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https://github.com/arabine/open-story-teller.git
synced 2025-12-07 01:15:14 +01:00
fix windows build, remove console window
This commit is contained in:
parent
3d146dc38c
commit
5d158e4ffd
3 changed files with 10 additions and 3 deletions
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@ -168,9 +168,16 @@ if(WIN32)
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)
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)
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endif()
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endif()
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if(WIN32)
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add_executable(${STORY_EDITOR_PROJECT}
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add_executable(${STORY_EDITOR_PROJECT}
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WIN32
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${SRCS}
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${SRCS}
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)
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)
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else()
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add_executable(${STORY_EDITOR_PROJECT}
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${SRCS}
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)
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endif()
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target_include_directories(${STORY_EDITOR_PROJECT} PUBLIC
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target_include_directories(${STORY_EDITOR_PROJECT} PUBLIC
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${imgui_SOURCE_DIR}
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${imgui_SOURCE_DIR}
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@ -205,7 +212,7 @@ target_link_libraries(${STORY_EDITOR_PROJECT}
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)
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)
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elseif(WIN32)
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elseif(WIN32)
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target_compile_features("-Wl,-subsystem,windows")
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#target_compile_features("-Wl,-subsystem,windows")
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target_link_libraries(${STORY_EDITOR_PROJECT}
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target_link_libraries(${STORY_EDITOR_PROJECT}
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OpenGL::GL
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OpenGL::GL
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@ -631,7 +631,7 @@ void MainWindow::NewProjectPopup()
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if (valid)
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if (valid)
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{
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{
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auto p = std::filesystem::path(projdir) / std::filesystem::path("project.json");
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auto p = std::filesystem::path(projdir) / std::filesystem::path("project.json");
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m_project.Initialize(p.generic_string());
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m_story.Initialize(p.generic_string());
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if (display_item_current_idx == 0)
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if (display_item_current_idx == 0)
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{
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{
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@ -44,7 +44,7 @@ void ResourcesWindow::ChooseFile()
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std::filesystem::path p(filePathName);
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std::filesystem::path p(filePathName);
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std::filesystem::path p2 = m_project.BuildFullAssetsPath( p.filename().generic_string());
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std::filesystem::path p2 = m_story.BuildFullAssetsPath( p.filename().generic_string());
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std::filesystem::copy(p, p2, std::filesystem::copy_options::overwrite_existing);
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std::filesystem::copy(p, p2, std::filesystem::copy_options::overwrite_existing);
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auto res = std::make_shared<Resource>();
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auto res = std::make_shared<Resource>();
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