Multiple fixes on project management, fix resource copy bugs
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This commit is contained in:
anthony@rabine.fr 2025-01-13 17:52:53 +01:00
parent c23176796f
commit 59921fe9fd
7 changed files with 33 additions and 10 deletions

View file

@ -72,6 +72,8 @@ void StoryProject::New(const std::string &uuid, const std::string &library_path)
std::filesystem::create_directories(m_assetsPath);
CreatePage(MainUuid());
m_initialized = true;
}
@ -422,7 +424,7 @@ bool StoryProject::Load(ResourceManager &manager)
if (j.contains("pages"))
{
ModelFromJson(j["pages"]);
ModelFromJson(j);
m_initialized = true;
}
}
@ -433,6 +435,11 @@ bool StoryProject::Load(ResourceManager &manager)
std::cout << e.what() << std::endl;
}
if (m_pages.size() == 0)
{
CreatePage(MainUuid());
}
return m_initialized;
}

View file

@ -66,6 +66,11 @@ public:
StoryNode *m_tree;
*/
std::string MainUuid() const {
return "490745ab-df4d-476d-ae27-027e94b8ee0a";
}
void New(const std::string &uuid, const std::string &library_path);
std::filesystem::path BinaryFileName() const;
bool GenerateScript(std::string &codeStr);

View file

@ -210,7 +210,7 @@ $MyArray DV8 10 ; array of 10 bytes
StoryProject proj(m_log);
ResourceManager res(m_log);
std::shared_ptr<StoryPage> page = proj.CreatePage("main");
std::shared_ptr<StoryPage> page = proj.CreatePage(proj.MainUuid());
proj.New(uuid, outputDir);
@ -396,7 +396,7 @@ bool PackArchive::ConvertJsonStudioToOst(const std::string &basePath, const std:
StoryProject proj(m_log);
ResourceManager res(m_log);
std::shared_ptr<StoryPage> page = proj.CreatePage("main");
std::shared_ptr<StoryPage> page = proj.CreatePage(proj.MainUuid());
if (j.contains("title"))
{
@ -428,7 +428,7 @@ bool PackArchive::ConvertJsonStudioToOst(const std::string &basePath, const std:
for (const auto & n : j["stageNodes"])
{
auto node = proj.CreateNode("main", "media-node");
auto node = proj.CreateNode(proj.MainUuid(), "media-node");
if (node)
{

View file

@ -37,14 +37,14 @@ NodeEditorWindow::~NodeEditorWindow()
m_story.reset();
}
static const std::string gMainUuid = "490745ab-df4d-476d-ae27-027e94b8ee0a";
void NodeEditorWindow::Initialize()
{
m_pages.clear();
m_callStack.clear();
m_currentPage = std::make_shared<NodeEditorPage>(gMainUuid, "Main");
m_currentPage = std::make_shared<NodeEditorPage>(m_story->MainUuid(), "Main");
m_pages.push_back(m_currentPage);
m_callStack.push_back(m_currentPage);

View file

@ -41,7 +41,7 @@ private:
bool m_loaded{false};
// "main" is the entry point editor context. You always need to create one.
// "MainUuid" is the entry point editor context. You always need to create one.
// Then each function can have its own editor context, for example if you want to create multiple graphs.
// the key is main, or the UUID of the function
std::list<std::shared_ptr<NodeEditorPage>> m_pages;

View file

@ -29,7 +29,7 @@ void ResourcesWindow::ChooseFile()
m_showImportDialog = false;
// open Dialog Simple
IGFD::FileDialogConfig config;
config.path = ".";
config.path = m_story.BuildFullAssetsPath("");
config.countSelectionMax = 1;
config.sidePaneWidth = 350.0f;
config.flags = ImGuiFileDialogFlags_Modal;
@ -50,7 +50,18 @@ void ResourcesWindow::ChooseFile()
std::filesystem::path p(filePathName);
std::filesystem::path p2 = m_story.BuildFullAssetsPath( p.filename().generic_string());
bool allowCopy = true;
// On ne copie pas le fichier sur lui-même
if (std::filesystem::exists(p) && std::filesystem::exists(p2))
{
allowCopy = !std::filesystem::equivalent(p, p2);
}
if (allowCopy)
{
std::filesystem::copy(p, p2, std::filesystem::copy_options::overwrite_existing);
}
auto res = std::make_shared<Resource>();