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(WIP) Story machine specific Chip32 management
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1 changed files with 1 additions and 15 deletions
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@ -22,21 +22,7 @@
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#include "library_manager.h"
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#include "library_window.h"
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#include "cpu_window.h"
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#define EV_MASK_OK_BUTTON 0b1
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#define EV_MASK_PREVIOUS_BUTTON 0b10
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#define EV_MASK_NEXT_BUTTON 0b100
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#define EV_MASK_UP_BUTTON 0b1000
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#define EV_MASK_DOWN_BUTTON 0b10000
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#define EV_MASK_HOME_BUTTON 0b100000
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#define EV_MASK_SELECT_BUTTON 0b1000000
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#define EV_MASK_START_BUTTON 0b10000000
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#define EV_MASK_STOP_BUTTON 0b100000000
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#define EV_MASK_PAUSE_BUTTON 0b1000000000
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#define EV_MASK_END_OF_AUDIO 0b10000000000
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#define EV_MASK_ALL 0xFFFFFFFFUL
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#include "story_machine.h"
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struct DebugContext
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{
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