD OFF)
|
||||
set(SDLMIXER_OPUS OFF)
|
||||
set(SDLMIXER_VENDORED ON) # tell SDL_mixer to build its own dependencies
|
||||
add_subdirectory(externals/SDL_mixer EXCLUDE_FROM_ALL)
|
||||
|
||||
# SDL_image (used for loading various image formats)
|
||||
set(SDLIMAGE_VENDORED OFF)
|
||||
set(SDLIMAGE_AVIF OFF) # disable formats we don't use to make the build faster and smaller.
|
||||
set(SDLIMAGE_BMP ON)
|
||||
set(SDLIMAGE_JPEG ON)
|
||||
set(SDLIMAGE_WEBP ON)
|
||||
add_subdirectory(externals/SDL_image EXCLUDE_FROM_ALL)
|
||||
|
||||
set(SDL3IMAGE_INSTALL OFF)
|
||||
set(BUILD_SHARED_LIBS TRUE)
|
||||
FetchContent_MakeAvailable(sdl_image)
|
||||
include_directories(${sdl_image_SOURCE_DIR}/include)
|
||||
|
||||
# =========================================================================================================================
|
||||
# Project sources
|
||||
|
|
@ -185,28 +101,25 @@ set(SRCS
|
|||
|
||||
src/main.cpp
|
||||
|
||||
src/window_base.cpp
|
||||
src/console_window.cpp
|
||||
src/emulator_window.cpp
|
||||
src/main_window.cpp
|
||||
src/library_window.cpp
|
||||
src/platform_folders.cpp
|
||||
|
||||
|
||||
src/windows/window_base.cpp
|
||||
src/windows/console_window.cpp
|
||||
src/windows/emulator_window.cpp
|
||||
src/windows/main_window.cpp
|
||||
src/windows/library_window.cpp
|
||||
src/windows/resources_window.cpp
|
||||
src/windows/properties_window.cpp
|
||||
src/windows/debugger_window.cpp
|
||||
src/windows/cpu_window.cpp
|
||||
src/windows/variables_window.cpp
|
||||
|
||||
src/node_editor/media_node_widget.cpp
|
||||
src/node_editor/base_node_widget.cpp
|
||||
src/node_editor/node_editor_window.cpp
|
||||
src/node_editor/function_node_widget.cpp
|
||||
|
||||
src/resources_window.cpp
|
||||
src/properties_window.cpp
|
||||
src/cpu_window.cpp
|
||||
src/node_editor/variable_node_widget.cpp
|
||||
|
||||
src/gui.cpp
|
||||
|
||||
src/code_editor.cpp
|
||||
src/media_converter.cpp
|
||||
src/miniz.c
|
||||
src/zip.cpp
|
||||
src/web_server.cpp
|
||||
|
||||
src/importers/pack_archive.cpp
|
||||
|
|
@ -226,28 +139,33 @@ set(SRCS
|
|||
${imgui_SOURCE_DIR}/imgui_tables.cpp
|
||||
${imgui_SOURCE_DIR}/imgui_draw.cpp
|
||||
|
||||
../firmware/chip32/chip32_assembler.cpp
|
||||
../firmware/chip32/chip32_vm.c
|
||||
|
||||
../shared/audio_player.cpp
|
||||
../shared/stb_vorbis.c
|
||||
../shared/resource_manager.cpp
|
||||
../shared/library_manager.cpp
|
||||
../shared/downloader.cpp
|
||||
../shared/story_db.cpp
|
||||
../shared/miniz.c
|
||||
../shared/zip.cpp
|
||||
../shared/platform_folders.cpp
|
||||
|
||||
|
||||
# Core engine files
|
||||
|
||||
../core/src/compiler.cpp
|
||||
../core/src/story_project.cpp
|
||||
../core/src/story_page.cpp
|
||||
../core/src/base_node.cpp
|
||||
../core/src/media_node.cpp
|
||||
../core/src/function_node.cpp
|
||||
../core/src/connection.cpp
|
||||
../core/story-manager/src/compiler.cpp
|
||||
../core/story-manager/src/story_project.cpp
|
||||
../core/story-manager/src/story_page.cpp
|
||||
../core/story-manager/src/base_node.cpp
|
||||
../core/story-manager/src/media_node.cpp
|
||||
../core/story-manager/src/compare_node.cpp
|
||||
../core/story-manager/src/branch_node.cpp
|
||||
../core/story-manager/src/variable_node.cpp
|
||||
../core/story-manager/src/function_node.cpp
|
||||
../core/story-manager/src/connection.cpp
|
||||
../core/story-manager/lib/sys_lib.cpp
|
||||
../core/story-manager/lib/resource.cpp
|
||||
|
||||
../core/lib/sys_lib.cpp
|
||||
../core/lib/resource.cpp
|
||||
|
||||
../core/chip32/chip32_assembler.cpp
|
||||
../core/chip32/chip32_vm.c
|
||||
)
|
||||
|
||||
if(WIN32)
|
||||
|
|
@ -271,30 +189,34 @@ endif()
|
|||
|
||||
target_include_directories(${STORY_EDITOR_PROJECT} PUBLIC
|
||||
${imgui_SOURCE_DIR}
|
||||
${sdl2_SOURCE_DIR}/include
|
||||
|
||||
# ${te_SOURCE_DIR}
|
||||
|
||||
${imgui_SOURCE_DIR}/backends
|
||||
|
||||
libs/ImGuiFileDialog
|
||||
libs/imgui-node-editor
|
||||
libs
|
||||
|
||||
${curl_INCLUDE_DIR}
|
||||
|
||||
${CMAKE_SOURCE_DIR}/src
|
||||
${CMAKE_SOURCE_DIR}/src/importers
|
||||
${CMAKE_SOURCE_DIR}/src/node_editor
|
||||
${CMAKE_SOURCE_DIR}/src/node_engine
|
||||
src
|
||||
src/importers
|
||||
src/node_editor
|
||||
src/windows
|
||||
|
||||
../firmware/library
|
||||
../firmware/chip32
|
||||
../core/chip32
|
||||
../shared
|
||||
../core/src
|
||||
../core/lib
|
||||
../core/interfaces
|
||||
../core/story-manager/src
|
||||
../core/story-manager/lib
|
||||
../core/story-manager/interfaces
|
||||
)
|
||||
|
||||
add_definitions(-DIMGUI_USE_WCHAR32 -DVERSION_MAJOR=${PROJECT_VERSION_MAJOR} -DVERSION_MINOR=${PROJECT_VERSION_MINOR} -DVERSION_PATCH=${PROJECT_VERSION_PATCH})
|
||||
add_definitions(
|
||||
-DIMGUI_USE_WCHAR32
|
||||
-DVERSION_MAJOR=${PROJECT_VERSION_MAJOR}
|
||||
-DVERSION_MINOR=${PROJECT_VERSION_MINOR}
|
||||
-DVERSION_PATCH=${PROJECT_VERSION_PATCH}
|
||||
|
||||
-DRAUDIO_STANDALONE
|
||||
-DSUPPORT_MODULE_RAUDIO
|
||||
)
|
||||
add_link_options(-static-libgcc -static-libstdc++)
|
||||
|
||||
if (APPLE)
|
||||
|
|
@ -318,32 +240,20 @@ set_target_properties(${PROJECT_NAME} PROPERTIES
|
|||
|
||||
endif()
|
||||
|
||||
# target_compile_definitions(${STORY_EDITOR_PROJECT} PUBLIC cimg_display=0)
|
||||
|
||||
# target_compile_definitions(${STORY_EDITOR_PROJECT} PUBLIC "$<$<CONFIG:DEBUG>:DEBUG>")
|
||||
|
||||
target_link_directories(${STORY_EDITOR_PROJECT} PUBLIC
|
||||
${sdl3_BINARY_DIR}
|
||||
${curl_BINARY_DIR}
|
||||
${mbedtls_BINARY_DIR}
|
||||
# ${CivetWeb_BINARY_DIR}
|
||||
)
|
||||
|
||||
# On est obligé de passer par une variable pour injecter
|
||||
# certaines informations à CPACK
|
||||
set(SDL_BIN_DIR ${sdl3_BINARY_DIR})
|
||||
set(SDL_IMAGE_BIN_DIR ${sdl_image_BINARY_DIR})
|
||||
set(SDL_MIXER_BIN_DIR ${sdl3_mixer_BINARY_DIR})
|
||||
set(SDL_BIN_DIR ${CMAKE_BINARY_DIR}/externals/SDL)
|
||||
set(SDL_IMAGE_BIN_DIR ${CMAKE_BINARY_DIR}/externals/SDL_image)
|
||||
set(SDL_MIXER_BIN_DIR ${CMAKE_BINARY_DIR}/externals/SDL_mixer)
|
||||
|
||||
if(UNIX)
|
||||
target_link_libraries(${STORY_EDITOR_PROJECT}
|
||||
|
||||
|
||||
SDL3::SDL3
|
||||
SDL3_image::SDL3_image
|
||||
SDL3_mixer::SDL3_mixer
|
||||
libcurl_static
|
||||
mbedtls
|
||||
SDL3::SDL3
|
||||
CURL::libcurl
|
||||
civetweb-cpp
|
||||
pthread
|
||||
OpenGL::GL
|
||||
|
|
@ -353,39 +263,41 @@ if(UNIX)
|
|||
elseif(WIN32)
|
||||
target_link_libraries(${STORY_EDITOR_PROJECT}
|
||||
OpenGL::GL
|
||||
SDL3::SDL3
|
||||
SDL3_image::SDL3_image
|
||||
SDL3_mixer::SDL3_mixer
|
||||
civetweb-cpp
|
||||
SDL3::SDL3
|
||||
libcurl_static
|
||||
ws2_32.lib psapi.lib setupapi.lib cfgmgr32.lib advapi32.lib
|
||||
)
|
||||
endif()
|
||||
|
||||
# =========================================================================================================================
|
||||
# CPACK INSTALLER
|
||||
# =========================================================================================================================
|
||||
install(TARGETS ${STORY_EDITOR_PROJECT} RUNTIME DESTINATION ".")
|
||||
set(CMAKE_INSTALL_PREFIX "${CMAKE_SOURCE_DIR}/OUTPUT" CACHE PATH "Directory for sbnw installation" FORCE)
|
||||
|
||||
# Personnaliser les options d'installation
|
||||
set(CPACK_PACKAGE_NAME "Open-Story-Editor")
|
||||
set(CPACK_DEBIAN_PACKAGE_MAINTAINER "Anthony Rabine")
|
||||
set(CPACK_PACKAGE_DESCRIPTION "Open Story Teller - Node based editor")
|
||||
set(CPACK_PACKAGE_VENDOR "D8S")
|
||||
set(CPACK_PACKAGE_VERSION_MAJOR "${PROJECT_VERSION_MAJOR}")
|
||||
set(CPACK_PACKAGE_VERSION_MINOR "${PROJECT_VERSION_MINOR}")
|
||||
set(CPACK_PACKAGE_VERSION_PATCH "${PROJECT_VERSION_PATCH}")
|
||||
set(CPACK_RESOURCE_FILE_LICENSE "${CMAKE_SOURCE_DIR}/LICENSE")
|
||||
# set_target_properties(${STORY_EDITOR_PROJECT}
|
||||
# PROPERTIES
|
||||
# LIBRARY_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/$<CONFIG>/lib
|
||||
# RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/$<CONFIG>/bin
|
||||
# )
|
||||
|
||||
|
||||
# =========================================================================================================================
|
||||
# DIRECTORY INSTALLER
|
||||
# =========================================================================================================================
|
||||
|
||||
# install(DIRECTORY "${PROJECT_SOURCE_DIR}/assets/" DESTINATION "assets")
|
||||
install(DIRECTORY "${PROJECT_SOURCE_DIR}/fonts/" DESTINATION "fonts")
|
||||
install(DIRECTORY "${PROJECT_SOURCE_DIR}/scripts/" DESTINATION "scripts")
|
||||
install_files("." FILES "${CMAKE_SOURCE_DIR}/LICENSE")
|
||||
install_files("." FILES "${CMAKE_SOURCE_DIR}/tools/imgui.ini")
|
||||
install(FILES "${CMAKE_SOURCE_DIR}/LICENSE" DESTINATION ".")
|
||||
install(FILES "${CMAKE_SOURCE_DIR}/tools/imgui.ini" DESTINATION ".")
|
||||
install(TARGETS ${STORY_EDITOR_PROJECT} BUNDLE DESTINATION ".")
|
||||
|
||||
set(CPACK_RESOURCE_FILE_LICENSE "${CMAKE_CURRENT_SOURCE_DIR}/LICENSE")
|
||||
|
||||
if(WIN32)
|
||||
install_files("." FILES "${SDL_BIN_DIR}/SDL3.dll")
|
||||
install_files("." FILES "${SDL_IMAGE_BIN_DIR}/SDL3_image.dll")
|
||||
install_files("." FILES "${SDL_MIXER_BIN_DIR}/SDL3_mixer.dll")
|
||||
# install_files("." FILES "${SDL_BIN_DIR}/SDL3.dll")
|
||||
# install_files("." FILES "${SDL_IMAGE_BIN_DIR}/SDL3_image.dll")
|
||||
# install_files("." FILES "${SDL_MIXER_BIN_DIR}/SDL3_mixer.dll")
|
||||
install_files("." FILES "/usr/lib/gcc/x86_64-w64-mingw32/10-posix/libstdc++-6.dll")
|
||||
install_files("." FILES "/usr/x86_64-w64-mingw32/lib/libwinpthread-1.dll")
|
||||
install_files("." FILES "/usr/lib/gcc/x86_64-w64-mingw32/10-posix/libgcc_s_seh-1.dll")
|
||||
|
|
@ -396,9 +308,13 @@ endif()
|
|||
|
||||
if(LINUX)
|
||||
|
||||
install_files("." FILES "${SDL_BIN_DIR}/libSDL3.so")
|
||||
install_files("." FILES "${SDL_IMAGE_BIN_DIR}/libSDL3_image.so")
|
||||
install_files("." FILES "${SDL_MIXER_BIN_DIR}/libSDL3_mixer.so")
|
||||
install(DIRECTORY "${SDL_BIN_DIR}/" DESTINATION lib FILES_MATCHING REGEX "libSDL3.so(\\..*)?$")
|
||||
install(DIRECTORY "${SDL_IMAGE_BIN_DIR}/" DESTINATION lib FILES_MATCHING REGEX "libSDL3_image.so(\\..*)?$")
|
||||
install(DIRECTORY "${SDL_MIXER_BIN_DIR}/" DESTINATION lib FILES_MATCHING REGEX "libSDL3_mixer.so(\\..*)?$")
|
||||
|
||||
# install_files("." FILES "${SDL_BIN_DIR}/libSDL3.so")
|
||||
# install_files("." FILES "${SDL_IMAGE_BIN_DIR}/libSDL3_image.so")
|
||||
# install_files("." FILES "${SDL_MIXER_BIN_DIR}/libSDL3_mixer.so")
|
||||
endif()
|
||||
|
||||
if (APPLE)
|
||||
|
|
@ -407,4 +323,4 @@ if (APPLE)
|
|||
install_files("." FILES "${SDL_BIN_DIR}/libSDL2-2.0.0.dylib")
|
||||
endif()
|
||||
|
||||
include(CPack)
|
||||
include(CPack)
|
||||
|
|
@ -1,5 +1,5 @@
|
|||
{
|
||||
"version": 10,
|
||||
"version": 3,
|
||||
"cmakeMinimumRequired": {
|
||||
"major": 3,
|
||||
"minor": 23,
|
||||
|
|
@ -13,7 +13,7 @@
|
|||
"generator": "Ninja",
|
||||
"binaryDir": "${sourceDir}/build",
|
||||
"environment": {
|
||||
"CPM_SOURCE_CACHE": "$env{HOME}/.cache/CPM"
|
||||
|
||||
}
|
||||
},
|
||||
{
|
||||
|
|
|
|||
BIN
story-editor/appimagetool-x86_64.AppImage
Executable file
BIN
story-editor/appimagetool-x86_64.AppImage
Executable file
Binary file not shown.
67
story-editor/build_appimage.sh
Executable file
67
story-editor/build_appimage.sh
Executable file
|
|
@ -0,0 +1,67 @@
|
|||
#!/bin/bash
|
||||
|
||||
# Variables
|
||||
APP_NAME="OpenStoryEditor"
|
||||
APP_DIR="AppDir"
|
||||
APP_EXE="story-editor"
|
||||
BUILD_DIR="build-linux"
|
||||
APPIMAGE_TOOL="appimagetool-x86_64.AppImage"
|
||||
APPIMAGE_URL="https://github.com/AppImage/AppImageKit/releases/download/continuous/appimagetool-x86_64.AppImage"
|
||||
|
||||
# Vérification des dépendances
|
||||
if ! command -v cmake &> /dev/null; then
|
||||
echo "Erreur : cmake n'est pas installé. Installez-le avant de continuer."
|
||||
exit 1
|
||||
fi
|
||||
|
||||
if ! command -v wget &> /dev/null; then
|
||||
echo "Erreur : wget n'est pas installé. Installez-le avant de continuer."
|
||||
exit 1
|
||||
fi
|
||||
|
||||
# Étape 1 : Préparer l'AppDir
|
||||
echo "Préparation de l'AppDir..."
|
||||
rm -rf "${APP_DIR}"
|
||||
mkdir -p "${APP_DIR}/usr/bin"
|
||||
mkdir -p "${APP_DIR}/usr/share/applications"
|
||||
mkdir -p "${APP_DIR}/usr/share/icons/hicolor/256x256/apps"
|
||||
|
||||
# Copier les fichiers nécessaires
|
||||
cp "${BUILD_DIR}/${APP_EXE}" "${APP_DIR}/usr/bin/"
|
||||
cat > "${APP_DIR}/${APP_NAME}.desktop" <<EOL
|
||||
[Desktop Entry]
|
||||
Type=Application
|
||||
Name=${APP_NAME}
|
||||
Exec=${APP_EXE}
|
||||
Icon=${APP_NAME}
|
||||
Terminal=false
|
||||
Categories=Utility;
|
||||
EOL
|
||||
|
||||
cat > "${APP_DIR}/AppRun" <<EOL
|
||||
#!/bin/bash
|
||||
HERE="$(dirname "$(readlink -f "${0}")")"
|
||||
export PATH="$HERE/usr/bin:$PATH"
|
||||
export LD_LIBRARY_PATH="$HERE/usr/lib:$LD_LIBRARY_PATH"
|
||||
exec "$HERE/usr/bin/${APP_EXE}" "$@"
|
||||
EOL
|
||||
|
||||
chmod +x ${APP_DIR}/AppRun
|
||||
|
||||
# Ajouter une icône (optionnel, remplacer par une vraie icône si disponible)
|
||||
cp delivery/story-editor-logo-256x256.png "${APP_DIR}/usr/share/icons/hicolor/256x256/apps/${APP_NAME}.png"
|
||||
cp delivery/story-editor-logo-256x256.png "${APP_DIR}/${APP_NAME}.png"
|
||||
cp "${APP_DIR}/${APP_NAME}.desktop" "${APP_DIR}/usr/share/applications/${APP_NAME}.desktop"
|
||||
|
||||
# Étape 2 : Télécharger l'outil AppImage
|
||||
if [ ! -f "${APPIMAGE_TOOL}" ]; then
|
||||
echo "Téléchargement de l'outil AppImageTool..."
|
||||
wget "${APPIMAGE_URL}" -O "${APPIMAGE_TOOL}"
|
||||
chmod +x "${APPIMAGE_TOOL}"
|
||||
fi
|
||||
|
||||
# Étape 3 : Générer l'AppImage
|
||||
echo "Génération de l'AppImage..."
|
||||
ARCH=x86_64 ./"${APPIMAGE_TOOL}" "${APP_DIR}" || { echo "Erreur : échec de la création de l'AppImage."; exit 1; }
|
||||
|
||||
echo "AppImage générée avec succès : ${APP_NAME}-x86_64.AppImage"
|
||||
95
story-editor/build_flatpak.sh
Executable file
95
story-editor/build_flatpak.sh
Executable file
|
|
@ -0,0 +1,95 @@
|
|||
#!/bin/bash
|
||||
|
||||
# Variables
|
||||
APP_NAME="OpenStoryEditor"
|
||||
APP_ID="eu.d8s.OpenStoryEditor"
|
||||
VERSION="1.0.0"
|
||||
ICON_NAME="stoty-editor-logo-256x256.png"
|
||||
BUILD_DIR="build" # Répertoire où se trouve l'exécutable généré
|
||||
FLATPAK_DIR="flatpak_build"
|
||||
FLATPAK_MANIFEST="${FLATPAK_DIR}/${APP_ID}.yaml"
|
||||
|
||||
# Vérifier les prérequis
|
||||
if ! command -v flatpak-builder &> /dev/null; then
|
||||
echo "Erreur : flatpak-builder n'est pas installé. Installez-le avant de continuer."
|
||||
exit 1
|
||||
fi
|
||||
|
||||
if [ ! -f "${BUILD_DIR}/${APP_NAME}" ]; then
|
||||
echo "Erreur : L'exécutable '${BUILD_DIR}/${APP_NAME}' est introuvable."
|
||||
exit 1
|
||||
fi
|
||||
|
||||
if [ ! -f "${ICON_NAME}" ]; then
|
||||
echo "Erreur : L'icône '${ICON_NAME}' est introuvable. Placez une icône PNG de 256x256 pixels à la racine."
|
||||
exit 1
|
||||
fi
|
||||
|
||||
# Préparation du répertoire Flatpak
|
||||
echo "Création du répertoire Flatpak..."
|
||||
rm -rf "${FLATPAK_DIR}"
|
||||
mkdir -p "${FLATPAK_DIR}"
|
||||
|
||||
# Génération du fichier manifeste YAML
|
||||
echo "Création du fichier manifeste Flatpak (${FLATPAK_MANIFEST})..."
|
||||
cat > "${FLATPAK_MANIFEST}" <<EOL
|
||||
app-id: ${APP_ID}
|
||||
runtime: org.freedesktop.Platform
|
||||
runtime-version: "23.08"
|
||||
sdk: org.freedesktop.Sdk
|
||||
command: ${APP_NAME}
|
||||
finish-args:
|
||||
- --share=network
|
||||
- --share=ipc
|
||||
- --device=dri
|
||||
- --socket=x11
|
||||
- --socket=wayland
|
||||
- --filesystem=home
|
||||
|
||||
modules:
|
||||
- name: ${APP_NAME}
|
||||
buildsystem: simple
|
||||
build-commands:
|
||||
- install -Dm755 story-editor /app/bin/story-editor
|
||||
- install -Dm644 story-editor.desktop /app/share/applications/story-editor.desktop
|
||||
- install -Dm644 ${ICON_NAME} /app/share/icons/hicolor/256x256/apps/${APP_ID}.png
|
||||
sources:
|
||||
- type: dir
|
||||
path: ../${BUILD_DIR}
|
||||
EOL
|
||||
|
||||
# Création du fichier .desktop
|
||||
echo "Création du fichier .desktop..."
|
||||
cat > "${BUILD_DIR}/${APP_NAME}.desktop" <<EOL
|
||||
[Desktop Entry]
|
||||
Type=Application
|
||||
Name=${APP_NAME}
|
||||
Exec=${APP_NAME}
|
||||
Icon=${APP_ID}
|
||||
Terminal=false
|
||||
Categories=Utility;
|
||||
EOL
|
||||
|
||||
# Construction du Flatpak
|
||||
echo "Construction du Flatpak..."
|
||||
flatpak-builder --force-clean \
|
||||
"${FLATPAK_DIR}/build-dir" \
|
||||
"${FLATPAK_MANIFEST}"
|
||||
|
||||
if [ $? -ne 0 ]; then
|
||||
echo "Erreur : Échec de la construction du Flatpak."
|
||||
exit 1
|
||||
fi
|
||||
|
||||
# Exportation du Flatpak en un fichier .flatpak
|
||||
echo "Exportation du Flatpak..."
|
||||
flatpak build-bundle "${FLATPAK_DIR}/build-dir" \
|
||||
"${FLATPAK_DIR}/${APP_NAME}-${VERSION}.flatpak" \
|
||||
"${APP_ID}" "${VERSION}"
|
||||
|
||||
if [ $? -eq 0 ]; then
|
||||
echo "Flatpak généré avec succès : ${FLATPAK_DIR}/${APP_NAME}-${VERSION}.flatpak"
|
||||
else
|
||||
echo "Erreur : Échec de l'exportation du Flatpak."
|
||||
exit 1
|
||||
fi
|
||||
6
story-editor/build_linux.sh
Executable file
6
story-editor/build_linux.sh
Executable file
|
|
@ -0,0 +1,6 @@
|
|||
mkdir -p /workspace/story-editor/build-linux
|
||||
cd /workspace/story-editor/build-linux
|
||||
git config --global http.sslverify false
|
||||
cmake -DCMAKE_BUILD_TYPE=Release ..
|
||||
make
|
||||
cpack
|
||||
6
story-editor/build_mingw64.sh
Executable file
6
story-editor/build_mingw64.sh
Executable file
|
|
@ -0,0 +1,6 @@
|
|||
mkdir -p /workspace/story-editor/build-win32
|
||||
cd /workspace/story-editor/build-win32
|
||||
git config --global http.sslverify false
|
||||
cmake -DCMAKE_TOOLCHAIN_FILE=../cmake/mingw-w64-x86_64.cmake ..
|
||||
make
|
||||
make package
|
||||
|
|
@ -1,11 +0,0 @@
|
|||
|
||||
docker run \
|
||||
-v $(pwd)/..:/workspace \
|
||||
cpp-dev \
|
||||
bash \
|
||||
-c "mkdir -p /workspace/story-editor/build-win32 && \
|
||||
cd /workspace/story-editor/build-win32 && \
|
||||
git config --global http.sslverify false && \
|
||||
cmake -DCMAKE_TOOLCHAIN_FILE=../cmake/mingw-w64-x86_64.cmake .. && \
|
||||
make && \
|
||||
make package"
|
||||
File diff suppressed because it is too large
Load diff
|
|
@ -1 +0,0 @@
|
|||
docker build -t cpp-dev . --load
|
||||
20
story-editor/delivery/00_prepare_outdir.sh
Executable file
20
story-editor/delivery/00_prepare_outdir.sh
Executable file
|
|
@ -0,0 +1,20 @@
|
|||
#!/bin/bash
|
||||
|
||||
# Nom de l'exécutable à analyser (à remplacer par le votre)
|
||||
executable="build-linux/story-editor"
|
||||
|
||||
# Commande ldd et stockage de la sortie dans une variable
|
||||
ldd_output=$(ldd "$executable" | awk '/ => / { print $1 }')
|
||||
|
||||
echo $ldd_output
|
||||
|
||||
|
||||
|
||||
# repertoire_courant=$(pwd)
|
||||
|
||||
# # Récupère les noms des bibliothèques en filtrant sur le répertoire courant
|
||||
# bibliotheques_courant=$(ldd "$executable" | awk -v dir="$repertoire_courant" '/ => / && $3 ~ "^"dir"/" { print $3 }')
|
||||
|
||||
# # Affiche les résultats
|
||||
# echo "Bibliothèques dans le répertoire courant :"
|
||||
# echo "$bibliotheques_courant"
|
||||
49
story-editor/delivery/Dockerfile.linux
Normal file
49
story-editor/delivery/Dockerfile.linux
Normal file
|
|
@ -0,0 +1,49 @@
|
|||
# Utiliser une image de base Alpine Linux
|
||||
FROM ubuntu:24.04
|
||||
|
||||
# Installer les dépendances nécessaires
|
||||
# DEBIAN_FRONTEND=noninteractive permet d'éviter une interaction lors de la config de tzdata
|
||||
RUN apt update && DEBIAN_FRONTEND=noninteractive apt install -y --no-install-recommends \
|
||||
build-essential \
|
||||
flatpak \
|
||||
flatpak-builder \
|
||||
file \
|
||||
wget \
|
||||
imagemagick \
|
||||
cmake \
|
||||
git \
|
||||
zlib1g-dev \
|
||||
mesa-common-dev \
|
||||
libgl1-mesa-dev \
|
||||
libgles2-mesa-dev \
|
||||
libxcursor-dev \
|
||||
libxrandr-dev \
|
||||
libxinerama-dev \
|
||||
libxi-dev \
|
||||
libasound2-dev \
|
||||
libpulse-dev \
|
||||
libaudio-dev \
|
||||
libjack-dev \
|
||||
libsndio-dev \
|
||||
libx11-dev \
|
||||
libxext-dev \
|
||||
libxfixes-dev \
|
||||
libxss-dev \
|
||||
libxkbcommon-dev \
|
||||
libudev-dev \
|
||||
fcitx-libs-dev \
|
||||
libpipewire-0.3-dev \
|
||||
libwayland-dev \
|
||||
libdecor-0-dev \
|
||||
liburing-dev \
|
||||
libdrm-dev \
|
||||
libgbm-dev \
|
||||
libegl1-mesa-dev \
|
||||
libdbus-1-dev \
|
||||
libibus-1.0-dev
|
||||
|
||||
|
||||
RUN mkdir /workspace
|
||||
|
||||
# Commande par défaut (modifiable dans le script Bash)
|
||||
CMD ["/bin/bash"]
|
||||
1
story-editor/delivery/linux_01_docker_build_image.sh
Executable file
1
story-editor/delivery/linux_01_docker_build_image.sh
Executable file
|
|
@ -0,0 +1 @@
|
|||
docker buildx build -t cpp-dev-linux -f Dockerfile.linux . --no-cache --load
|
||||
3
story-editor/delivery/linux_02_docker_launch_build.sh
Executable file
3
story-editor/delivery/linux_02_docker_launch_build.sh
Executable file
|
|
@ -0,0 +1,3 @@
|
|||
|
||||
docker run -v $(pwd)/../..:/workspace cpp-dev-linux /bin/bash -c "cd /workspace/story-editor && ./build_linux.sh"
|
||||
|
||||
3
story-editor/delivery/linux_03_docker_launch_package.sh
Executable file
3
story-editor/delivery/linux_03_docker_launch_package.sh
Executable file
|
|
@ -0,0 +1,3 @@
|
|||
|
||||
docker run --privileged -v $(pwd)/../..:/workspace cpp-dev-linux /bin/bash -c "cd /workspace/story-editor && ./build_appimage.sh"
|
||||
|
||||
1
story-editor/delivery/mingw64_01_docker_build_image.sh
Executable file
1
story-editor/delivery/mingw64_01_docker_build_image.sh
Executable file
|
|
@ -0,0 +1 @@
|
|||
docker buildx build -t cpp-dev-mingw64 -f Dockerfile.mingw64 . --no-cache --load
|
||||
3
story-editor/delivery/mingw64_02_docker_launch_build.sh
Executable file
3
story-editor/delivery/mingw64_02_docker_launch_build.sh
Executable file
|
|
@ -0,0 +1,3 @@
|
|||
|
||||
docker run -v $(pwd)/../..:/workspace cpp-dev-mingw64 /bin/bash -c "cd /workspace/story-editor && ./build_mingw64.sh"
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show more
Loading…
Reference in a new issue