diff --git a/.gitmodules b/.gitmodules
deleted file mode 100644
index 59ed8a5..0000000
--- a/.gitmodules
+++ /dev/null
@@ -1,3 +0,0 @@
-[submodule "story-editor/QHexView"]
- path = story-editor/QHexView
- url = https://github.com/arabine/QHexView
\ No newline at end of file
diff --git a/story-editor/CMakeLists.txt b/story-editor-legacy/CMakeLists.txt
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diff --git a/story-editor/example.asm b/story-editor-legacy/example.asm
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diff --git a/story-editor/nodeeditor/CMakeLists.txt b/story-editor-legacy/nodeeditor/CMakeLists.txt
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diff --git a/story-editor/nodeeditor/include/QtNodes/internal/Compiler.hpp b/story-editor-legacy/nodeeditor/include/QtNodes/internal/Compiler.hpp
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diff --git a/story-editor/src/story_node_data.h b/story-editor-legacy/src/story_node_data.h
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diff --git a/story-editor-legacy/tools/audio/.idea/.gitignore b/story-editor-legacy/tools/audio/.idea/.gitignore
new file mode 100644
index 0000000..13566b8
--- /dev/null
+++ b/story-editor-legacy/tools/audio/.idea/.gitignore
@@ -0,0 +1,8 @@
+# Default ignored files
+/shelf/
+/workspace.xml
+# Editor-based HTTP Client requests
+/httpRequests/
+# Datasource local storage ignored files
+/dataSources/
+/dataSources.local.xml
diff --git a/story-editor-legacy/tools/audio/.idea/vcs.xml b/story-editor-legacy/tools/audio/.idea/vcs.xml
new file mode 100644
index 0000000..c2365ab
--- /dev/null
+++ b/story-editor-legacy/tools/audio/.idea/vcs.xml
@@ -0,0 +1,6 @@
+
+
+
+
+
+
\ No newline at end of file
diff --git a/story-editor/tools/audio/AudioFile.cpp b/story-editor-legacy/tools/audio/AudioFile.cpp
similarity index 100%
rename from story-editor/tools/audio/AudioFile.cpp
rename to story-editor-legacy/tools/audio/AudioFile.cpp
diff --git a/story-editor/tools/audio/AudioFile.h b/story-editor-legacy/tools/audio/AudioFile.h
similarity index 100%
rename from story-editor/tools/audio/AudioFile.h
rename to story-editor-legacy/tools/audio/AudioFile.h
diff --git a/story-editor/tools/audio/CMakeLists.txt b/story-editor-legacy/tools/audio/CMakeLists.txt
similarity index 100%
rename from story-editor/tools/audio/CMakeLists.txt
rename to story-editor-legacy/tools/audio/CMakeLists.txt
diff --git a/story-editor/tools/audio/LICENSE b/story-editor-legacy/tools/audio/LICENSE
similarity index 100%
rename from story-editor/tools/audio/LICENSE
rename to story-editor-legacy/tools/audio/LICENSE
diff --git a/story-editor/tools/audio/main.cpp b/story-editor-legacy/tools/audio/main.cpp
similarity index 100%
rename from story-editor/tools/audio/main.cpp
rename to story-editor-legacy/tools/audio/main.cpp
diff --git a/story-editor/tools/audio/minimp3.h b/story-editor-legacy/tools/audio/minimp3.h
similarity index 100%
rename from story-editor/tools/audio/minimp3.h
rename to story-editor-legacy/tools/audio/minimp3.h
diff --git a/story-editor/tools/audio/minimp3_ex.h b/story-editor-legacy/tools/audio/minimp3_ex.h
similarity index 100%
rename from story-editor/tools/audio/minimp3_ex.h
rename to story-editor-legacy/tools/audio/minimp3_ex.h
diff --git a/story-editor-v2/CMakeLists.txt b/story-editor-v2/CMakeLists.txt
index 0e61e7e..3b1458d 100644
--- a/story-editor-v2/CMakeLists.txt
+++ b/story-editor-v2/CMakeLists.txt
@@ -6,7 +6,7 @@ project(${STORY_EDITOR_PROJECT} LANGUAGES C CXX)
set(CMAKE_INCLUDE_CURRENT_DIR ON)
set (CMAKE_C_STANDARD 11)
-set(CMAKE_CXX_STANDARD 17)
+set(CMAKE_CXX_STANDARD 20)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
# set(CMAKE_VERBOSE_MAKEFILE on)
@@ -125,6 +125,11 @@ set(SRCS
src/code_editor.cpp
src/code_editor.h
+ src/uuid.h
+ src/resource_manager.h
+ src/i_story_project.h
+ src/resource.h
+
libs/ImGuiColorTextEdit/TextEditor.cpp
libs/ImGuiColorTextEdit/TextEditor.h
libs/imgui-node-editor/imgui_node_editor.cpp
@@ -162,8 +167,6 @@ endif()
add_executable(${STORY_EDITOR_PROJECT}
${SRCS}
- src/uuid.h
- src/window_base.h src/window_base.cpp
)
target_include_directories(${STORY_EDITOR_PROJECT} PUBLIC
diff --git a/story-editor-v2/src/base_node.cpp b/story-editor-v2/src/base_node.cpp
index 37ece3d..b1a02f5 100644
--- a/story-editor-v2/src/base_node.cpp
+++ b/story-editor-v2/src/base_node.cpp
@@ -5,13 +5,13 @@
int BaseNode::s_nextId = 1;
-BaseNode::BaseNode(const std::string &title, StoryProject &proj)
+BaseNode::BaseNode(const std::string &title, IStoryProject &proj)
: m_project(proj)
{
// m_id = UUID().String();
- m_id = -1;
- m_node = std::make_unique(GetNextId(), title.c_str());
+ m_id = -1; // Story Project Node ID
+ m_node = std::make_unique(GetNextId(), title.c_str()); // ImGui internal ID
}
void BaseNode::AddInput()
diff --git a/story-editor-v2/src/base_node.h b/story-editor-v2/src/base_node.h
index b47f3e9..376c63b 100644
--- a/story-editor-v2/src/base_node.h
+++ b/story-editor-v2/src/base_node.h
@@ -7,7 +7,7 @@
#include
#include "json.hpp"
-#include "story_project.h"
+#include "i_story_project.h"
#include
namespace ed = ax::NodeEditor;
@@ -101,7 +101,7 @@ public:
int y;
};
- BaseNode(const std::string &title, StoryProject &proj);
+ BaseNode(const std::string &title, IStoryProject &proj);
virtual void Draw() = 0;
@@ -117,6 +117,7 @@ public:
void SetId(const int id) { m_id = id; }
int GetId() const { return m_id; }
+ int GetInternalId() const { return m_node->ID.Get(); }
void seTitle(const std::string &title) { m_title = title; }
std::string getTitle() const { return m_title; }
@@ -173,7 +174,7 @@ public:
void DeleteOutput();
private:
- StoryProject &m_project;
+ IStoryProject &m_project;
std::unique_ptr m_node;
diff --git a/story-editor-v2/src/console_window.cpp b/story-editor-v2/src/console_window.cpp
index 5bc6feb..7a6b893 100644
--- a/story-editor-v2/src/console_window.cpp
+++ b/story-editor-v2/src/console_window.cpp
@@ -4,6 +4,7 @@
ConsoleWindow::ConsoleWindow()
+ : WindowBase("Console")
{
ClearLog();
memset(InputBuf, 0, sizeof(InputBuf));
@@ -31,24 +32,12 @@ void ConsoleWindow::ClearLog()
Items.clear();
}
-void ConsoleWindow::Draw(const char *title, bool *p_open)
+void ConsoleWindow::Draw()
{
- ImGui::SetNextWindowSize(ImVec2(520, 600), ImGuiCond_FirstUseEver);
- if (!ImGui::Begin(title, p_open))
- {
- ImGui::End();
- return;
- }
+ WindowBase::BeginDraw();
+
+ ImGui::SetWindowSize(ImVec2(520, 600), ImGuiCond_FirstUseEver);
- // As a specific feature guaranteed by the library, after calling Begin() the last Item represent the title bar.
- // So e.g. IsItemHovered() will return true when hovering the title bar.
- // Here we create a context menu only available from the title bar.
- if (ImGui::BeginPopupContextItem())
- {
- if (ImGui::MenuItem("Close Console"))
- *p_open = false;
- ImGui::EndPopup();
- }
ImGui::TextWrapped("Console view");
// ImGui::TextWrapped("Enter 'HELP' for help.");
@@ -176,7 +165,7 @@ void ConsoleWindow::Draw(const char *title, bool *p_open)
if (reclaim_focus)
ImGui::SetKeyboardFocusHere(-1); // Auto focus previous widget
*/
- ImGui::End();
+ WindowBase::EndDraw();
}
void ConsoleWindow::ExecCommand(const char *command_line)
diff --git a/story-editor-v2/src/console_window.h b/story-editor-v2/src/console_window.h
index 3ebda8c..57c0086 100644
--- a/story-editor-v2/src/console_window.h
+++ b/story-editor-v2/src/console_window.h
@@ -6,10 +6,12 @@
#include
#include
+#include "window_base.h"
+
// Demonstrate creating a simple console window, with scrolling, filtering, completion and history.
// For the console example, we are using a more C++ like approach of declaring a class to hold both data and functions.
-struct ConsoleWindow
+struct ConsoleWindow : public WindowBase
{
public:
ConsoleWindow();
@@ -25,7 +27,7 @@ public:
void AddMessage(const std::string &message) { AddLog("%s", message.c_str()); }
- void Draw(const char* title, bool* p_open);
+ virtual void Draw() override;
void ExecCommand(const char* command_line);
diff --git a/story-editor-v2/src/i_story_project.h b/story-editor-v2/src/i_story_project.h
new file mode 100644
index 0000000..2679e94
--- /dev/null
+++ b/story-editor-v2/src/i_story_project.h
@@ -0,0 +1,29 @@
+#ifndef I_STORY_PROJECT_H
+#define I_STORY_PROJECT_H
+
+
+#include
+#include
+#include
+
+#include "resource.h"
+
+class IStoryProject
+{
+public:
+ virtual ~IStoryProject() {}
+
+ virtual void PlaySoundFile(const std::string &fileName) = 0;
+ virtual std::string BuildFullAssetsPath(const std::string &fileName) const = 0;
+
+ // Resources management
+ virtual std::pair Images() = 0;
+ virtual std::pair Sounds() = 0;
+ virtual std::pair Resources() = 0;
+ virtual void AddResource(std::shared_ptr res) = 0;
+ virtual void ClearResources() = 0;
+
+
+};
+
+#endif // I_STORY_PROJECT_H
diff --git a/story-editor-v2/src/imgui_memory_editor.h b/story-editor-v2/src/imgui_memory_editor.h
new file mode 100644
index 0000000..ec2beef
--- /dev/null
+++ b/story-editor-v2/src/imgui_memory_editor.h
@@ -0,0 +1,742 @@
+// Mini memory editor for Dear ImGui (to embed in your game/tools)
+// Get latest version at http://www.github.com/ocornut/imgui_club
+//
+// Right-click anywhere to access the Options menu!
+// You can adjust the keyboard repeat delay/rate in ImGuiIO.
+// The code assume a mono-space font for simplicity!
+// If you don't use the default font, use ImGui::PushFont()/PopFont() to switch to a mono-space font before calling this.
+//
+// Usage:
+// // Create a window and draw memory editor inside it:
+// static MemoryEditor mem_edit_1;
+// static char data[0x10000];
+// size_t data_size = 0x10000;
+// mem_edit_1.DrawWindow("Memory Editor", data, data_size);
+//
+// Usage:
+// // If you already have a window, use DrawContents() instead:
+// static MemoryEditor mem_edit_2;
+// ImGui::Begin("MyWindow")
+// mem_edit_2.DrawContents(this, sizeof(*this), (size_t)this);
+// ImGui::End();
+//
+// Changelog:
+// - v0.10: initial version
+// - v0.23 (2017/08/17): added to github. fixed right-arrow triggering a byte write.
+// - v0.24 (2018/06/02): changed DragInt("Rows" to use a %d data format (which is desirable since imgui 1.61).
+// - v0.25 (2018/07/11): fixed wording: all occurrences of "Rows" renamed to "Columns".
+// - v0.26 (2018/08/02): fixed clicking on hex region
+// - v0.30 (2018/08/02): added data preview for common data types
+// - v0.31 (2018/10/10): added OptUpperCaseHex option to select lower/upper casing display [@samhocevar]
+// - v0.32 (2018/10/10): changed signatures to use void* instead of unsigned char*
+// - v0.33 (2018/10/10): added OptShowOptions option to hide all the interactive option setting.
+// - v0.34 (2019/05/07): binary preview now applies endianness setting [@nicolasnoble]
+// - v0.35 (2020/01/29): using ImGuiDataType available since Dear ImGui 1.69.
+// - v0.36 (2020/05/05): minor tweaks, minor refactor.
+// - v0.40 (2020/10/04): fix misuse of ImGuiListClipper API, broke with Dear ImGui 1.79. made cursor position appears on left-side of edit box. option popup appears on mouse release. fix MSVC warnings where _CRT_SECURE_NO_WARNINGS wasn't working in recent versions.
+// - v0.41 (2020/10/05): fix when using with keyboard/gamepad navigation enabled.
+// - v0.42 (2020/10/14): fix for . character in ASCII view always being greyed out.
+// - v0.43 (2021/03/12): added OptFooterExtraHeight to allow for custom drawing at the bottom of the editor [@leiradel]
+// - v0.44 (2021/03/12): use ImGuiInputTextFlags_AlwaysOverwrite in 1.82 + fix hardcoded width.
+// - v0.50 (2021/11/12): various fixes for recent dear imgui versions (fixed misuse of clipper, relying on SetKeyboardFocusHere() handling scrolling from 1.85). added default size.
+//
+// Todo/Bugs:
+// - This is generally old/crappy code, it should work but isn't very good.. to be rewritten some day.
+// - PageUp/PageDown are supported because we use _NoNav. This is a good test scenario for working out idioms of how to mix natural nav and our own...
+// - Arrows are being sent to the InputText() about to disappear which for LeftArrow makes the text cursor appear at position 1 for one frame.
+// - Using InputText() is awkward and maybe overkill here, consider implementing something custom.
+
+#pragma once
+
+#include // sprintf, scanf
+#include // uint8_t, etc.
+
+#ifdef _MSC_VER
+#define _PRISizeT "I"
+#define ImSnprintf _snprintf
+#else
+#define _PRISizeT "z"
+#define ImSnprintf snprintf
+#endif
+
+#ifdef _MSC_VER
+#pragma warning (push)
+#pragma warning (disable: 4996) // warning C4996: 'sprintf': This function or variable may be unsafe.
+#endif
+
+struct MemoryEditor
+{
+ enum DataFormat
+ {
+ DataFormat_Bin = 0,
+ DataFormat_Dec = 1,
+ DataFormat_Hex = 2,
+ DataFormat_COUNT
+ };
+
+ // Settings
+ bool Open; // = true // set to false when DrawWindow() was closed. ignore if not using DrawWindow().
+ bool ReadOnly; // = false // disable any editing.
+ int Cols; // = 16 // number of columns to display.
+ bool OptShowOptions; // = true // display options button/context menu. when disabled, options will be locked unless you provide your own UI for them.
+ bool OptShowDataPreview; // = false // display a footer previewing the decimal/binary/hex/float representation of the currently selected bytes.
+ bool OptShowHexII; // = false // display values in HexII representation instead of regular hexadecimal: hide null/zero bytes, ascii values as ".X".
+ bool OptShowAscii; // = true // display ASCII representation on the right side.
+ bool OptGreyOutZeroes; // = true // display null/zero bytes using the TextDisabled color.
+ bool OptUpperCaseHex; // = true // display hexadecimal values as "FF" instead of "ff".
+ int OptMidColsCount; // = 8 // set to 0 to disable extra spacing between every mid-cols.
+ int OptAddrDigitsCount; // = 0 // number of addr digits to display (default calculated based on maximum displayed addr).
+ float OptFooterExtraHeight; // = 0 // space to reserve at the bottom of the widget to add custom widgets
+ ImU32 HighlightColor; // // background color of highlighted bytes.
+ ImU8 (*ReadFn)(const ImU8* data, size_t off); // = 0 // optional handler to read bytes.
+ void (*WriteFn)(ImU8* data, size_t off, ImU8 d); // = 0 // optional handler to write bytes.
+ bool (*HighlightFn)(const ImU8* data, size_t off);//= 0 // optional handler to return Highlight property (to support non-contiguous highlighting).
+
+ // [Internal State]
+ bool ContentsWidthChanged;
+ size_t DataPreviewAddr;
+ size_t DataEditingAddr;
+ bool DataEditingTakeFocus;
+ char DataInputBuf[32];
+ char AddrInputBuf[32];
+ size_t GotoAddr;
+ size_t HighlightMin, HighlightMax;
+ int PreviewEndianess;
+ ImGuiDataType PreviewDataType;
+
+ MemoryEditor()
+ {
+ // Settings
+ Open = true;
+ ReadOnly = false;
+ Cols = 16;
+ OptShowOptions = true;
+ OptShowDataPreview = false;
+ OptShowHexII = false;
+ OptShowAscii = true;
+ OptGreyOutZeroes = true;
+ OptUpperCaseHex = true;
+ OptMidColsCount = 8;
+ OptAddrDigitsCount = 0;
+ OptFooterExtraHeight = 0.0f;
+ HighlightColor = IM_COL32(255, 255, 255, 50);
+ ReadFn = NULL;
+ WriteFn = NULL;
+ HighlightFn = NULL;
+
+ // State/Internals
+ ContentsWidthChanged = false;
+ DataPreviewAddr = DataEditingAddr = (size_t)-1;
+ DataEditingTakeFocus = false;
+ memset(DataInputBuf, 0, sizeof(DataInputBuf));
+ memset(AddrInputBuf, 0, sizeof(AddrInputBuf));
+ GotoAddr = (size_t)-1;
+ HighlightMin = HighlightMax = (size_t)-1;
+ PreviewEndianess = 0;
+ PreviewDataType = ImGuiDataType_S32;
+ }
+
+ void GotoAddrAndHighlight(size_t addr_min, size_t addr_max)
+ {
+ GotoAddr = addr_min;
+ HighlightMin = addr_min;
+ HighlightMax = addr_max;
+ }
+
+ struct Sizes
+ {
+ int AddrDigitsCount;
+ float LineHeight;
+ float GlyphWidth;
+ float HexCellWidth;
+ float SpacingBetweenMidCols;
+ float PosHexStart;
+ float PosHexEnd;
+ float PosAsciiStart;
+ float PosAsciiEnd;
+ float WindowWidth;
+
+ Sizes() { memset(this, 0, sizeof(*this)); }
+ };
+
+ void CalcSizes(Sizes& s, size_t mem_size, size_t base_display_addr)
+ {
+ ImGuiStyle& style = ImGui::GetStyle();
+ s.AddrDigitsCount = OptAddrDigitsCount;
+ if (s.AddrDigitsCount == 0)
+ for (size_t n = base_display_addr + mem_size - 1; n > 0; n >>= 4)
+ s.AddrDigitsCount++;
+ s.LineHeight = ImGui::GetTextLineHeight();
+ s.GlyphWidth = ImGui::CalcTextSize("F").x + 1; // We assume the font is mono-space
+ s.HexCellWidth = (float)(int)(s.GlyphWidth * 2.5f); // "FF " we include trailing space in the width to easily catch clicks everywhere
+ s.SpacingBetweenMidCols = (float)(int)(s.HexCellWidth * 0.25f); // Every OptMidColsCount columns we add a bit of extra spacing
+ s.PosHexStart = (s.AddrDigitsCount + 2) * s.GlyphWidth;
+ s.PosHexEnd = s.PosHexStart + (s.HexCellWidth * Cols);
+ s.PosAsciiStart = s.PosAsciiEnd = s.PosHexEnd;
+ if (OptShowAscii)
+ {
+ s.PosAsciiStart = s.PosHexEnd + s.GlyphWidth * 1;
+ if (OptMidColsCount > 0)
+ s.PosAsciiStart += (float)((Cols + OptMidColsCount - 1) / OptMidColsCount) * s.SpacingBetweenMidCols;
+ s.PosAsciiEnd = s.PosAsciiStart + Cols * s.GlyphWidth;
+ }
+ s.WindowWidth = s.PosAsciiEnd + style.ScrollbarSize + style.WindowPadding.x * 2 + s.GlyphWidth;
+ }
+
+ // Standalone Memory Editor window
+ void DrawWindow(const char* title, void* mem_data, size_t mem_size, size_t base_display_addr = 0x0000)
+ {
+ Sizes s;
+ CalcSizes(s, mem_size, base_display_addr);
+ ImGui::SetNextWindowSize(ImVec2(s.WindowWidth, s.WindowWidth * 0.60f), ImGuiCond_FirstUseEver);
+ ImGui::SetNextWindowSizeConstraints(ImVec2(0.0f, 0.0f), ImVec2(s.WindowWidth, FLT_MAX));
+
+ Open = true;
+ if (ImGui::Begin(title, &Open, ImGuiWindowFlags_NoScrollbar))
+ {
+ if (ImGui::IsWindowHovered(ImGuiHoveredFlags_RootAndChildWindows) && ImGui::IsMouseReleased(ImGuiMouseButton_Right))
+ ImGui::OpenPopup("context");
+ DrawContents(mem_data, mem_size, base_display_addr);
+ if (ContentsWidthChanged)
+ {
+ CalcSizes(s, mem_size, base_display_addr);
+ ImGui::SetWindowSize(ImVec2(s.WindowWidth, ImGui::GetWindowSize().y));
+ }
+ }
+ ImGui::End();
+ }
+
+ // Memory Editor contents only
+ void DrawContents(void* mem_data_void, size_t mem_size, size_t base_display_addr = 0x0000)
+ {
+ if (Cols < 1)
+ Cols = 1;
+
+ ImU8* mem_data = (ImU8*)mem_data_void;
+ Sizes s;
+ CalcSizes(s, mem_size, base_display_addr);
+ ImGuiStyle& style = ImGui::GetStyle();
+
+ // We begin into our scrolling region with the 'ImGuiWindowFlags_NoMove' in order to prevent click from moving the window.
+ // This is used as a facility since our main click detection code doesn't assign an ActiveId so the click would normally be caught as a window-move.
+ const float height_separator = style.ItemSpacing.y;
+ float footer_height = OptFooterExtraHeight;
+ if (OptShowOptions)
+ footer_height += height_separator + ImGui::GetFrameHeightWithSpacing() * 1;
+ if (OptShowDataPreview)
+ footer_height += height_separator + ImGui::GetFrameHeightWithSpacing() * 1 + ImGui::GetTextLineHeightWithSpacing() * 3;
+ ImGui::BeginChild("##scrolling", ImVec2(0, -footer_height), false, ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoNav);
+ ImDrawList* draw_list = ImGui::GetWindowDrawList();
+
+ ImGui::PushStyleVar(ImGuiStyleVar_FramePadding, ImVec2(0, 0));
+ ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(0, 0));
+
+ // We are not really using the clipper API correctly here, because we rely on visible_start_addr/visible_end_addr for our scrolling function.
+ const int line_total_count = (int)((mem_size + Cols - 1) / Cols);
+ ImGuiListClipper clipper;
+ clipper.Begin(line_total_count, s.LineHeight);
+
+ bool data_next = false;
+
+ if (ReadOnly || DataEditingAddr >= mem_size)
+ DataEditingAddr = (size_t)-1;
+ if (DataPreviewAddr >= mem_size)
+ DataPreviewAddr = (size_t)-1;
+
+ size_t preview_data_type_size = OptShowDataPreview ? DataTypeGetSize(PreviewDataType) : 0;
+
+ size_t data_editing_addr_next = (size_t)-1;
+ if (DataEditingAddr != (size_t)-1)
+ {
+ // Move cursor but only apply on next frame so scrolling with be synchronized (because currently we can't change the scrolling while the window is being rendered)
+ if (ImGui::IsKeyPressed(ImGui::GetKeyIndex(ImGuiKey_UpArrow)) && (ptrdiff_t)DataEditingAddr >= (ptrdiff_t)Cols) { data_editing_addr_next = DataEditingAddr - Cols; }
+ else if (ImGui::IsKeyPressed(ImGui::GetKeyIndex(ImGuiKey_DownArrow)) && (ptrdiff_t)DataEditingAddr < (ptrdiff_t)mem_size - Cols) { data_editing_addr_next = DataEditingAddr + Cols; }
+ else if (ImGui::IsKeyPressed(ImGui::GetKeyIndex(ImGuiKey_LeftArrow)) && (ptrdiff_t)DataEditingAddr > (ptrdiff_t)0) { data_editing_addr_next = DataEditingAddr - 1; }
+ else if (ImGui::IsKeyPressed(ImGui::GetKeyIndex(ImGuiKey_RightArrow)) && (ptrdiff_t)DataEditingAddr < (ptrdiff_t)mem_size - 1) { data_editing_addr_next = DataEditingAddr + 1; }
+ }
+
+ // Draw vertical separator
+ ImVec2 window_pos = ImGui::GetWindowPos();
+ if (OptShowAscii)
+ draw_list->AddLine(ImVec2(window_pos.x + s.PosAsciiStart - s.GlyphWidth, window_pos.y), ImVec2(window_pos.x + s.PosAsciiStart - s.GlyphWidth, window_pos.y + 9999), ImGui::GetColorU32(ImGuiCol_Border));
+
+ const ImU32 color_text = ImGui::GetColorU32(ImGuiCol_Text);
+ const ImU32 color_disabled = OptGreyOutZeroes ? ImGui::GetColorU32(ImGuiCol_TextDisabled) : color_text;
+
+ const char* format_address = OptUpperCaseHex ? "%0*" _PRISizeT "X: " : "%0*" _PRISizeT "x: ";
+ const char* format_data = OptUpperCaseHex ? "%0*" _PRISizeT "X" : "%0*" _PRISizeT "x";
+ const char* format_byte = OptUpperCaseHex ? "%02X" : "%02x";
+ const char* format_byte_space = OptUpperCaseHex ? "%02X " : "%02x ";
+
+ while (clipper.Step())
+ for (int line_i = clipper.DisplayStart; line_i < clipper.DisplayEnd; line_i++) // display only visible lines
+ {
+ size_t addr = (size_t)(line_i * Cols);
+ ImGui::Text(format_address, s.AddrDigitsCount, base_display_addr + addr);
+
+ // Draw Hexadecimal
+ for (int n = 0; n < Cols && addr < mem_size; n++, addr++)
+ {
+ float byte_pos_x = s.PosHexStart + s.HexCellWidth * n;
+ if (OptMidColsCount > 0)
+ byte_pos_x += (float)(n / OptMidColsCount) * s.SpacingBetweenMidCols;
+ ImGui::SameLine(byte_pos_x);
+
+ // Draw highlight
+ bool is_highlight_from_user_range = (addr >= HighlightMin && addr < HighlightMax);
+ bool is_highlight_from_user_func = (HighlightFn && HighlightFn(mem_data, addr));
+ bool is_highlight_from_preview = (addr >= DataPreviewAddr && addr < DataPreviewAddr + preview_data_type_size);
+ if (is_highlight_from_user_range || is_highlight_from_user_func || is_highlight_from_preview)
+ {
+ ImVec2 pos = ImGui::GetCursorScreenPos();
+ float highlight_width = s.GlyphWidth * 2;
+ bool is_next_byte_highlighted = (addr + 1 < mem_size) && ((HighlightMax != (size_t)-1 && addr + 1 < HighlightMax) || (HighlightFn && HighlightFn(mem_data, addr + 1)));
+ if (is_next_byte_highlighted || (n + 1 == Cols))
+ {
+ highlight_width = s.HexCellWidth;
+ if (OptMidColsCount > 0 && n > 0 && (n + 1) < Cols && ((n + 1) % OptMidColsCount) == 0)
+ highlight_width += s.SpacingBetweenMidCols;
+ }
+ draw_list->AddRectFilled(pos, ImVec2(pos.x + highlight_width, pos.y + s.LineHeight), HighlightColor);
+ }
+
+ if (DataEditingAddr == addr)
+ {
+ // Display text input on current byte
+ bool data_write = false;
+ ImGui::PushID((void*)addr);
+ if (DataEditingTakeFocus)
+ {
+ ImGui::SetKeyboardFocusHere(0);
+ sprintf(AddrInputBuf, format_data, s.AddrDigitsCount, base_display_addr + addr);
+ sprintf(DataInputBuf, format_byte, ReadFn ? ReadFn(mem_data, addr) : mem_data[addr]);
+ }
+ struct UserData
+ {
+ // FIXME: We should have a way to retrieve the text edit cursor position more easily in the API, this is rather tedious. This is such a ugly mess we may be better off not using InputText() at all here.
+ static int Callback(ImGuiInputTextCallbackData* data)
+ {
+ UserData* user_data = (UserData*)data->UserData;
+ if (!data->HasSelection())
+ user_data->CursorPos = data->CursorPos;
+ if (data->SelectionStart == 0 && data->SelectionEnd == data->BufTextLen)
+ {
+ // When not editing a byte, always refresh its InputText content pulled from underlying memory data
+ // (this is a bit tricky, since InputText technically "owns" the master copy of the buffer we edit it in there)
+ data->DeleteChars(0, data->BufTextLen);
+ data->InsertChars(0, user_data->CurrentBufOverwrite);
+ data->SelectionStart = 0;
+ data->SelectionEnd = 2;
+ data->CursorPos = 0;
+ }
+ return 0;
+ }
+ char CurrentBufOverwrite[3]; // Input
+ int CursorPos; // Output
+ };
+ UserData user_data;
+ user_data.CursorPos = -1;
+ sprintf(user_data.CurrentBufOverwrite, format_byte, ReadFn ? ReadFn(mem_data, addr) : mem_data[addr]);
+ ImGuiInputTextFlags flags = ImGuiInputTextFlags_CharsHexadecimal | ImGuiInputTextFlags_EnterReturnsTrue | ImGuiInputTextFlags_AutoSelectAll | ImGuiInputTextFlags_NoHorizontalScroll | ImGuiInputTextFlags_CallbackAlways;
+#if IMGUI_VERSION_NUM >= 18104
+ flags |= ImGuiInputTextFlags_AlwaysOverwrite;
+#else
+ flags |= ImGuiInputTextFlags_AlwaysInsertMode;
+#endif
+ ImGui::SetNextItemWidth(s.GlyphWidth * 2);
+ if (ImGui::InputText("##data", DataInputBuf, IM_ARRAYSIZE(DataInputBuf), flags, UserData::Callback, &user_data))
+ data_write = data_next = true;
+ else if (!DataEditingTakeFocus && !ImGui::IsItemActive())
+ DataEditingAddr = data_editing_addr_next = (size_t)-1;
+ DataEditingTakeFocus = false;
+ if (user_data.CursorPos >= 2)
+ data_write = data_next = true;
+ if (data_editing_addr_next != (size_t)-1)
+ data_write = data_next = false;
+ unsigned int data_input_value = 0;
+ if (data_write && sscanf(DataInputBuf, "%X", &data_input_value) == 1)
+ {
+ if (WriteFn)
+ WriteFn(mem_data, addr, (ImU8)data_input_value);
+ else
+ mem_data[addr] = (ImU8)data_input_value;
+ }
+ ImGui::PopID();
+ }
+ else
+ {
+ // NB: The trailing space is not visible but ensure there's no gap that the mouse cannot click on.
+ ImU8 b = ReadFn ? ReadFn(mem_data, addr) : mem_data[addr];
+
+ if (OptShowHexII)
+ {
+ if ((b >= 32 && b < 128))
+ ImGui::Text(".%c ", b);
+ else if (b == 0xFF && OptGreyOutZeroes)
+ ImGui::TextDisabled("## ");
+ else if (b == 0x00)
+ ImGui::Text(" ");
+ else
+ ImGui::Text(format_byte_space, b);
+ }
+ else
+ {
+ if (b == 0 && OptGreyOutZeroes)
+ ImGui::TextDisabled("00 ");
+ else
+ ImGui::Text(format_byte_space, b);
+ }
+ if (!ReadOnly && ImGui::IsItemHovered() && ImGui::IsMouseClicked(0))
+ {
+ DataEditingTakeFocus = true;
+ data_editing_addr_next = addr;
+ }
+ }
+ }
+
+ if (OptShowAscii)
+ {
+ // Draw ASCII values
+ ImGui::SameLine(s.PosAsciiStart);
+ ImVec2 pos = ImGui::GetCursorScreenPos();
+ addr = line_i * Cols;
+ ImGui::PushID(line_i);
+ if (ImGui::InvisibleButton("ascii", ImVec2(s.PosAsciiEnd - s.PosAsciiStart, s.LineHeight)))
+ {
+ DataEditingAddr = DataPreviewAddr = addr + (size_t)((ImGui::GetIO().MousePos.x - pos.x) / s.GlyphWidth);
+ DataEditingTakeFocus = true;
+ }
+ ImGui::PopID();
+ for (int n = 0; n < Cols && addr < mem_size; n++, addr++)
+ {
+ if (addr == DataEditingAddr)
+ {
+ draw_list->AddRectFilled(pos, ImVec2(pos.x + s.GlyphWidth, pos.y + s.LineHeight), ImGui::GetColorU32(ImGuiCol_FrameBg));
+ draw_list->AddRectFilled(pos, ImVec2(pos.x + s.GlyphWidth, pos.y + s.LineHeight), ImGui::GetColorU32(ImGuiCol_TextSelectedBg));
+ }
+ unsigned char c = ReadFn ? ReadFn(mem_data, addr) : mem_data[addr];
+ char display_c = (c < 32 || c >= 128) ? '.' : c;
+ draw_list->AddText(pos, (display_c == c) ? color_text : color_disabled, &display_c, &display_c + 1);
+ pos.x += s.GlyphWidth;
+ }
+ }
+ }
+ ImGui::PopStyleVar(2);
+ ImGui::EndChild();
+
+ // Notify the main window of our ideal child content size (FIXME: we are missing an API to get the contents size from the child)
+ ImGui::SetCursorPosX(s.WindowWidth);
+
+ if (data_next && DataEditingAddr + 1 < mem_size)
+ {
+ DataEditingAddr = DataPreviewAddr = DataEditingAddr + 1;
+ DataEditingTakeFocus = true;
+ }
+ else if (data_editing_addr_next != (size_t)-1)
+ {
+ DataEditingAddr = DataPreviewAddr = data_editing_addr_next;
+ DataEditingTakeFocus = true;
+ }
+
+ const bool lock_show_data_preview = OptShowDataPreview;
+ if (OptShowOptions)
+ {
+ ImGui::Separator();
+ DrawOptionsLine(s, mem_data, mem_size, base_display_addr);
+ }
+
+ if (lock_show_data_preview)
+ {
+ ImGui::Separator();
+ DrawPreviewLine(s, mem_data, mem_size, base_display_addr);
+ }
+ }
+
+ void DrawOptionsLine(const Sizes& s, void* mem_data, size_t mem_size, size_t base_display_addr)
+ {
+ IM_UNUSED(mem_data);
+ ImGuiStyle& style = ImGui::GetStyle();
+ const char* format_range = OptUpperCaseHex ? "Range %0*" _PRISizeT "X..%0*" _PRISizeT "X" : "Range %0*" _PRISizeT "x..%0*" _PRISizeT "x";
+
+ // Options menu
+ if (ImGui::Button("Options"))
+ ImGui::OpenPopup("context");
+ if (ImGui::BeginPopup("context"))
+ {
+ ImGui::SetNextItemWidth(s.GlyphWidth * 7 + style.FramePadding.x * 2.0f);
+ if (ImGui::DragInt("##cols", &Cols, 0.2f, 4, 32, "%d cols")) { ContentsWidthChanged = true; if (Cols < 1) Cols = 1; }
+ ImGui::Checkbox("Show Data Preview", &OptShowDataPreview);
+ ImGui::Checkbox("Show HexII", &OptShowHexII);
+ if (ImGui::Checkbox("Show Ascii", &OptShowAscii)) { ContentsWidthChanged = true; }
+ ImGui::Checkbox("Grey out zeroes", &OptGreyOutZeroes);
+ ImGui::Checkbox("Uppercase Hex", &OptUpperCaseHex);
+
+ ImGui::EndPopup();
+ }
+
+ ImGui::SameLine();
+ ImGui::Text(format_range, s.AddrDigitsCount, base_display_addr, s.AddrDigitsCount, base_display_addr + mem_size - 1);
+ ImGui::SameLine();
+ ImGui::SetNextItemWidth((s.AddrDigitsCount + 1) * s.GlyphWidth + style.FramePadding.x * 2.0f);
+ if (ImGui::InputText("##addr", AddrInputBuf, IM_ARRAYSIZE(AddrInputBuf), ImGuiInputTextFlags_CharsHexadecimal | ImGuiInputTextFlags_EnterReturnsTrue))
+ {
+ size_t goto_addr;
+ if (sscanf(AddrInputBuf, "%" _PRISizeT "X", &goto_addr) == 1)
+ {
+ GotoAddr = goto_addr - base_display_addr;
+ HighlightMin = HighlightMax = (size_t)-1;
+ }
+ }
+
+ if (GotoAddr != (size_t)-1)
+ {
+ if (GotoAddr < mem_size)
+ {
+ ImGui::BeginChild("##scrolling");
+ ImGui::SetScrollFromPosY(ImGui::GetCursorStartPos().y + (GotoAddr / Cols) * ImGui::GetTextLineHeight());
+ ImGui::EndChild();
+ DataEditingAddr = DataPreviewAddr = GotoAddr;
+ DataEditingTakeFocus = true;
+ }
+ GotoAddr = (size_t)-1;
+ }
+ }
+
+ void DrawPreviewLine(const Sizes& s, void* mem_data_void, size_t mem_size, size_t base_display_addr)
+ {
+ IM_UNUSED(base_display_addr);
+ ImU8* mem_data = (ImU8*)mem_data_void;
+ ImGuiStyle& style = ImGui::GetStyle();
+ ImGui::AlignTextToFramePadding();
+ ImGui::Text("Preview as:");
+ ImGui::SameLine();
+ ImGui::SetNextItemWidth((s.GlyphWidth * 10.0f) + style.FramePadding.x * 2.0f + style.ItemInnerSpacing.x);
+ if (ImGui::BeginCombo("##combo_type", DataTypeGetDesc(PreviewDataType), ImGuiComboFlags_HeightLargest))
+ {
+ for (int n = 0; n < ImGuiDataType_COUNT; n++)
+ if (ImGui::Selectable(DataTypeGetDesc((ImGuiDataType)n), PreviewDataType == n))
+ PreviewDataType = (ImGuiDataType)n;
+ ImGui::EndCombo();
+ }
+ ImGui::SameLine();
+ ImGui::SetNextItemWidth((s.GlyphWidth * 6.0f) + style.FramePadding.x * 2.0f + style.ItemInnerSpacing.x);
+ ImGui::Combo("##combo_endianess", &PreviewEndianess, "LE\0BE\0\0");
+
+ char buf[128] = "";
+ float x = s.GlyphWidth * 6.0f;
+ bool has_value = DataPreviewAddr != (size_t)-1;
+ if (has_value)
+ DrawPreviewData(DataPreviewAddr, mem_data, mem_size, PreviewDataType, DataFormat_Dec, buf, (size_t)IM_ARRAYSIZE(buf));
+ ImGui::Text("Dec"); ImGui::SameLine(x); ImGui::TextUnformatted(has_value ? buf : "N/A");
+ if (has_value)
+ DrawPreviewData(DataPreviewAddr, mem_data, mem_size, PreviewDataType, DataFormat_Hex, buf, (size_t)IM_ARRAYSIZE(buf));
+ ImGui::Text("Hex"); ImGui::SameLine(x); ImGui::TextUnformatted(has_value ? buf : "N/A");
+ if (has_value)
+ DrawPreviewData(DataPreviewAddr, mem_data, mem_size, PreviewDataType, DataFormat_Bin, buf, (size_t)IM_ARRAYSIZE(buf));
+ buf[IM_ARRAYSIZE(buf) - 1] = 0;
+ ImGui::Text("Bin"); ImGui::SameLine(x); ImGui::TextUnformatted(has_value ? buf : "N/A");
+ }
+
+ // Utilities for Data Preview
+ const char* DataTypeGetDesc(ImGuiDataType data_type) const
+ {
+ const char* descs[] = { "Int8", "Uint8", "Int16", "Uint16", "Int32", "Uint32", "Int64", "Uint64", "Float", "Double" };
+ IM_ASSERT(data_type >= 0 && data_type < ImGuiDataType_COUNT);
+ return descs[data_type];
+ }
+
+ size_t DataTypeGetSize(ImGuiDataType data_type) const
+ {
+ const size_t sizes[] = { 1, 1, 2, 2, 4, 4, 8, 8, sizeof(float), sizeof(double) };
+ IM_ASSERT(data_type >= 0 && data_type < ImGuiDataType_COUNT);
+ return sizes[data_type];
+ }
+
+ const char* DataFormatGetDesc(DataFormat data_format) const
+ {
+ const char* descs[] = { "Bin", "Dec", "Hex" };
+ IM_ASSERT(data_format >= 0 && data_format < DataFormat_COUNT);
+ return descs[data_format];
+ }
+
+ bool IsBigEndian() const
+ {
+ uint16_t x = 1;
+ char c[2];
+ memcpy(c, &x, 2);
+ return c[0] != 0;
+ }
+
+ static void* EndianessCopyBigEndian(void* _dst, void* _src, size_t s, int is_little_endian)
+ {
+ if (is_little_endian)
+ {
+ uint8_t* dst = (uint8_t*)_dst;
+ uint8_t* src = (uint8_t*)_src + s - 1;
+ for (int i = 0, n = (int)s; i < n; ++i)
+ memcpy(dst++, src--, 1);
+ return _dst;
+ }
+ else
+ {
+ return memcpy(_dst, _src, s);
+ }
+ }
+
+ static void* EndianessCopyLittleEndian(void* _dst, void* _src, size_t s, int is_little_endian)
+ {
+ if (is_little_endian)
+ {
+ return memcpy(_dst, _src, s);
+ }
+ else
+ {
+ uint8_t* dst = (uint8_t*)_dst;
+ uint8_t* src = (uint8_t*)_src + s - 1;
+ for (int i = 0, n = (int)s; i < n; ++i)
+ memcpy(dst++, src--, 1);
+ return _dst;
+ }
+ }
+
+ void* EndianessCopy(void* dst, void* src, size_t size) const
+ {
+ static void* (*fp)(void*, void*, size_t, int) = NULL;
+ if (fp == NULL)
+ fp = IsBigEndian() ? EndianessCopyBigEndian : EndianessCopyLittleEndian;
+ return fp(dst, src, size, PreviewEndianess);
+ }
+
+ const char* FormatBinary(const uint8_t* buf, int width) const
+ {
+ IM_ASSERT(width <= 64);
+ size_t out_n = 0;
+ static char out_buf[64 + 8 + 1];
+ int n = width / 8;
+ for (int j = n - 1; j >= 0; --j)
+ {
+ for (int i = 0; i < 8; ++i)
+ out_buf[out_n++] = (buf[j] & (1 << (7 - i))) ? '1' : '0';
+ out_buf[out_n++] = ' ';
+ }
+ IM_ASSERT(out_n < IM_ARRAYSIZE(out_buf));
+ out_buf[out_n] = 0;
+ return out_buf;
+ }
+
+ // [Internal]
+ void DrawPreviewData(size_t addr, const ImU8* mem_data, size_t mem_size, ImGuiDataType data_type, DataFormat data_format, char* out_buf, size_t out_buf_size) const
+ {
+ uint8_t buf[8];
+ size_t elem_size = DataTypeGetSize(data_type);
+ size_t size = addr + elem_size > mem_size ? mem_size - addr : elem_size;
+ if (ReadFn)
+ for (int i = 0, n = (int)size; i < n; ++i)
+ buf[i] = ReadFn(mem_data, addr + i);
+ else
+ memcpy(buf, mem_data + addr, size);
+
+ if (data_format == DataFormat_Bin)
+ {
+ uint8_t binbuf[8];
+ EndianessCopy(binbuf, buf, size);
+ ImSnprintf(out_buf, out_buf_size, "%s", FormatBinary(binbuf, (int)size * 8));
+ return;
+ }
+
+ out_buf[0] = 0;
+ switch (data_type)
+ {
+ case ImGuiDataType_S8:
+ {
+ int8_t int8 = 0;
+ EndianessCopy(&int8, buf, size);
+ if (data_format == DataFormat_Dec) { ImSnprintf(out_buf, out_buf_size, "%hhd", int8); return; }
+ if (data_format == DataFormat_Hex) { ImSnprintf(out_buf, out_buf_size, "0x%02x", int8 & 0xFF); return; }
+ break;
+ }
+ case ImGuiDataType_U8:
+ {
+ uint8_t uint8 = 0;
+ EndianessCopy(&uint8, buf, size);
+ if (data_format == DataFormat_Dec) { ImSnprintf(out_buf, out_buf_size, "%hhu", uint8); return; }
+ if (data_format == DataFormat_Hex) { ImSnprintf(out_buf, out_buf_size, "0x%02x", uint8 & 0XFF); return; }
+ break;
+ }
+ case ImGuiDataType_S16:
+ {
+ int16_t int16 = 0;
+ EndianessCopy(&int16, buf, size);
+ if (data_format == DataFormat_Dec) { ImSnprintf(out_buf, out_buf_size, "%hd", int16); return; }
+ if (data_format == DataFormat_Hex) { ImSnprintf(out_buf, out_buf_size, "0x%04x", int16 & 0xFFFF); return; }
+ break;
+ }
+ case ImGuiDataType_U16:
+ {
+ uint16_t uint16 = 0;
+ EndianessCopy(&uint16, buf, size);
+ if (data_format == DataFormat_Dec) { ImSnprintf(out_buf, out_buf_size, "%hu", uint16); return; }
+ if (data_format == DataFormat_Hex) { ImSnprintf(out_buf, out_buf_size, "0x%04x", uint16 & 0xFFFF); return; }
+ break;
+ }
+ case ImGuiDataType_S32:
+ {
+ int32_t int32 = 0;
+ EndianessCopy(&int32, buf, size);
+ if (data_format == DataFormat_Dec) { ImSnprintf(out_buf, out_buf_size, "%d", int32); return; }
+ if (data_format == DataFormat_Hex) { ImSnprintf(out_buf, out_buf_size, "0x%08x", int32); return; }
+ break;
+ }
+ case ImGuiDataType_U32:
+ {
+ uint32_t uint32 = 0;
+ EndianessCopy(&uint32, buf, size);
+ if (data_format == DataFormat_Dec) { ImSnprintf(out_buf, out_buf_size, "%u", uint32); return; }
+ if (data_format == DataFormat_Hex) { ImSnprintf(out_buf, out_buf_size, "0x%08x", uint32); return; }
+ break;
+ }
+ case ImGuiDataType_S64:
+ {
+ int64_t int64 = 0;
+ EndianessCopy(&int64, buf, size);
+ if (data_format == DataFormat_Dec) { ImSnprintf(out_buf, out_buf_size, "%lld", (long long)int64); return; }
+ if (data_format == DataFormat_Hex) { ImSnprintf(out_buf, out_buf_size, "0x%016llx", (long long)int64); return; }
+ break;
+ }
+ case ImGuiDataType_U64:
+ {
+ uint64_t uint64 = 0;
+ EndianessCopy(&uint64, buf, size);
+ if (data_format == DataFormat_Dec) { ImSnprintf(out_buf, out_buf_size, "%llu", (long long)uint64); return; }
+ if (data_format == DataFormat_Hex) { ImSnprintf(out_buf, out_buf_size, "0x%016llx", (long long)uint64); return; }
+ break;
+ }
+ case ImGuiDataType_Float:
+ {
+ float float32 = 0.0f;
+ EndianessCopy(&float32, buf, size);
+ if (data_format == DataFormat_Dec) { ImSnprintf(out_buf, out_buf_size, "%f", float32); return; }
+ if (data_format == DataFormat_Hex) { ImSnprintf(out_buf, out_buf_size, "%a", float32); return; }
+ break;
+ }
+ case ImGuiDataType_Double:
+ {
+ double float64 = 0.0;
+ EndianessCopy(&float64, buf, size);
+ if (data_format == DataFormat_Dec) { ImSnprintf(out_buf, out_buf_size, "%f", float64); return; }
+ if (data_format == DataFormat_Hex) { ImSnprintf(out_buf, out_buf_size, "%a", float64); return; }
+ break;
+ }
+ case ImGuiDataType_COUNT:
+ break;
+ } // Switch
+ IM_ASSERT(0); // Shouldn't reach
+ }
+};
+
+#undef _PRISizeT
+#undef ImSnprintf
+
+#ifdef _MSC_VER
+#pragma warning (pop)
+#endif
diff --git a/story-editor-v2/src/main_window.cpp b/story-editor-v2/src/main_window.cpp
index e7fbf93..259364e 100644
--- a/story-editor-v2/src/main_window.cpp
+++ b/story-editor-v2/src/main_window.cpp
@@ -19,8 +19,8 @@
#include "ImGuiFileDialog.h"
MainWindow::MainWindow()
- : m_resourcesWindow(m_project)
- , m_nodeEditorWindow(m_project)
+ : m_resourcesWindow(*this)
+ , m_nodeEditorWindow(*this)
{
m_project.Clear();
}
@@ -310,8 +310,9 @@ void MainWindow::OpenProjectDialog()
nlohmann::json model;
- if (m_project.Load(filePathName, model))
+ if (m_project.Load(filePathName, model, m_resources))
{
+ m_consoleWindow.AddMessage("Open project success");
m_nodeEditorWindow.Load(model);
EnableProject();
}
@@ -321,7 +322,7 @@ void MainWindow::OpenProjectDialog()
}
- // RefreshProjectInformation();
+ // RefreshProjectInformation(); // FIXME
}
// close
@@ -341,7 +342,7 @@ void MainWindow::EnableProject()
m_recentProjects.pop_back();
}
}
-/*
+/* // FIXME
m_ostHmiDock->Open();
m_resourcesDock->Open();
m_scriptEditorDock->Open();
@@ -549,7 +550,7 @@ void MainWindow::NewProjectPopup()
void MainWindow::SaveProject()
{
nlohmann::json model; // = m_model.Save();
- m_project.Save(model);
+ m_project.Save(model, m_resources);
}
void MainWindow::CloseProject()
@@ -589,15 +590,13 @@ void MainWindow::Loop()
// DrawStatusBar();
// ------------ Draw all windows
- m_consoleWindow.Draw("Console", nullptr);
+ m_consoleWindow.Draw();
m_emulatorWindow.Draw();
editor.Draw();
m_resourcesWindow.Draw();
m_nodeEditorWindow.Draw();
-
-
ShowOptionsWindow();
NewProjectPopup();
@@ -620,6 +619,42 @@ void MainWindow::Loop()
gui.Destroy();
}
+void MainWindow::PlaySoundFile(const std::string &fileName)
+{
+ m_consoleWindow.AddMessage("Play sound file: " + fileName);
+ m_project.PlaySoundFile(fileName);
+}
+
+std::string MainWindow::BuildFullAssetsPath(const std::string &fileName) const
+{
+ return m_project.BuildFullAssetsPath(fileName);
+}
+
+std::pair MainWindow::Images()
+{
+ return m_resources.Images();
+}
+
+std::pair MainWindow::Sounds()
+{
+ return m_resources.Sounds();
+}
+
+void MainWindow::AddResource(std::shared_ptr res)
+{
+ m_resources.Add(res);
+}
+
+void MainWindow::ClearResources()
+{
+ m_resources.Clear();
+}
+
+std::pair MainWindow::Resources()
+{
+ return m_resources.Items();
+}
+
void MainWindow::SaveParams()
{
diff --git a/story-editor-v2/src/main_window.h b/story-editor-v2/src/main_window.h
index dd2d1df..c889588 100644
--- a/story-editor-v2/src/main_window.h
+++ b/story-editor-v2/src/main_window.h
@@ -12,6 +12,7 @@
#include "chip32_assembler.h"
#include "chip32_vm.h"
#include "story_project.h"
+#include "i_story_project.h"
struct DebugContext
{
@@ -68,7 +69,7 @@ std::function Callback::func;
-class MainWindow
+class MainWindow : public IStoryProject
{
public:
MainWindow();
@@ -94,6 +95,8 @@ private:
std::vector m_recentProjects;
+ ResourceManager m_resources;
+
Gui gui;
EmulatorWindow m_emulatorWindow;
ConsoleWindow m_consoleWindow;
@@ -115,6 +118,18 @@ private:
std::string mServerSndUrl;
int mServerPort;
+
+ // From IStoryProject (proxy to StoryProject class)
+ virtual void PlaySoundFile(const std::string &fileName) override;;
+ virtual std::string BuildFullAssetsPath(const std::string &fileName) const override;
+ virtual std::pair Images() override;
+ virtual std::pair Sounds() override;
+
+ virtual void AddResource(std::shared_ptr res) override;
+ virtual void ClearResources() override;
+ virtual std::pair Resources() override;
+
+
void SaveParams();
void LoadParams();
diff --git a/story-editor-v2/src/media_node.cpp b/story-editor-v2/src/media_node.cpp
index ff65696..92b5925 100644
--- a/story-editor-v2/src/media_node.cpp
+++ b/story-editor-v2/src/media_node.cpp
@@ -4,7 +4,7 @@ namespace ed = ax::NodeEditor;
#include "IconsMaterialDesignIcons.h"
-MediaNode::MediaNode(const std::string &title, StoryProject &proj)
+MediaNode::MediaNode(const std::string &title, IStoryProject &proj)
: BaseNode(title, proj)
, m_project(proj)
{
@@ -14,6 +14,11 @@ MediaNode::MediaNode(const std::string &title, StoryProject &proj)
AddInput();
AddOutputs(1);
+
+ std::string widgetId = std::to_string(GetInternalId()); // Make widget unique by using the node ID
+
+ m_buttonUniqueName = "Play " ICON_MDI_PLAY "##id" + widgetId;
+
}
void MediaNode::Draw()
@@ -50,6 +55,8 @@ void MediaNode::Draw()
// Use AlignTextToFramePadding() to align text baseline to the baseline of framed elements
// (otherwise a Text+SameLine+Button sequence will have the text a little too high by default)
+
+
ImGui::AlignTextToFramePadding();
ImGui::Text("Image");
ImGui::SameLine();
@@ -58,9 +65,11 @@ void MediaNode::Draw()
ImGui::SameLine();
- bool do_select = false;
+ bool do_popup = false;
+ std::string type = "sound";
if (ImGui::Button("Select...")) {
- do_select = true; // Instead of saying OpenPopup() here, we set this bool, which is used later in the Deferred Pop-up Section
+ do_popup = true; // Instead of saying OpenPopup() here, we set this bool, which is used later in the Deferred Pop-up Section
+ type = "image";
}
// Use AlignTextToFramePadding() to align text baseline to the baseline of framed elements
@@ -74,18 +83,17 @@ void MediaNode::Draw()
ImGui::SameLine();
- if (ImGui::Button("Play " ICON_MDI_PLAY))
+ if (ImGui::Button(m_buttonUniqueName.c_str()))
{
m_project.PlaySoundFile(m_soundPath);
}
- bool do_select_sound = false;
if (ImGui::Button("Select...")) {
- do_select_sound = true; // Instead of saying OpenPopup() here, we set this bool, which is used later in the Deferred Pop-up Section
+ do_popup = true; // Instead of saying OpenPopup() here, we set this bool, which is used later in the Deferred Pop-up Section
}
ImGui::AlignTextToFramePadding();
- ImGui::Text("Hold to repeat:");
+ ImGui::Text("Outputs:");
ImGui::SameLine();
// Arrow buttons with Repeater
@@ -110,6 +118,47 @@ void MediaNode::Draw()
DrawPins();
+
+ if (do_popup) {
+ ImGui::OpenPopup("popup_button"); // Cause openpopup to stick open.
+ do_popup = false; // disable bool so that if we click off the popup, it doesn't open the next frame.
+ }
+
+ // This is the actual popup Gui drawing section.
+ if (ImGui::BeginPopup("popup_button")) {
+ // Note: if it weren't for the child window, we would have to PushItemWidth() here to avoid a crash!
+ ImGui::TextDisabled("Choose media file:");
+
+
+ static int item_current_idx = 0; // Here we store our selection data as an index.
+ if (ImGui::BeginListBox("listbox media"))
+ {
+ auto [filtreDebut, filtreFin] = m_project.Sounds();
+ int n = 0;
+ for (auto it = filtreDebut; it != filtreFin; ++it, n++)
+ {
+ const bool is_selected = (item_current_idx == n);
+ if (ImGui::Selectable((*it)->file.c_str(), is_selected))
+ item_current_idx = n;
+
+ // Set the initial focus when opening the combo (scrolling + keyboard navigation focus)
+ if (is_selected)
+ ImGui::SetItemDefaultFocus();
+ }
+ ImGui::EndListBox();
+ }
+
+
+ if (ImGui::Button("Ok")) {
+
+ ImGui::CloseCurrentPopup(); // These calls revoke the popup open state, which was set by OpenPopup above.
+ }
+
+ ImGui::EndChild();
+ ImGui::EndPopup(); // Note this does not do anything to the popup open/close state. It just terminates the content declaration.
+ }
+
+
BaseNode::FrameEnd();
}
diff --git a/story-editor-v2/src/media_node.h b/story-editor-v2/src/media_node.h
index 9656694..e78cd94 100644
--- a/story-editor-v2/src/media_node.h
+++ b/story-editor-v2/src/media_node.h
@@ -6,6 +6,7 @@
#include
#include "base_node.h"
+#include "i_story_project.h"
#include "gui.h"
#include
@@ -13,16 +14,17 @@
class MediaNode : public BaseNode
{
public:
- MediaNode(const std::string &title, StoryProject &proj);
+ MediaNode(const std::string &title, IStoryProject &proj);
void Draw() override;
virtual void FromJson(nlohmann::json &j) override;
private:
- StoryProject &m_project;
+ IStoryProject &m_project;
Gui::Image m_image;
std::string m_soundName;
std::string m_soundPath;
+ std::string m_buttonUniqueName;
};
diff --git a/story-editor-v2/src/node_editor_window.cpp b/story-editor-v2/src/node_editor_window.cpp
index 74f8d43..25b3a58 100644
--- a/story-editor-v2/src/node_editor_window.cpp
+++ b/story-editor-v2/src/node_editor_window.cpp
@@ -10,7 +10,7 @@
#include "gui.h"
-NodeEditorWindow::NodeEditorWindow(StoryProject &proj)
+NodeEditorWindow::NodeEditorWindow(IStoryProject &proj)
: WindowBase("Node editor")
, m_project(proj)
{
diff --git a/story-editor-v2/src/node_editor_window.h b/story-editor-v2/src/node_editor_window.h
index d76059d..1e548f4 100644
--- a/story-editor-v2/src/node_editor_window.h
+++ b/story-editor-v2/src/node_editor_window.h
@@ -9,6 +9,7 @@
#include
#include "base_node.h"
#include "window_base.h"
+#include "i_story_project.h"
#include "story_project.h"
#include "json.hpp"
@@ -38,7 +39,7 @@ public:
Connection model;
};
- NodeEditorWindow(StoryProject &proj);
+ NodeEditorWindow(IStoryProject &proj);
~NodeEditorWindow();
virtual void Draw() override;
@@ -47,7 +48,7 @@ public:
void Load(const nlohmann::json &model);
private:
- StoryProject &m_project;
+ IStoryProject &m_project;
ed::EditorContext* m_context = nullptr;
@@ -74,12 +75,12 @@ private:
template
struct Factory {
- static std::shared_ptr create_func(const std::string &title, StoryProject &proj) {
+ static std::shared_ptr create_func(const std::string &title, IStoryProject &proj) {
return std::make_shared(title, proj);
}
};
- typedef std::shared_ptr (*GenericCreator)(const std::string &title, StoryProject &proj);
+ typedef std::shared_ptr (*GenericCreator)(const std::string &title, IStoryProject &proj);
typedef std::map Registry;
Registry m_registry;
@@ -88,7 +89,7 @@ private:
m_registry.insert(typename Registry::value_type(key, Factory::create_func));
}
- std::shared_ptr createNode(const std::string& key, const std::string &title, StoryProject &proj) {
+ std::shared_ptr createNode(const std::string& key, const std::string &title, IStoryProject &proj) {
typename Registry::const_iterator i = m_registry.find(key);
if (i == m_registry.end()) {
throw std::invalid_argument(std::string(__PRETTY_FUNCTION__) +
diff --git a/story-editor-v2/src/resource.h b/story-editor-v2/src/resource.h
new file mode 100644
index 0000000..7d132fb
--- /dev/null
+++ b/story-editor-v2/src/resource.h
@@ -0,0 +1,82 @@
+#ifndef RESOURCE_H
+#define RESOURCE_H
+
+#include
+#include
+#include
+#include
+
+struct Resource
+{
+ std::string file;
+ std::string description;
+ std::string format;
+ std::string type;
+
+ ~Resource() {
+ std::cout << "Res deleted" << std::endl;
+ }
+};
+
+// Itérateur pour parcourir les éléments filtrés
+class FilterIterator {
+private:
+ using Iterator = std::vector>::const_iterator;
+ Iterator current;
+ Iterator end;
+ std::string filterType;
+
+public:
+ FilterIterator(Iterator start, Iterator end, const std::string &type)
+ : current(start), end(end), filterType(type) {
+ searchNext();
+ }
+
+ // Surcharge de l'opérateur de déréférencement
+ const std::shared_ptr& operator*() const {
+ return *current;
+ }
+
+ // Surcharge de l'opérateur d'incrémentation
+ FilterIterator& operator++() {
+ ++current;
+ searchNext();
+ return *this;
+ }
+
+ // Surcharge de l'opérateur d'égalité
+ bool operator==(const FilterIterator& other) const {
+ return current == other.current;
+ }
+
+ // Surcharge de l'opérateur de différence
+ bool operator!=(const FilterIterator& other) const {
+ return !(*this == other);
+ }
+
+private:
+ // Fonction pour trouver le prochain élément qui correspond au filtre
+ void searchNext() {
+
+ if (filterType == "") {
+ ++current;
+ }
+ else
+ {
+ while (current != end && (*current)->type != filterType) {
+ ++current;
+ }
+ }
+ }
+};
+
+
+class IResource
+{
+public:
+ virtual ~IResource();
+
+};
+
+
+#endif // RESOURCE_H
diff --git a/story-editor-v2/src/resource_manager.h b/story-editor-v2/src/resource_manager.h
new file mode 100644
index 0000000..493ea17
--- /dev/null
+++ b/story-editor-v2/src/resource_manager.h
@@ -0,0 +1,108 @@
+#ifndef RESOURCE_MANAGER_H
+#define RESOURCE_MANAGER_H
+
+#include
+#include
+#include
+#include
+#include
+
+#include "resource.h"
+
+class ResourceManager
+{
+public:
+
+ ResourceManager()
+ : m_images(filter("image"))
+ , m_sounds(filter("sound"))
+ {
+
+ }
+
+ ~ResourceManager() {
+
+ }
+
+ void Add(std::shared_ptr res)
+ {
+ m_items.push_back(res);
+ UpdateIterators();
+ }
+
+ void Clear()
+ {
+ m_items.clear();
+ UpdateIterators();
+ }
+
+
+ // Fonction pour créer un itérateur de début et de fin pour les éléments filtrés
+ std::pair filter(const std::string &type) const {
+ auto begin = std::begin(m_items);
+ auto end = std::end(m_items);
+ return std::make_pair(FilterIterator(begin, end, type), FilterIterator(end, end, type));
+ }
+
+ std::pair Items()
+ {
+ return filter("");
+ }
+
+ std::pair Images()
+ {
+ return m_images;
+ }
+
+ std::pair Sounds()
+ {
+ return m_sounds;
+ }
+
+
+ /*
+ void StoryProject::AppendResource(const Resource &res)
+{
+ m_resources.push_back(res);
+}
+
+bool StoryProject::GetResourceAt(int index, Resource &resOut)
+{
+ bool success = false;
+ if ((index >= 0) && (index < m_resources.size()))
+ {
+ resOut = m_resources[index];
+ success = true;
+ }
+ return success;
+}
+
+void StoryProject::ClearResources()
+{
+ m_resources.clear();
+}
+
+void StoryProject::DeleteResourceAt(int index)
+{
+ if ((index >= 0) && (index < m_resources.size()))
+ {
+ m_resources.erase(m_resources.begin() + index);
+ }
+}
+*/
+
+
+private:
+ std::vector> m_items;
+ std::pair m_images;
+ std::pair m_sounds;
+
+ void UpdateIterators()
+ {
+ m_images = filter("image");
+ m_sounds = filter("sound");
+ }
+
+};
+
+#endif // RESOURCE_MANAGER_H
diff --git a/story-editor-v2/src/resources_window.cpp b/story-editor-v2/src/resources_window.cpp
index af1ee59..e851a19 100644
--- a/story-editor-v2/src/resources_window.cpp
+++ b/story-editor-v2/src/resources_window.cpp
@@ -1,12 +1,14 @@
#include "resources_window.h"
#include "imgui.h"
#include
-
+#include
+#include
+#include "resource.h"
#include "ImGuiFileDialog.h"
//static thread_pool pool;
-ResourcesWindow::ResourcesWindow(StoryProject &project)
+ResourcesWindow::ResourcesWindow(IStoryProject &project)
: WindowBase("Resources")
, m_project(project)
{
@@ -42,19 +44,19 @@ void ResourcesWindow::ChooseFile()
std::filesystem::path p(filePathName);
- std::filesystem::path p2 = m_project.AssetsPath() / p.filename().generic_string();
+ std::filesystem::path p2 = m_project.BuildFullAssetsPath( p.filename());
std::filesystem::copy(p, p2, std::filesystem::copy_options::overwrite_existing);
- Resource res;
+ auto res = std::make_shared();
std::string ext = p.extension().string();
ext.erase(ext.begin()); // remove '.' dot sign
std::transform(ext.begin(), ext.end(), ext.begin(), ::toupper);
- res.format = ext;
- res.type = m_soundFile ? "sound" : "image";
- res.file = p.filename().generic_string();
- m_project.AppendResource(res);
+ res->format = ext;
+ res->type = m_soundFile ? "sound" : "image";
+ res->file = p.filename().generic_string();
+ m_project.AddResource(res);
}
// close
@@ -90,33 +92,29 @@ void ResourcesWindow::Draw()
ImGuiTableFlags_Resizable | ImGuiTableFlags_Reorderable | ImGuiTableFlags_Hideable |
ImGuiTableFlags_Sortable | ImGuiTableFlags_SortMulti;
- if (ImGui::BeginTable("table1", 5, tableFlags))
+ if (ImGui::BeginTable("table1", 4, tableFlags))
{
ImGui::TableSetupColumn("File", ImGuiTableColumnFlags_WidthFixed);
ImGui::TableSetupColumn("Format", ImGuiTableColumnFlags_WidthFixed);
ImGui::TableSetupColumn("Description", ImGuiTableColumnFlags_WidthFixed);
ImGui::TableSetupColumn("Type", ImGuiTableColumnFlags_WidthFixed);
- ImGui::TableSetupColumn("Delete", ImGuiTableColumnFlags_WidthStretch);
ImGui::TableHeadersRow();
- for (auto & r : m_project)
+ auto [b, e] = m_project.Resources();
+ for (auto it = b; it != e; ++it)
{
+ ImGui::TableNextColumn();
+ ImGui::Text("%s", (*it)->file.c_str());
ImGui::TableNextColumn();
- ImGui::Text("%s", r.file.c_str());
+ ImGui::Text("%s", (*it)->format.c_str());
ImGui::TableNextColumn();
- ImGui::Text("%s", "");
+ ImGui::Text("%s", (*it)->description.c_str());
ImGui::TableNextColumn();
- ImGui::Text("%s", "");
-
- ImGui::TableNextColumn();
- ImGui::Text("%s", "");
-
- ImGui::TableNextColumn();
- ImGui::Text("%s", "");
+ ImGui::Text("%s", (*it)->type.c_str());
}
ImGui::EndTable();
diff --git a/story-editor-v2/src/resources_window.h b/story-editor-v2/src/resources_window.h
index 3f85f7d..4248146 100644
--- a/story-editor-v2/src/resources_window.h
+++ b/story-editor-v2/src/resources_window.h
@@ -3,18 +3,18 @@
#include
#include