Create separated core (WIP) GUI agnostic, new sub pages for functions
Some checks failed
build-story-editor / build_linux (push) Has been cancelled
build-story-editor / build_win32 (push) Has been cancelled
Deploy / deploy (push) Has been cancelled

This commit is contained in:
anthony@rabine.fr 2024-08-30 13:25:40 +02:00
parent f0ffb62867
commit f538148a9a
32 changed files with 519 additions and 321 deletions

10
core/README.md Normal file
View file

@ -0,0 +1,10 @@
# StoryTeller core files
GUI agnostic implementation of the editor engine.
Directories:
- interfaces: contains only pure virtual C++ interface classes
- lib: shared static classes utilities
- src: core implementation (private files)

View file

@ -7,4 +7,5 @@ class ILogger
public:
virtual void Log(const std::string &txt, bool critical = false) = 0;
virtual ~ILogger() {}
};

View file

@ -49,10 +49,6 @@ public:
// Node interaction
virtual void BuildNodes(bool compileonly) = 0;
virtual void BuildCode(bool compileonly) = 0;
virtual std::shared_ptr<BaseNode> CreateNode(const std::string &type) = 0;
virtual void DeleteNode(const std::string &id) = 0;
virtual void DeleteLink(std::shared_ptr<Connection> c) = 0;
virtual std::list<std::shared_ptr<Connection>> GetNodeConnections(const std::string &nodeId) = 0;
virtual void LoadBinaryStory(const std::string &filename) = 0;
virtual void ToggleBreakpoint(int line) = 0;
virtual uint32_t GetRegister(int reg) = 0;

View file

@ -0,0 +1,12 @@
#pragma once
#include <list>
#include "connection.h"
class IStoryPage
{
public:
virtual ~IStoryPage() {}
virtual void GetNodeConnections(std::list<std::shared_ptr<Connection>> &c, const std::string &nodeId) = 0;
};

View file

@ -3,15 +3,16 @@
#include <list>
#include <string>
#include "connection.h"
#include "story_options.h"
class IStoryProject
{
public:
virtual ~IStoryProject() {};
virtual std::list<std::shared_ptr<Connection>> GetNodeConnections(const std::string &nodeId) = 0;
virtual int OutputsCount(const std::string &nodeId) = 0;
virtual std::string ImageExtension(const std::string &filename) const = 0;
virtual std::string SoundExtension(const std::string &filename) const = 0;
virtual StoryOptions GetOptions() = 0;
};

56
core/lib/resource.cpp Normal file
View file

@ -0,0 +1,56 @@
#include "resource.h"
#include "sys_lib.h"
std::string Resource::ImageFormatToString(ImageFormat format)
{
std::string text = "SAME";
switch (format)
{
case IMG_FORMAT_QOIF:
text = "QOIF";
break;
}
return text;
}
std::string Resource::SoundFormatToString(SoundFormat format)
{
std::string text = "SAME";
switch (format)
{
case SND_FORMAT_WAV:
text = "WAV";
break;
case SND_FORMAT_QOAF:
text = "QOAF";
break;
}
return text;
}
std::string Resource::ImageExtension(const std::string &filename, Resource::ImageFormat prefered_format)
{
std::string ext = SysLib::GetFileExtension(filename);
if (prefered_format == Resource::ImageFormat::IMG_FORMAT_QOIF)
{
return "qoi";
}
return ext;
}
std::string Resource::SoundExtension(const std::string &filename, Resource::SoundFormat prefered_format)
{
std::string ext = SysLib::GetFileExtension(filename);
if (prefered_format == Resource::SoundFormat::SND_FORMAT_QOAF)
{
return "qoa";
}
else if (prefered_format == Resource::SoundFormat::SND_FORMAT_WAV)
{
return "wav";
}
return ext;
}

View file

@ -25,6 +25,8 @@ struct Resource
static std::string ImageFormatToString(ImageFormat format);
static std::string SoundFormatToString(SoundFormat format);
static std::string ImageExtension(const std::string &filename, Resource::ImageFormat prefered_format);
static std::string SoundExtension(const std::string &filename, Resource::SoundFormat prefered_format);
};
// Itérateur pour parcourir les éléments filtrés
@ -82,12 +84,4 @@ private:
};
class IResource
{
public:
virtual ~IResource() {}
};
#endif // RESOURCE_H

11
core/lib/story_options.h Normal file
View file

@ -0,0 +1,11 @@
#pragma once
#include "resource.h"
struct StoryOptions
{
Resource::ImageFormat image_format{Resource::IMG_SAME_FORMAT};
Resource::SoundFormat sound_format{Resource::SND_SAME_FORMAT};
int display_w{320};
int display_h{240};
};

View file

@ -21,7 +21,6 @@ std::string SysLib::ToUpper(const std::string &input)
}
std::string SysLib::GetFileExtension(const std::string &fileName)
{
auto idx = fileName.find_last_of(".");
@ -80,7 +79,6 @@ std::string SysLib::RemoveFileExtension(const std::string &filename)
return filename.substr(0, dotPos);
}
std::string SysLib::Normalize(const std::string &input)
{
std::string valid_file = input;

View file

@ -6,7 +6,6 @@ class SysLib
{
public:
static std::string GetFileExtension(const std::string &FileName);
static std::string GetFileName(const std::string &path);
static std::string RemoveFileExtension(const std::string &FileName);

View file

@ -6,7 +6,8 @@
#include <string>
#include "json.hpp"
#include "i_story_project.h"
#include "i_story_page.h"
#include "story_options.h"
class BaseNode
{
@ -23,8 +24,8 @@ public:
static std::string GetEntryLabel(const std::string &id);
virtual void Initialize() = 0;
virtual std::string Build(IStoryProject &story, int nb_out_conns) = 0;
virtual std::string GenerateConstants(IStoryProject &story, int nb_out_conns) = 0;
virtual std::string Build(IStoryPage &page, const StoryOptions &options, int nb_out_conns) = 0;
virtual std::string GenerateConstants(IStoryPage &page, const StoryOptions &options, int nb_out_conns) = 0;
void SetPosition(float x, float y);

9
core/src/compiler.cpp Normal file
View file

@ -0,0 +1,9 @@
#include "compiler.h"
std::string Compiler::FileToConstant(const std::string &FileName, const std::string &extension)
{
std::string f = SysLib::RemoveFileExtension(FileName);
return "$" + FileName + " DC8 \"" + FileName + "\", 8\r\n";
}

15
core/src/compiler.h Normal file
View file

@ -0,0 +1,15 @@
#pragma once
#include "sys_lib.h"
class Compiler
{
public:
Compiler() = default;
~Compiler() = default;
static std::string FileToConstant(const std::string &FileName, const std::string &extension);
};

View file

@ -27,12 +27,12 @@ void FunctionNode::Initialize()
// m_sound = j["sound"].get<std::string>();
}
std::string FunctionNode::Build(IStoryProject &story, int nb_out_conns)
std::string FunctionNode::Build(IStoryPage &page, const StoryOptions &options, int nb_out_conns)
{
return std::string();
}
std::string FunctionNode::GenerateConstants(IStoryProject &story, int nb_out_conns)
std::string FunctionNode::GenerateConstants(IStoryPage &page, const StoryOptions &options, int nb_out_conns)
{
std::string s;

View file

@ -12,8 +12,8 @@ public:
FunctionNode(const std::string &type);
virtual void Initialize() override;
virtual std::string Build(IStoryProject &story, int nb_out_conns) override;
virtual std::string GenerateConstants(IStoryProject &story, int nb_out_conns) override;
virtual std::string Build(IStoryPage &page, const StoryOptions &options, int nb_out_conns) override;
virtual std::string GenerateConstants(IStoryPage &page, const StoryOptions &options, int nb_out_conns) override;
void StoreInternalData();

View file

@ -2,6 +2,7 @@
#include "story_project.h"
#include "connection.h"
#include "sys_lib.h"
#include "compiler.h"
static std::string ChoiceLabel(const std::string &id)
{
@ -33,17 +34,17 @@ void MediaNode::Initialize()
m_sound = j["sound"].get<std::string>();
}
std::string MediaNode::GenerateConstants(IStoryProject &story, int nb_out_conns)
std::string MediaNode::GenerateConstants(IStoryPage &page, const StoryOptions &options, int nb_out_conns)
{
std::string s;
if (m_image.size() > 0)
{
s = StoryProject::FileToConstant(m_image, story.ImageExtension(m_image));
s = Compiler::FileToConstant(m_image, Resource::ImageExtension(m_image, options.image_format));
}
if (m_sound.size() > 0)
{
s += StoryProject::FileToConstant(m_sound, story.SoundExtension(m_sound)); // FIXME: Generate the extension setup in user option of output format
s += Compiler::FileToConstant(m_sound, Resource::SoundExtension(m_sound, options.sound_format)); // FIXME: Generate the extension setup in user option of output format
}
// Generate choice table if needed (out ports > 1)
@ -53,7 +54,8 @@ std::string MediaNode::GenerateConstants(IStoryProject &story, int nb_out_conns)
<< " DC32, "
<< nb_out_conns << ", ";
std::list<std::shared_ptr<Connection>> conns = story.GetNodeConnections(GetId());
std::list<std::shared_ptr<Connection>> conns;
page.GetNodeConnections(conns, GetId());
int i = 0;
for (auto & c : conns)
{
@ -100,7 +102,7 @@ std::string_view MediaNode::GetSound() const
return m_sound;
}
std::string MediaNode::Build(IStoryProject &story, int nb_out_conns)
std::string MediaNode::Build(IStoryPage &page, const StoryOptions &options, int nb_out_conns)
{
std::stringstream ss;
@ -148,8 +150,8 @@ std::string MediaNode::Build(IStoryProject &story, int nb_out_conns)
}
else if (nb_out_conns == 1) // it is a transition node
{
std::list<std::shared_ptr<Connection>> conns = story.GetNodeConnections(GetId());
std::list<std::shared_ptr<Connection>> conns;
page.GetNodeConnections(conns, GetId());
for (auto c : conns)
{

View file

@ -12,8 +12,8 @@ public:
MediaNode(const std::string &type);
virtual void Initialize() override;
virtual std::string Build(IStoryProject &story, int nb_out_conns) override;
virtual std::string GenerateConstants(IStoryProject &story, int nb_out_conns) override;
virtual std::string Build(IStoryPage &page, const StoryOptions &options, int nb_out_conns) override;
virtual std::string GenerateConstants(IStoryPage &page, const StoryOptions &options, int nb_out_conns) override;
void SetImage(const std::string &image);
std::string_view GetImage() const;

4
core/src/story_page.cpp Normal file
View file

@ -0,0 +1,4 @@
#include "story_page.h"

181
core/src/story_page.h Normal file
View file

@ -0,0 +1,181 @@
#pragma once
#include <list>
#include <memory>
#include <string>
#include "i_story_page.h"
#include "base_node.h"
#include "connection.h"
class StoryPage : public IStoryPage
{
public:
StoryPage(const std::string &uuid)
: m_uuid(uuid)
{
}
~StoryPage() {
m_links.clear();
m_nodes.clear();
std::cout << "StoryPage destructor" << std::endl;
}
std::string_view Uuid() const { return m_uuid; }
void AddNode(std::shared_ptr<BaseNode> node) {
m_nodes.push_back(node);
}
void AddLink(std::shared_ptr<Connection> link) {
m_links.push_back(link);
}
void PrintStats() const {
std::cout << "Nodes: " << m_nodes.size() << ", links: " << m_links.size() << std::endl;
}
std::pair<std::list<std::shared_ptr<BaseNode>>::iterator, std::list<std::shared_ptr<BaseNode>>::iterator> Nodes() {
return std::make_pair(m_nodes.begin(), m_nodes.end());
}
std::pair<std::list<std::shared_ptr<Connection>>::iterator, std::list<std::shared_ptr<Connection>>::iterator> Links() {
return std::make_pair(m_links.begin(), m_links.end());
}
void Clear() {
m_links.clear();
m_nodes.clear();
}
void Build(std::stringstream &code, const StoryOptions &options)
{
// First generate all constants
for (const auto & n : m_nodes)
{
code << n->GenerateConstants(*this, options, OutputsCount(n->GetId())) << "\n";
}
for (const auto & n : m_nodes)
{
code << n->Build(*this, options, OutputsCount(n->GetId())) << "\n";
}
}
virtual void GetNodeConnections(std::list<std::shared_ptr<Connection>> &c, const std::string &nodeId) override
{
for (const auto & l : m_links)
{
if (l->outNodeId == nodeId)
{
c.push_back(l);
}
}
}
std::string FindFirstNode() const
{
std::string id;
// First node is the one without connection on its input port
for (const auto & n : m_nodes)
{
bool foundConnection = false;
for (const auto& l : m_links)
{
if (l->inNodeId == n->GetId())
{
foundConnection = true;
}
}
if (!foundConnection)
{
id = n->GetId();
std::cout << "First node is: " + id << std::endl;
break;
}
}
return id;
}
int OutputsCount(const std::string &nodeId) const
{
int count = 0;
for (const auto & l : m_links)
{
if (l->outNodeId == nodeId)
{
count++;
}
}
return count;
}
nlohmann::json ToJson() const
{
nlohmann::json model;
model["uuid"] = m_uuid;
nlohmann::json nodes = nlohmann::json::array();
for (const auto & n : m_nodes)
{
nodes.push_back(n->ToJson());
}
model["nodes"] = nodes;
// Save links
nlohmann::json connections = nlohmann::json::array();
for (const auto& cnx : m_links)
{
nlohmann::json c(*cnx);
connections.push_back(c);
}
model["connections"] = connections;
return model;
}
void DeleteLink(std::shared_ptr<Connection> c)
{
auto it = std::find_if(m_links.begin(),
m_links.end(),
[&c](std::shared_ptr<Connection> const &cnx) {
return *cnx == *c;
});
if ( it != m_links.end() )
{
it->reset();
m_links.erase(it);
}
}
void DeleteNode(const std::string &id)
{
auto it = std::find_if(m_nodes.begin(),
m_nodes.end(),
[&id](std::shared_ptr<BaseNode> const &n) { return n->GetId() == id; });
if ( it != m_nodes.end() )
{
it->reset();
m_nodes.erase(it);
}
}
private:
std::string m_uuid;
std::string m_name;
std::list<std::shared_ptr<Connection>> m_links;
std::list<std::shared_ptr<BaseNode>> m_nodes;
};

View file

@ -56,7 +56,7 @@ void StoryProject::CopyToDevice(const std::string &outputDir)
std::filesystem::copy(BinaryFileName(), destRootDir, std::filesystem::copy_options::overwrite_existing);
// Convert resources (if necessary) and copy them to destination assets
manager.ConvertResources(AssetsPath(), destAssetsDir, m_imageFormat, m_soundFormat);
manager.ConvertResources(AssetsPath(), destAssetsDir, m_storyOptions.image_format, m_storyOptions.sound_format);
}
}
@ -109,29 +109,22 @@ bool StoryProject::ParseStoryInformation(nlohmann::json &j)
void StoryProject::ModelToJson(nlohmann::json &model)
{
nlohmann::json nodes = nlohmann::json::array();
for (const auto & n : m_nodes)
for (const auto & p : m_pages)
{
nodes.push_back(n->ToJson());
nlohmann::json page = p->ToJson();
model.push_back(page);
}
}
model["nodes"] = nodes;
// Save links
nlohmann::json connections = nlohmann::json::array();
for (const auto& cnx : m_links)
std::shared_ptr<StoryPage> StoryProject::CreatePage(const std::string &uuid)
{
nlohmann::json c(*cnx);
connections.push_back(c);
auto newPage = std::make_shared<StoryPage>(uuid);
m_pages.push_back(newPage);
return newPage;
}
model["connections"] = connections;
}
std::shared_ptr<BaseNode> StoryProject::CreateNode(const std::string &type)
std::shared_ptr<BaseNode> StoryProject::CreateNode(const std::string_view &page_uuid, const std::string &type)
{
typename Registry::const_iterator i = m_registry.find(type);
if (i == m_registry.end()) {
throw std::invalid_argument(std::string(__PRETTY_FUNCTION__) +
@ -140,59 +133,99 @@ std::shared_ptr<BaseNode> StoryProject::CreateNode(const std::string &type)
else
{
auto n = i->second(type);
m_nodes.push_back(n);
for (auto & p : m_pages)
{
if (p->Uuid() == page_uuid)
{
p->AddNode(n);
}
}
return n;
}
}
void StoryProject::AddConnection(std::shared_ptr<Connection> c)
void StoryProject::AddConnection(const std::string_view &page_uuid, std::shared_ptr<Connection> c)
{
m_links.push_back(c);
for (const auto & p : m_pages)
{
if (p->Uuid() == page_uuid)
{
p->AddLink(c);
}
void StoryProject::DeleteNode(const std::string &id)
{
auto it = std::find_if(m_nodes.begin(),
m_nodes.end(),
[&id](std::shared_ptr<BaseNode> const &n) { return n->GetId() == id; });
if ( it != m_nodes.end() )
{
it->reset();
m_nodes.erase(it);
}
}
void StoryProject::DeleteLink(std::shared_ptr<Connection> c)
void StoryProject::DeleteNode(const std::string_view &page_uuid, const std::string &id)
{
auto it = std::find_if(m_links.begin(),
m_links.end(),
[&c](std::shared_ptr<Connection> const &cnx) {
return *cnx == *c;
});
if ( it != m_links.end() )
for (const auto & p : m_pages)
{
it->reset();
m_links.erase(it);
if (p->Uuid() == page_uuid)
{
p->DeleteNode(id);
}
}
}
void StoryProject::DeleteLink(const std::string_view &page_uuid, std::shared_ptr<Connection> c)
{
for (const auto & p : m_pages)
{
if (p->Uuid() == page_uuid)
{
p->DeleteLink(c);
}
}
}
std::pair<std::list<std::shared_ptr<BaseNode>>::iterator, std::list<std::shared_ptr<BaseNode>>::iterator> StoryProject::Nodes(const std::string_view &page_uuid)
{
for (const auto & p : m_pages)
{
if (p->Uuid() == page_uuid)
{
return p->Nodes();
}
}
return std::pair<std::list<std::shared_ptr<BaseNode>>::iterator, std::list<std::shared_ptr<BaseNode>>::iterator>();
}
std::pair<std::list<std::shared_ptr<Connection>>::iterator, std::list<std::shared_ptr<Connection>>::iterator> StoryProject::Links(const std::string_view &page_uuid)
{
for (const auto & p : m_pages)
{
if (p->Uuid() == page_uuid)
{
return p->Links();
}
}
return std::pair<std::list<std::shared_ptr<Connection>>::iterator, std::list<std::shared_ptr<Connection>>::iterator>();
}
bool StoryProject::ModelFromJson(const nlohmann::json &model)
{
bool success = false;
try {
nlohmann::json nodesJsonArray = model["nodes"];
nlohmann::json pagesJsonArray = model["pages"];
m_pages.clear();
m_nodes.clear();
m_links.clear();
for (auto& pageModel : pagesJsonArray)
{
// 1. Create the page in memory
auto p = std::make_shared<StoryPage>(pageModel["uuid"].get<std::string>());
m_pages.push_back(p);
// 2. Load the nodes
nlohmann::json nodesJsonArray = pageModel["nodes"];
for (auto& element : nodesJsonArray) {
std::string type = element["type"].get<std::string>();
auto n = CreateNode(type);
auto n = CreateNode(p->Uuid(), type);
if (n)
{
n->FromJson(element);
@ -204,24 +237,28 @@ bool StoryProject::ModelFromJson(const nlohmann::json &model)
}
}
// 3. Load the connections
// std::cout << model.dump(4) << std::endl;
// Ici on reste flexible sur les connexions, cela permet de créer éventuellement des
// projets sans fils (bon, l'élément devrait quand même exister dans le JSON)
if (model.contains("connections"))
if (pageModel.contains("connections"))
{
nlohmann::json connectionJsonArray = model["connections"];
nlohmann::json connectionJsonArray = pageModel["connections"];
// key: node UUID, value: output counts
std::map<std::string, int> outputCounts;
for (auto& connection : connectionJsonArray)
{
m_links.push_back(std::make_shared<Connection>(connection.get<Connection>()));
p->AddLink(std::make_shared<Connection>(connection.get<Connection>()));
}
}
std::cout << "From model, loded nodes: " << m_nodes.size() << ", links: " << m_links.size() << std::endl;
}
success = true;
}
catch(nlohmann::json::exception &e)
@ -266,97 +303,37 @@ bool StoryProject::GetAssemblyLine(uint32_t pointer_counter, uint32_t &line)
return success;
}
int StoryProject::OutputsCount(const std::string &nodeId)
{
int count = 0;
for (const auto & l : m_links)
{
if (l->outNodeId == nodeId)
{
count++;
}
}
return count;
}
std::string StoryProject::ImageExtension(const std::string &filename) const
{
std::string ext = SysLib::GetFileExtension(filename);
if (m_imageFormat == Resource::ImageFormat::IMG_FORMAT_QOIF)
{
return "qoi";
}
return ext;
}
std::string StoryProject::SoundExtension(const std::string &filename) const
{
std::string ext = SysLib::GetFileExtension(filename);
if (m_soundFormat == Resource::SoundFormat::SND_FORMAT_QOAF)
{
return "qoa";
}
else if (m_soundFormat == Resource::SoundFormat::SND_FORMAT_WAV)
{
return "wav";
}
return ext;
}
std::list<std::shared_ptr<Connection>> StoryProject::GetNodeConnections(const std::string &nodeId)
{
std::list<std::shared_ptr<Connection>> c;
for (const auto & l : m_links)
for (const auto &p : m_pages)
{
if (l->outNodeId == nodeId)
{
c.push_back(l);
}
p->GetNodeConnections(c, nodeId);
}
return c;
}
std::string StoryProject::FindFirstNode() const
int StoryProject::OutputsCount(const std::string &nodeId)
{
std::string id;
// First node is the one without connection on its input port
for (const auto & n : m_nodes)
for (const auto &p : m_pages)
{
bool foundConnection = false;
for (const auto& l : m_links)
{
if (l->inNodeId == n->GetId())
{
foundConnection = true;
return p->OutputsCount(nodeId);
}
return 0;
}
if (!foundConnection)
{
id = n->GetId();
std::cout << "First node is: " + id << std::endl;
break;
}
}
return id;
}
bool StoryProject::GenerateScript(std::string &codeStr)
{
std::stringstream code;
std::stringstream chip32;
std::string firstNode;
std::string firstNode = FindFirstNode();
for (const auto & p : m_pages)
{
firstNode = p->FindFirstNode();
}
if (firstNode == "")
{
@ -366,15 +343,10 @@ bool StoryProject::GenerateScript(std::string &codeStr)
code << "\tjump " << BaseNode::GetEntryLabel(firstNode) << "\r\n";
// First generate all constants
for (const auto & n : m_nodes)
// On build toutes les pages
for (const auto & p : m_pages)
{
code << n->GenerateConstants(*this, OutputsCount(n->GetId())) << "\n";
}
for (const auto & n : m_nodes)
{
code << n->Build(*this, OutputsCount(n->GetId())) << "\n";
p->Build(code, m_storyOptions);
}
codeStr = code.str();
@ -448,9 +420,9 @@ bool StoryProject::Load(ResourceManager &manager)
manager.Add(rData);
}
if (j.contains("nodegraph"))
if (j.contains("pages"))
{
ModelFromJson(j["nodegraph"]);
ModelFromJson(j["pages"]);
m_initialized = true;
}
}
@ -487,7 +459,7 @@ void StoryProject::Save(ResourceManager &manager)
nlohmann::json model;
ModelToJson(model);
j["nodegraph"] = model;
j["pages"] = model;
std::ofstream o(m_project_file_path);
o << std::setw(4) << j << std::endl;
@ -533,8 +505,6 @@ void StoryProject::Clear()
m_working_dir = "";
m_project_file_path = "";
m_initialized = false;
m_nodes.clear();
m_links.clear();
}
@ -550,18 +520,18 @@ void StoryProject::SetTitleSound(const std::string &titleSound)
void StoryProject::SetImageFormat(Resource::ImageFormat format)
{
m_imageFormat = format;
m_storyOptions.image_format = format;
}
void StoryProject::SetSoundFormat(Resource::SoundFormat format)
{
m_soundFormat = format;
m_storyOptions.sound_format = format;
}
void StoryProject::SetDisplayFormat(int w, int h)
{
m_display_w = w;
m_display_h = h;
m_storyOptions.display_w = w;
m_storyOptions.display_h = h;
}
std::string StoryProject::GetProjectFilePath() const
@ -579,11 +549,6 @@ std::string StoryProject::BuildFullAssetsPath(const std::string_view fileName) c
return (AssetsPath() / fileName).generic_string();
}
std::string StoryProject::FileToConstant(const std::string &FileName, const std::string &extension)
{
std::string f = SysLib::RemoveFileExtension(FileName);
return "$" + FileName + " DC8 \"" + FileName + "\", 8\r\n";
}

View file

@ -12,6 +12,8 @@
#include "base_node.h"
#include "i_story_project.h"
#include "chip32_assembler.h"
#include "story_page.h"
#include "story_options.h"
// FIXME : Structure très Lunii style, à utiliser pour la conversion peut-être ...
struct StoryNode
@ -45,6 +47,7 @@ struct StoryNode
};
struct StoryProject : public IStoryProject
{
@ -81,26 +84,14 @@ public:
// returns >= 0 on success
bool GetAssemblyLine(uint32_t pointer_counter, uint32_t &line);
void CreateTree();
void Clear();
std::pair<std::list<std::shared_ptr<BaseNode>>::iterator, std::list<std::shared_ptr<BaseNode>>::iterator> Nodes() {
return std::make_pair(m_nodes.begin(), m_nodes.end());
}
std::pair<std::list<std::shared_ptr<Connection>>::iterator, std::list<std::shared_ptr<Connection>>::iterator> Links() {
return std::make_pair(m_links.begin(), m_links.end());
}
void Select(bool selected) { m_selected = selected; }
bool IsSelected() const { return m_selected; }
void SetImageFormat(Resource::ImageFormat format);
void SetSoundFormat(Resource::SoundFormat format);
Resource::ImageFormat GetImageFormat() const { return m_imageFormat; }
Resource::SoundFormat GetSoundFormat() const { return m_soundFormat; }
void SetDisplayFormat(int w, int h);
void SetName(const std::string &name) { m_name = name; }
void SetUuid(const std::string &uuid) { m_uuid = uuid; }
@ -114,8 +105,6 @@ public:
std::string BuildFullAssetsPath(const std::string_view fileName) const;
static std::string FileToConstant(const std::string &FileName, const std::string &extension);
std::filesystem::path AssetsPath() const { return m_assetsPath; }
void SetTitleImage(const std::string &titleImage);
@ -131,15 +120,17 @@ public:
// From IStoryProject
virtual std::list<std::shared_ptr<Connection>> GetNodeConnections(const std::string &nodeId) override;
std::string FindFirstNode() const;
virtual int OutputsCount(const std::string &nodeId) override;
virtual std::string ImageExtension(const std::string &filename) const override;
virtual std::string SoundExtension(const std::string &filename) const override;
virtual StoryOptions GetOptions() override { return m_storyOptions; }
std::shared_ptr<BaseNode> CreateNode(const std::string& type);
void AddConnection(std::shared_ptr<Connection> c);
void DeleteNode(const std::string &id);
void DeleteLink(std::shared_ptr<Connection> c);
// Node interaction
std::shared_ptr<StoryPage> CreatePage(const std::string &uuid);
std::shared_ptr<BaseNode> CreateNode(const std::string_view &page, const std::string &type);
void AddConnection(const std::string_view &page, std::shared_ptr<Connection> c);
void DeleteNode(const std::string_view &page, const std::string &id);
void DeleteLink(const std::string_view &page, std::shared_ptr<Connection> c);
std::pair<std::list<std::shared_ptr<BaseNode>>::iterator, std::list<std::shared_ptr<BaseNode>>::iterator> Nodes(const std::string_view &page_uuid);
std::pair<std::list<std::shared_ptr<Connection>>::iterator, std::list<std::shared_ptr<Connection>>::iterator> Links(const std::string_view &page_uuid);
std::vector<std::string> GetNodeTypes() const {
std::vector<std::string> l;
@ -164,21 +155,15 @@ private:
Chip32::Assembler m_assembler;
std::vector<uint8_t> m_program;
// Model in memory
std::list<std::shared_ptr<Connection>> m_links;
std::list<std::shared_ptr<BaseNode>> m_nodes;
std::list<std::shared_ptr<StoryPage>> m_pages;
StoryOptions m_storyOptions;
bool m_initialized{false};
std::filesystem::path m_working_dir; /// Temporary folder based on the uuid, where the archive is unzipped
std::filesystem::path m_project_file_path; /// JSON project file
int m_display_w{320};
int m_display_h{240};
Resource::ImageFormat m_imageFormat{Resource::IMG_SAME_FORMAT};
Resource::SoundFormat m_soundFormat{Resource::SND_SAME_FORMAT};
template<class NodeType>
struct Factory {
static std::shared_ptr<BaseNode> create_func(const std::string &type) {

View file

@ -1,30 +0,0 @@
#include "resource.h"
std::string Resource::ImageFormatToString(ImageFormat format)
{
std::string text = "SAME";
switch (format)
{
case IMG_FORMAT_QOIF:
text = "QOIF";
break;
}
return text;
}
std::string Resource::SoundFormatToString(SoundFormat format)
{
std::string text = "SAME";
switch (format)
{
case SND_FORMAT_WAV:
text = "WAV";
break;
case SND_FORMAT_QOAF:
text = "QOAF";
break;
}
return text;
}

View file

@ -187,15 +187,6 @@ set(SRCS
src/platform_folders.cpp
src/platform_folders.h
src/node_engine/base_node.h
src/node_engine/base_node.cpp
src/node_engine/media_node.h
src/node_engine/media_node.cpp
src/node_engine/function_node.h
src/node_engine/function_node.cpp
src/node_engine/connection.cpp
src/node_engine/connection.h
src/node_editor/media_node_widget.h
src/node_editor/media_node_widget.cpp
src/node_editor/base_node_widget.h
@ -223,15 +214,12 @@ set(SRCS
src/media_converter.cpp
src/media_converter.h
src/i_story_manager.h
src/miniz.c
src/zip.cpp
src/importers/pack_archive.cpp
src/importers/ni_parser.c
libs/ImGuiColorTextEdit/TextEditor.cpp
libs/ImGuiColorTextEdit/TextEditor.h
libs/imgui-node-editor/imgui_node_editor.cpp
@ -257,17 +245,25 @@ set(SRCS
../shared/miniaudio.h
../shared/stb_vorbis.c
../shared/uuid.h
../shared/resource.h
../shared/resource.cpp
../shared/resource_manager.h
../shared/resource_manager.cpp
../shared/story_project.cpp
../shared/story_project.h
../shared/thread_safe_queue.h
../shared/library_manager.h
../shared/library_manager.cpp
../shared/sys_lib.cpp
../shared/sys_lib.h
# Core engine files
../core/src/compiler.cpp
../core/src/story_project.cpp
../core/src/story_page.cpp
../core/src/base_node.cpp
../core/src/media_node.cpp
../core/src/function_node.cpp
../core/src/connection.cpp
../core/lib/sys_lib.cpp
../core/lib/resource.cpp
)
if(WIN32)
@ -307,7 +303,9 @@ target_include_directories(${STORY_EDITOR_PROJECT} PUBLIC
../firmware/library
../firmware/chip32
../shared
../core/src
../core/lib
../core/interfaces
)
add_definitions(-DIMGUI_USE_WCHAR32 -DVERSION_MAJOR=${PROJECT_VERSION_MAJOR} -DVERSION_MINOR=${PROJECT_VERSION_MINOR} -DVERSION_PATCH=${PROJECT_VERSION_PATCH})

View file

@ -384,6 +384,8 @@ bool PackArchive::ConvertJsonStudioToOst(const std::string &basePath, const std:
StoryProject proj(m_log);
ResourceManager res(m_log);
std::shared_ptr<StoryPage> page = proj.CreatePage("main");
if (j.contains("title"))
{
proj.New(uuid, outputDir);
@ -414,7 +416,7 @@ bool PackArchive::ConvertJsonStudioToOst(const std::string &basePath, const std:
for (const auto & n : j["stageNodes"])
{
auto node = proj.CreateNode("media-node");
auto node = proj.CreateNode("main", "media-node");
if (node)
{
@ -452,7 +454,7 @@ bool PackArchive::ConvertJsonStudioToOst(const std::string &basePath, const std:
c->inPortIndex = 0;
i++;
proj.AddConnection(c);
page->AddLink(c);
}
}
else

View file

@ -360,6 +360,7 @@ float MainWindow::DrawMainMenuBar()
if (m_story)
{
SaveProject();
m_libraryManager.Scan(); // Add new project to library
OpenProject(m_story->GetUuid());
}
}
@ -1005,11 +1006,6 @@ void MainWindow::DeleteResource(FilterIterator &it)
return m_resources.Delete(it);
}
std::shared_ptr<BaseNode> MainWindow::CreateNode(const std::string &type)
{
return m_story->CreateNode(type);
}
void MainWindow::LoadBinaryStory(const std::string &filename)
{
FILE *fp = fopen(filename.c_str(), "rb");
@ -1072,7 +1068,8 @@ void MainWindow::Build(bool compileonly)
if (!compileonly)
{
// 3. Convert all media to desired type format
m_resources.ConvertResources(m_story->AssetsPath(), "", m_story->GetImageFormat(), m_story->GetSoundFormat()); // pas de répertoire de destination
auto options = m_story->GetOptions();
m_resources.ConvertResources(m_story->AssetsPath(), "", options.image_format, options.sound_format); // pas de répertoire de destination
}
Chip32::Assembler::Error err;
@ -1109,20 +1106,6 @@ void MainWindow::BuildCode(bool compileonly)
Build(compileonly);
}
void MainWindow::DeleteNode(const std::string &id)
{
m_story->DeleteNode(id);
}
void MainWindow::DeleteLink(std::shared_ptr<Connection> c)
{
m_story->DeleteLink(c);
}
std::list<std::shared_ptr<Connection>> MainWindow::GetNodeConnections(const std::string &nodeId)
{
return m_story->GetNodeConnections(nodeId);
}
void MainWindow::UpdateVmView()
{

View file

@ -137,12 +137,9 @@ private:
virtual std::pair<FilterIterator, FilterIterator> Resources() override;
virtual void DeleteResource(FilterIterator &it) override;
virtual std::shared_ptr<BaseNode> CreateNode(const std::string &type) override;
virtual void BuildNodes(bool compileonly) override;
virtual void BuildCode(bool compileonly) override;
virtual void DeleteNode(const std::string &id) override;
virtual void DeleteLink(std::shared_ptr<Connection> c) override;
virtual std::list<std::shared_ptr<Connection>> GetNodeConnections(const std::string &nodeId) override;
virtual void LoadBinaryStory(const std::string &filename) override;
virtual void ToggleBreakpoint(int line) override;
virtual uint32_t GetRegister(int reg) override;

View file

@ -45,7 +45,8 @@ void NodeEditorWindow::Initialize()
m_callStack.clear();
m_currentPage = std::make_shared<NodeEditorPage>(gMainUuid, "Main");
m_pages.emplace_back(m_currentPage);
m_pages.push_back(m_currentPage);
m_callStack.push_back(m_currentPage);
m_currentPage->Select();
}
@ -70,9 +71,9 @@ void NodeEditorWindow::LoadPage(const std::string &uuid, const std::string &name
if (m_currentPage->Uuid() != uuid)
{
m_callStack.push_back(m_currentPage); // save where we are
m_currentPage = page;
m_currentPage->Select();
m_callStack.push_back(m_currentPage); // show current page in call stack
}
}
@ -97,7 +98,7 @@ void NodeEditorWindow::Load(std::shared_ptr<StoryProject> story)
BaseNodeWidget::InitId();
Initialize();
auto [node_begin, node_end] = m_story->Nodes();
auto [node_begin, node_end] = m_story->Nodes(m_currentPage->Uuid());
int i = 0;
@ -117,7 +118,7 @@ void NodeEditorWindow::Load(std::shared_ptr<StoryProject> story)
std::cout << "Created " << ++i << " node" << std::endl;
}
auto [link_begin, link_end] = m_story->Links();
auto [link_begin, link_end] = m_story->Links(m_currentPage->Uuid());
for (auto it = link_begin; it != link_end; ++it)
{
@ -203,6 +204,8 @@ std::shared_ptr<BaseNodeWidget> NodeEditorWindow::GetSelectedNode()
void NodeEditorWindow::Draw()
{
// Check if we need to load a new page
// Typically if we are in a function and we want to open a new one
if (!m_newPageUuid.empty())
{
LoadPage(m_newPageUuid, m_newPageName);
@ -251,7 +254,7 @@ void NodeEditorWindow::Draw()
{
if (FillConnection(c, endId))
{
m_story->AddConnection(c);
m_story->AddConnection(m_currentPage->Uuid(), c);
CreateLink(c, startId, endId);
@ -282,7 +285,7 @@ void NodeEditorWindow::Draw()
if (m_currentPage->GetNode(nodeId, node))
{
// First delete model, then current entry
m_manager.DeleteNode(node->Base()->GetId());
m_story->DeleteNode(m_currentPage->Uuid(), node->Base()->GetId());
m_currentPage->DeleteNode(nodeId);
}
}
@ -298,7 +301,7 @@ void NodeEditorWindow::Draw()
std::shared_ptr<Connection> model;
if (m_currentPage->GetModel(deletedLinkId, model))
{
m_manager.DeleteLink(model);
m_story->DeleteLink(m_currentPage->Uuid(), model);
m_currentPage->EraseLink(deletedLinkId);
}
}
@ -328,7 +331,7 @@ void NodeEditorWindow::Draw()
{
if (ImGui::MenuItem(type.c_str()))
{
base = m_manager.CreateNode(type);
base = m_story->CreateNode(m_currentPage->Uuid(), type);
if (base)
{
auto n = CreateNodeWidget(type, m_manager, base);
@ -390,6 +393,9 @@ void NodeEditorWindow::ToolbarUI()
{
if (ImGui::Button(page->Name().data()))
{
if (page->Uuid() != m_currentPage->Uuid())
{
// Erase all pages after this iterator
auto it = std::find(m_callStack.begin(), m_callStack.end(), page);
m_callStack.erase(it, m_callStack.end());
@ -397,6 +403,8 @@ void NodeEditorWindow::ToolbarUI()
LoadPage(page->Uuid().data(), page->Name().data());
break;
}
}
ImGui::SameLine();
ImGui::Text(">");
ImGui::SameLine();

BIN
story-editor/story-editor Executable file

Binary file not shown.